I think the Neotokyo guys said that Valve wanted them to release it for free since its a mod, but the NT guys want to make money off of it.
Wouldnt they need to buy a licence then?
That's what I assume, but I suppose they don't want to? I'm not sure how much the license would cost, you'd think the investment would be worth it.
Seriously? God damn it greenlight!Consortium and Martin Mittens still didn't get through.![]()
37 games got greenlit today
Ikaruga is among them
Dat frothing demand.37 games got greenlit today
Ikaruga is among them
After the latest batch of greenlights Gunman Clive is in the top 100 (#88 right now), so maybe there's actually a chance it will get through eventually if valve keeps up this pace. If you don't think it looks terrible and haven't voted already, please do (or just but the 3DS version). Though honestly I'm not particularly excited about updating the PC version and going through yet another launch of the same game, which feels rather old at this point.
Do you mind making your total number of yes votes public? The #3 game right now is at 15,350 and making your game (on the lower end of the top 100)'s numbers public would give us a good sense of the range.
Crap, still no Consortium :|
Still no 7th guest![]()
Not to mention it'ss a terrible game from a sad era when people actually thought full motion videos in games were going to be the next big thing.The 7th Guest was Greenlit but it just hasn't been released on Steam yet.
Ikaruga is among them
Man I'm surprised to not see A.N.N.E. on the list either.
I knew skipping the 360 release was a smart move!
Was it really?
I keep seeing new games being added to the main Steam page, and when I click on them I feel like 3/5 of them tend to look really poor quality compared to the games that used to show up.With this faster pace of game approvals, can we now say that Greenlight is a decent system? It seems to me that Valve are letting in a lot more indie games through Greenlight than they ever did with the previous system.
With this faster pace of game approvals, can we now say that Greenlight is a decent system? It seems to me that Valve are letting in a lot more indie games through Greenlight than they ever did with the previous system.
I agree that the relative quality of this latest batch isn't particularly impressive. I would be speaking as a mild hypocrite if I said that Steam was letting in too many games, but I would like the ones that make it to be of sufficient quality. I want to know that something that pops up on the front page of Steam is worth someone's hard-earned cash.I keep seeing new games being added to the main Steam page, and when I click on them I feel like 3/5 of them tend to look really poor quality compared to the games that used to show up.
So on one hand, I suspect it is far easier to get on Steam now. On the other hand, I fear it turning into a cell phone game style store or something with new games only succeeding if they are free or $2, and tons of junk to dig through to find anything decent.
On the third hand, I also regret never making a game before greenlight became big. I feel like if I actually finish a game, even if I manage to make something look nicer than shovelware (and it is questionable whether I can do it), it will be quite difficult to make anything people will notice compared to a bunch of other random games added each day.
I currently feel like Greenlight/Steam is working okay, but it could still end up bad. I guess we'll see in the end!
There needs to be a better system to stop games like
War Z
Takedown: Red Sabre
Gettysburg: Armored Warfare
Dino Dday
Revelations 2012
Orion: Dino Horde
Postal 3
getting through. These games are factually bad, not hyperbolicly bad.
I agree that the relative quality of this latest batch isn't particularly impressive. I would be speaking as a mild hypocrite if I said that Steam was letting in too many games, but I would like the ones that make it to be of sufficient quality. I want to know that something that pops up on the front page of Steam is worth someone's hard-earned cash.
With this faster pace of game approvals, can we now say that Greenlight is a decent system? It seems to me that Valve are letting in a lot more indie games through Greenlight than they ever did with the previous system.
How many of those actually went through Greenlight? I know most of them didn't.There needs to be a better system to stop games like
War Z
Takedown: Red Sabre
Gettysburg: Armored Warfare
Dino Dday
Revelations 2012
Orion: Dino Horde
Postal 3
getting through. These games are factually bad, not hyperbolicly bad.
It's better than it was before but it's still a popularity contest, so I still don't think it's a good system. It's why you get crappy games making it through, while people like beril are left waiting months.
It's obviously a game stuck in that peculiar time, but I'll buy it just for nostalgia.Not to mention it'ss a terrible game from a sad era when people actually thought full motion videos in games were going to be the next big thing.
You have to prioritize someway, right? Letting in the stuff that people seem to be most interested in makes a certain degree of sense.
Sure but I'd prefer it if a real team were doing the prioritizing, not the general masses.
I want to remember you that this list is constantly updating:
http://steamcommunity.com/sharedfiles/filedetails/?id=130921314
There are still many great games that needs your vote.
There needs to be a better system to stop games like
War Z
Takedown: Red Sabre
Gettysburg: Armored Warfare
Dino Dday
Revelations 2012
Orion: Dino Horde
Postal 3
getting through. These games are factually bad, not hyperbolicly bad.
To be fair though, you're one of the de facto spokespersons against Serious Sam whenever it is mentioned, so maybe we shouldn't trust you. D:Revelations 2012 is better than the Serious Sam series. I'm not joking.
I don't think it's particularly good, but the hate thrown at it from people who've never played it is absurd.
To be fair though, you're one of the de facto spokespersons against Serious Sam whenever it is mentioned, so maybe we shouldn't trust you. D:
With this faster pace of game approvals, can we now say that Greenlight is a decent system?
So on one hand, I suspect it is far easier to get on Steam now. On the other hand, I fear it turning into a cell phone game style store or something with new games only succeeding if they are free or $2, and tons of junk to dig through to find anything decent.
On the third hand, I also regret never making a game before greenlight became big. I feel like if I actually finish a game, even if I manage to make something look nicer than shovelware (and it is questionable whether I can do it), it will be quite difficult to make anything people will notice compared to a bunch of other random games added each day.
How many people are seriously finding good new games by trawling the front page of new releases, anyway? The volume of those is still small enough that you can pretty easily scan them yourself if you want, but for the most part people find out about new games from bundles, sales, GAF threads, or writeups on blogs.
Here are some games for which I have recently voted for:
Between Me And The Night
http://steamcommunity.com/sharedfiles/filedetails/?id=188533298