PixyJunket
Member
Shantae must have been a rare case, then.I believe it's just for one account. Same with the beta access. Their Facebook account has an updated FAQ as their first post.
Shantae must have been a rare case, then.I believe it's just for one account. Same with the beta access. Their Facebook account has an updated FAQ as their first post.
got in at the $40 tier.. added $10 just for the alternate drifter![]()
FYI, you don't need to pay extra to actually get the alternate Drifter. The character will be available in the game, but will be unlocked by a difficult in-game challenge. Those who pay extra have the character unlocked right from the start
Not even closeAnd we're done on $644,824. Holy shit, bet they never expected that a month ago!
Which leads me to something I've been thinking about: is this, relatively speaking, the most successful Kickstarter project ever? They wanted $27k and ended up with 2388% of their initial goal. I don't follow KS closely, but the only other comparably successful project like this is FTL, which finished on just over 2000% of its funding goal.
Edit - probably more once they account for the PayPal money too.
Not even close
http://www.kickstarter.com/projects/597507018/pebble-e-paper-watch-for-iphone-and-android
Initial goal of 10k
Ended with over 10 million
10,000% funded
Not even close
http://www.kickstarter.com/projects/597507018/pebble-e-paper-watch-for-iphone-and-android
Initial goal of 10k
Ended with over 10 million
10,000% funded
CRAP. I totally forgot about this today since I was running a StreetPass event.
Oh well, there goes my chance to get the Shantae crossover.
I guess I'll still pick it up when it releases if it turns out decent.
Sure, performance shouldn't be a huge issue, but just getting code for all the systems will take time, right? Maybe not a *huge* amount of time, but perhaps enough to push the release back a fair bit?This seems like a relatively simple game from a tech POV with its slightly souped up NES/SNES level-ish/style graphics, so getting it to run on multiple current-gen platforms shouldn't be too hard, right? Platforms that can run stuff like Rayman Legends @ native res/1080p@60fps & Killzone Mercenary shouldn't have too much problem running this game, me thinks, meaning they don't necessarily have to spend a huge time just getting this thing running on all of these platforms and they can probably get these to run decently well without too many months required for optimization.
Didn't ramp up as much as I expected it to there at the end but they must be very happy about the outcome regardless. Really happy for these guys and can't wait to try it out.
Oh, good. That will also give me some time to recover from having to buy seven birthday gifts today, argh.They have a paypal option
Exactly. I hope he spends the money wisely and offers to get more devs and/or animators outside of the three he got through the stretch goals.More Items, more areas, more tracks, better animations. I don't know what else they could have given us.
Not even close
http://www.kickstarter.com/projects/597507018/pebble-e-paper-watch-for-iphone-and-android
Initial goal of 10k
Ended with over 10 million
10,000% funded
From the kickstarter page:Just watched the trailer on the kickstarter page and I am blown away. Love that art style. Anyone know who made the music in the trailer?
Website: http://www.bathsmusic.com/A supreme talent and fine craftsman of music and smiles, also known as the one-man pound-storm of deep beats and carnal wailing that is Baths, has produced the trailer track. Is producing another track for the game during production.
On Missed Transactions
After having worked with Amazon Payment it's come to our attention that there are hundreds of failed transactions, which leads to a decent chunk of change for us to work without. You should be receiving an email via Kickstarter and Amazon Payments on the subject; you apparently have seven days to address any issue with this, so PLEASE help us out to actually reach our stated KS total; we will try and figure out exactly which people are missing out and address them, but their backend is a bit unfriendly and it may take time to work with their engineers on it. Please double check for us that your payment went through so we can make this game the best possible game with everything promised! If you feel you'd rather pledge via PayPal or Google Checkout, please visit our site instead!
Nah. I'm very happy to wait to play the game in its full glory.So glad I backed this.. just wish I had backed it for one of the higher tiers at this point for beta access
Makes me wish I had backed it.
No big deal. The backers covered the development costs, you can be part of the profits.
Woah! Ill pay the shit out of this on Wii u. Really hope it had off tv do I can enjoy it in bed with my bose headphones. Cant wait!