Cinemablend calls out gaming press, accuses them of living in a Doritocracy

I'm waiting for one of the bigger sites like IGN or Gamespot to weigh in on this. Either of those would have big effect if they sided with gamers on this.

With "gamers" or with the most hardcore raging fanboys?

Because there's a difference. And it's bigger than the pixel count lol.
 
I don't buy the argument that's going around now about how much the press seemed to care about resolution in the previous generation. Other than Digital Foundry, whose bread and butter it is, I don't really recall much hemming and hawing over 720 and 1080 in recent years. If anything, it has been about frame rate.

It wasnt about 720 vs 1080, it was about which system ran what games slightly better(which was the case 90% of the time). And then, when there was a massive difference(Skyrim) they were mum about it. The politics in the articles have always been there.
 
In what way does posting an opinion that is clearly marked as such violate ethics and integrity?

How many times does someone in this thread have to bring up what happened between 2005-2013? Seriously are you just being purposefully obtuse? I'm seriously not explaining it again. Your blatant dismissal is fucking gross.
 
Games Press: You know, those things don't matter anymore. They did this gen where i bought all my multiplatform games on 360 because they ran a little better, but i've moved on from those metrics

Can you provide an example of a member of the games press saying they preferred the 360 because the games ran better? I'd argue that if anything they preferred games on 360 because of the controller, or because of the number of people playing online. Probably any reason other than resolution.
 
It wasnt about 720 vs 1080, it was about which system ran what games slightly better(which was the case 90% of the time). And then, when there was a massive difference(Skyrim) they were mum about it. The politics in the articles have always been there.

Wow, what a completely unfitting example.

Skyrim's difference was about gamebreaking bugs, not about visual differences small or otherwise. Also, they were definitely not raging at Sony, but (rightfully) at Bethesda.
 
Flip the two companies and their situations around and you'll see how fucking ridiculous the media has been. The PS3 was skewered for being too expensive and it had slightly better tech in it. The Xbox One is getting a pass for being more expensive even though it's weaker. Really? How did this happen? The Wii U has been slaughtered by the gaming press for being underpowered and because of their decision to bank on the tablet controller. Well, the Xbox One cut corners to include Kinect 2.0 and this is rarely brought up and Kinect is just accepted as part of the package. Really? How did this happen?

Sites like Polygon are fucking terrible and have about as much credibility as OXM when it comes to Sony opinions.
 
Good article and counter to all those "the difference is not noticeable at all, 720p may be better on your eyes, Buy Xbox!" articles popping up after the Resolutiongate.

I prefer Dewmocracy though :lol ^^
Wait, did I miss something? Where are all of these articles defending the 720p debacle?
 
How many times does someone in this thread have to bring up what happened between 2005-2013? Seriously are you just being purposefully obtuse? I'm seriously not explaining it again. Your blatant dismissal is fucking gross.

You didn't answer my question.
 
That's your mistake — assuming that IGN, GameSpot, Polygon, Giant Bomb, et al. are just "news outlets". They're not. They run reviews, features, and, yes, opinion. All clearly marked. Just like every other serious newspaper or magazine in any area of coverage.

Again, if you want just pure news, just sign up for press releases.

If you honestly thing that the "journalists" who use their employers website to post their slanted misleading articles
opinions
is okay and fair to consumers that's just beyond mind-blowing.

You still have yet to come up with any valid explanation as to why articles slanted against the PS3 are okay when the differences last gen are much much smaller than the differences now.

Microsoft has been disingenuous at best, and in my opinion has outright lied to their customers. Since when does anyone appreciate a media outlet downplaying and hiding this kind of behavior? 660p vs 720p and it's "extremely obvious which console has the superior version" but 1080p and 720p and no one cares?

DRM is good for consumers? Since when?

Do you even read what you're defending?


Edit: Quoted wrong post. And fuck it, you're a lost cause.
 
Can you provide an example of a member of the games press saying they preferred the 360 because the games ran better? I'd argue that if anything they preferred games on 360 because of the controller, or because of the number of people playing online. Probably any reason other than resolution.
I'm sure a lot of the game press favored Bayonetta on 360 over PS3 because of the controller.
 
Wow, what a completely unfitting example.

Skyrim's difference was about gamebreaking bugs, not about visual differences small or otherwise. Also, they were definitely not raging at Sony, but (rightfully) at Bethesda.

With skyrim I was pointing out that the industry does play favorites, as he seems to be trying to imply that they don't do that. The media barely covered the terrible that was the Skyrim for the PS3. Why? Because a large number of the games media loves bethesda, so they let it slide.

From what we have seen so far, seems they are playing favorites(and by favorites I mean more defensive then they normally are with these types of issues) with MS right now, as well, like they did with Bethesda.
 
It wasnt about 720 vs 1080, it was about which system ran what games slightly better(which was the case 90% of the time). And then, when there was a massive difference(Skyrim) they were mum about it. The politics in the articles have always been there.

