I think the model with the gold galea is more impressive than the main character. His skin textures are probably the best I've seen in a game.
Game looks very nice and very interesting. They just need to work on that animation.
He probably means the animation transistions during combat, they've looked quite janky in the previous gameplay footage shown. That's all been from older builds though, given the leap in polish seen in this trailer, it wouldn't surprise me if the animation transitions have seen a similar leap.why? I think the animations are top notch.
i asked also again yesterday..
does anybody know if crytek are licensing their new xbone engine to other teams?
and do we know any team using it yet?
Indeed but at least I can play the game next monthShame he's got no pockets to put those hands in ;D
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Indeed but at least I can play the game next month
I think they were only janky in MP videos played by the public. Which was very pronunced with people just quickly smashing buttons.He probably means the animation transistions during combat, they've looked quite janky in the previous gameplay footage shown. That's all been from older builds though, given the leap in polish seen in this trailer, it wouldn't surprise me if the animation transitions have seen a similar leap.
i saw a documentary video, way before the latest footage, where from what i understood they redid a lot of stuff in their engine for xbone.It's Crytek's CryEngine. It can be used by any devs that wants to license it.
i saw a documentary video, way before the latest footage, where from what i understood they redid a lot of stuff in their engine for xbone.
i was specifically talking about xbone and if other games are in design that would use this specific one, if its available yet.
Going by those shots....Dark Sorcer clearly looks more impressive than Ryse in terms of character modelling...I mean characters in it are made of a million polygons. It is not even close in motion....Having played Beyond, I doubt there will any difference between gameplay and cutscene visuals either.
It's also a tech demo.....
1,000,000 is really a waste I see games surpassing it with a 1/4 or less the polygons.
And you're telling me the graphics... those very graphics I'm seeing in the images and gifs, will be exactly what I see IN-GAME?
i would move this to the next logical step, since its very fucking obvious that microsoft has put their ponies behind them too.Me and a couple friend are up to the opinion that Crytek is trying to position themselves as this generation's Epic.
Ryse. Boy oh boy! This game had my attention from the start but I wasn't 100% sold on the combat, I had my doubts like most people. I'm happy to say that my time with it sold me. I'm definitely picking this up. I had a go at it 5 times, it was the arena horde mode where you survive wave after wave of increasingly difficult dudes. I sucked ass my first play through while I tried to figure out which button deflected dudes. I had it down pretty well my 3rd time around. Every time I got hit was my own fault. It played very much like Batman, if you time your block/counters right you can get into a dope-ass flow. One nice thing about it is that when you engage a block/counter, it will interrupt whatever you're doing, even if you're mid-air pulling a dope ass sword lounge. I made it to the final wave on my fourth play through but they got the best of me. With the help of a staff member cheering me on and showing me how to use my special ability I passed the arena mode. I saw a lot of the same finishing moves but it was an old build, or so I was told. Needless to say, I'm stoked about Ryse. It really surprised me.
Well, yeah, obviously they will cut down. I don't see many games surpassing QD in that aspect though. Beyond has hands down the best character models in current gen games.
Deep Down looks OK, but it's not in the same ballpark as Ryse.
i saw a documentary video, way before the latest footage, where from what i understood they redid a lot of stuff in their engine for xbone.
i was specifically talking about xbone and if other games are in design that would use this specific one, if its available yet.
Well for one Deep Down looks nothing like its Tech Demo. So I don't see why anyone would even compare it to Ryse.
Clearly you haven't gotten to the Elbow Pages, yet.
I can think of at least three that match it or best it, especially in the textures department, but I don't want to go down that route. Just feel like those who honestly think this looks CGI quality or beyond the realm of real time just haven't been paying attention. The only next gen footage we've seen that looks actually CG are The Sorcerer and Deep Down tech demo's.
And I feel like watching through the entirety of Spartacus again.
I only liked season 1... I couldn't stomach the changes afterwards. Basically when the original actor had to be replaced (RIP).
Holy hell, how are they pulling off this wizardry? This game looks amazing.
And you're telling me the graphics... those very graphics I'm seeing in the images and gifs, will be exactly what I see IN-GAME? While I'm actually moving around controlling the character? That same level of IQ? All at a stable 30fps? Are you freakin' kidding me? Whoa.
I still find it hard to believe, mostly because of my distrust of Microsoft after the last few months. I'm half-expecting the game to arrive, only to be a fair bit less impressive visually than what I'm seeing. I'm trying not to get too excited before I see the game in person, but obviously that's not working out. Do we know what form of aa they're using? Because this game looks clean as all sparkling hell even at 900p.
runs at 1600x900 for best perf&res,we apply our upscaler for AA, framebuffer native 1080p.SAME as E3 XboxOne! No change,No compromise!
To those who asked: Yes, our new Story Trailer is 100% in-engine, in-game footage on #XboxOne ! Watch it again here: http://bit.ly/19WuvOk
Edit: Posting this on a fresh new page. Last page almost crashed my laptop lmao.
Nah, just you nib. Or at least everyone else but me:
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Both of those *tech demos look good(even though one got noticeably downgraded) but they still have that videogame look to them. Ryse looks different, just can't put my finger on it.
Man, all these look stunning. I can't wait to see what QD pull off on the PS4 considering what they've achieved on the PS3 with Beyond.
If they don't then Neogaf is going to melt.
I hope for this sites sake, they are the same. Can you imagine the thread if it isn't? lol
I don't even know why anyone is even questioning it, we have video evidence that transitions between cutscenes and gameplay show no difference. We also have quotes from the devs specifically calling out other games that enhance graphics in cutscenes and how they aren't doing it.
This is why they chose to go 900p to push graphics like this at launch.
People have seen examples of this before, developers and companies lie man all the time. Not saying this is the case because from what it looks like to me, the game looks amazing, but I don't think it's something these consoles shouldn't be able to handle. In my opinion it's gonna look just like this, but you already saw people questioning the cutscenes and gameplay already just in this trailer. It's gonna happen when the game releases it's inevitable, hopefully they don't give anyone any fuel to add to that fire.
Well people are questioning it because of how good it looks but at the same time they are forgetting that Crytek lowered the polygons and went with 900p to do this.
It doesn't matter, do you actually think that when this game releases there will not be comparisons made from this trailer and what's seen in game. It's gonna happen for all these next-gen games, it's bad now with all the comparisons, it will possibly get even worse when they release. I wish people would just enjoy games and not nitpick so much, but that's not gonna happen lol
i asked also again yesterday..
does anybody know if crytek are licensing their new xbone engine to other teams?
and do we know any team using it yet?
I played the game yesterday and I thought it was loads of fun and, for what it's worth, the Ryse demo stations were always packed with people.
I think it's more like people are questioning if X1 can produce graphics at that level in a launch game, what happens in few years? *OMG it's not underpowered what will we do*I don't even know why anyone is even questioning it, we have video evidence that transitions between cutscenes and gameplay show no difference. We also have quotes from the devs specifically calling out other games that enhance graphics in cutscenes and how they aren't doing it.
This is why they chose to go 900p to push graphics like this at launch.
Dude this is the internet, nitpicking and comparisons come with the territory but what really matters is how this really ends up looking(and playing) when it's out.
Although I gotta say the skin looks more impressive(realistic?) looking in RYSE than that tech demo.
I mean the pores look great but he almost looks like a mannequin against the RYSE skin shaders.