To be somewhat fair on the Skyrim issue, I don't think anyone was sent PS3 copies for review, I seem to remember some sites saying they specifically asked for PS3 and were sent 360.

We're going to have to wait for actual reviews of the Xbox and PS4 versions of games to see what gets called out. There was a LOT of talk this gen by press on the various podcasts I listen to saying that they went 360 most of the time because it pretty much always ran better than PS3 (which was usually true). It's a bit weird to see opinion pieces/tweets from people saying that the resolution thing isn't a big deal, when technical concerns this past gen were often quoted as being why they went with one platform over another. Then again in most cases unless it was really bad a lot of places would just run the same score for a game on both platforms.

The difference here is people are looking at dropping a half grand or more so purchasing decisions are made; people have the right and should demand to know about every little thing about both to make that decision.
 
I think the sadder thing about game reviews is that most, if not all, are not paid for. A lot of game journalists just naturally have these opinions, or are just trying to bait for hits.
 
To be somewhat fair on the Skyrim issue, I don't think anyone was sent PS3 copies for review, I seem to remember some sites saying they specifically asked for PS3 and were sent 360.

We're going to have to wait for actual reviews of the Xbox and PS4 versions of games to see what gets called out. There was a LOT of talk this gen by press on the various podcasts I listen to saying that they went 360 most of the time because it pretty much always ran better than PS3 (which was usually true). It's a bit weird to see opinion pieces/tweets from people saying that the resolution thing isn't a big deal, when technical concerns this past gen were often quoted as being why they went with one platform over another. Then again in most cases unless it was really bad a lot of places would just run the same score for a game on both platforms.

The difference here is people are looking at dropping a half grand or more so purchasing decisions are made; people have the right and should demand to know about every little thing about both to make that decision.

You would think that would be cause for alarm, and that they would have gotten their hands on a copy after launch. They did not, and outside of very few, barely even mentioned the issues on the PS3. Again though, the media likes Bethesda(for the most part) so they let it slide.
 
"Image quality still favours the Microsoft platform however: moving to the 360 version after a PS3 session is still like wiping away the grease from a lens." - 880x720 vs 832x624

Vaseline, Grease = 114,432 pixels
Minor, Slight = 1,152,000 pixels

I think something fishy is going on. I just... i can't see what it is... hmmmmm.

This is such a great post.
 
DRM is good for consumers? Since when?

Do you even read what you're defending?

Sure, let me throw this gasoline onto the fire: I didn't think Microsoft's original plan for DRM on XO was that big a deal. Just like I don't think the resolution thing is that big a deal.

Maybe I've just been doing this for long enough to not get worked up over things like this before I've even touched or used the thing in question.
 
You would think that would be cause for alarm, and that they would have gotten their hands on a copy after launch. They did not, and outside of very few, barely even mentioned the issues on the PS3. Again though, the media likes Bethesda(for the most part) so they let it slide.

True, I was thinking more of the initial reviews but I agree for sure.
 
You didn't answer my question.

Talking to a wall full of Mountain Dew and Doritos is pretty pointless. I choose not to answer.

Sure, let me throw this gasoline onto the fire: I didn't think Microsoft's original plan for DRM on XO was that big a deal. Just like I don't think the resolution thing is that big a deal.

Maybe I've just been doing this for long enough to not get worked up over things like this before I've even touched or used the thing in question.

Damage controlling before using the system is somehow okay. Jnccccccc
 
Talking to a wall full of Mountain Dew and Doritos is pretty pointless. I choose not to answer.

That's cool. Just trying to have a real discussion. I see a lot of people angry about the gaming press being "broken" without giving any concrete reasons and spouting assumptions without evidence to back them up. It gets me a little worked up, especially since I work in that field.
 
Sure, let me throw this gasoline onto the fire: I didn't think Microsoft's original plan for DRM on XO was that big a deal. Just like I don't think the resolution thing is that big a deal.

Maybe I've just been doing this for long enough to not get worked up over things like this before I've even touched or used the thing in question.

Ha, wow.
 
Sure, let me throw this gasoline onto the fire: I didn't think Microsoft's original plan for DRM on XO was that big a deal. Just like I don't think the resolution thing is that big a deal.

Maybe I've just been doing this for long enough to not get worked up over things like this before I've even touched or used the thing in question.

If everyone felt this way, the Xbox would still have always online DRM.
 
Sure, let me throw this gasoline onto the fire: I didn't think Microsoft's original plan for DRM on XO was that big a deal. Just like I don't think the resolution thing is that big a deal.

Maybe I've just been doing this for long enough to not get worked up over things like this before I've even touched or used the thing in question.

Good thing for us consumers that Microsoft didn't listen to people like you then and ended up changing that DRM bullshit.
 
That's cool. Just trying to have a real discussion. I see a lot of people angry about the gaming press being "broken" without giving any concrete reasons and spouting assumptions without evidence to back them up. It gets me a little worked up, especially since I work in that field.

Please do tell me which websites you write for.
 
I don't think there's been a big third party game that shows the XBox One version able to match the PS4 version yet, has there?

Sports games are all native 1080p on both platforms as far as I know.
 
Relevant post from another thread.

"Image quality still favours the Microsoft platform however: moving to the 360 version after a PS3 session is still like wiping away the grease from a lens." - 880x720 vs 832x624

Vaseline, Grease = 114,432 pixels
Minor, Slight = 1,152,000 pixels

I think something fishy is going on. I just... i can't see what it is... hmmmmm.

reposting for truth and in case joshrholloway didn't catch it.
 
I don't buy the argument that's going around now about how much the press seemed to care about resolution in the previous generation. Other than Digital Foundry, whose bread and butter it is, I don't really recall much hemming and hawing over 720 and 1080 in recent years. If anything, it has been about frame rate.
DF is the only one that's been specific about resolution, but it's definitely come up in plenty of other reviews. I don't know how many I saw where they referred to one version (usually the X360 version) as "looking better" or "sharper", or "running better" than the other. They just didn't get into specifics. Why else would all the fanboys have been going on for years and years about why their system was better? Because for multiplats, it usually was better.
 
Sure, let me throw this gasoline onto the fire: I didn't think Microsoft's original plan for DRM on XO was that big a deal. Just like I don't think the resolution thing is that big a deal.

Maybe I've just been doing this for long enough to not get worked up over things like this before I've even touched or used the thing in question.

You're a joke - you demand evidence (links to articles) from other people in this thread (which is readily available in this same thread) yet when asked to explain why DRM is good for consumers you respond with "Lol who cares?". No one needed to touch or use the thing in question to understand that the DRM they were imposing would hinder our ability to use/trade/share games.

These people who we're (less us, more the general public) supposed to be able to look for making an educated purchasing decision are holding double standards for reasons yet to be determined, and all you're doing is being an apologist for them.

Journalists literally slammed the PS3 for everything you could possibly imagine >including resolution deficiencies< in multiplatform games but now because it's Microsoft who's weaker, liying/lied, DRMing, and more expensive, everything is chill-bro MS can do no wrong?
 
I'm sure a lot of the game press favored Bayonetta on 360 over PS3 because of the controller.

It goes all the way back to Madden 2008 running at 30 fps on the PS3. Where is a similar article to this about CoD running at half the resolution on Xbone anywhere but on Digital Foundry?

http://m.neogaf.com/showthread.php?t=167595

Aside from the simple fact that this puts the PS3 at a disadvantage (again), this situation (and Sony's response to it) raises all kinds of questions: is Sony's console really that much more difficult to develop for? What is Sony doing to educate its third parties on PS3 development? And after Karraker's comment, do they even care to help?
 
In what way does posting an opinion that is clearly marked as such violate ethics and integrity?

If the opinions posted conflict with what the writer has said in the past, with no reason as to why they've changed,or are factually wrong, then it's dishonest. Honesty and consistency are key elements in journalism.

Constant defense of the Xone's weaknesses looks like the journalists in question are being swayed by Microsoft's money. This would at the very least be a perceived conflict of interest which should be avoided as it puts the writer's integrity in harm.
 
That's cool. Just trying to have a real discussion. I see a lot of people angry about the gaming press being "broken" without giving any concrete reasons and spouting assumptions without evidence to back them up. It gets me a little worked up, especially since I work in that field.

When people give you examples, you either say "I see it differently" or "Not a big deal"... So any evidence presented to you, you ignore or try and say it is just their opinion. Well that opinion frames their views on things, so that alone leaves enough of a cause for thinking that the games media isnt pro consumer focused, much at all.
 
It's about time people opened their eyes to the double standard that's been on display for years. It was frustrating for me all the way through the PS3 early years. Every time a new, exclusive PS3 title came around and I was really into it, I'd eagerly listen to what my favorite podcasts had to say about them - and they'd either be ignored, referred to as mediocre or down right bad, or barely mentioned at all.

My favorite example regards when Uncharted 2 hit, and we were all excited by it, we were all talking about it, and Garnett Lee didn't even bother playing it. He eventually did about 6 months to a year later, and just nitpicked the shit out of it. Meanwhile utterly mediocre titles like Gears of War 3 or Halo 4 practically had entire shows devoted to them.

So this Doritogate stuff doesn't surprise me at all. In fact, I'm happy that it's starting to open people eyes to the reality of the situation in game's media. I'm not saying their all paid off shrills, but they do have a clear Microsoft bias.
 
I don't buy the argument that's going around now about how much the press seemed to care about resolution in the previous generation. Other than Digital Foundry, whose bread and butter it is, I don't really recall much hemming and hawing over 720 and 1080 in recent years. If anything, it has been about frame rate.
Post 369, bud. They cared. Read it, deal with it, etc.
 
It's about time people opened their eyes to the double standard that's been on display for years. It was frustrating to me all the way through the PS3 early years. Every time a new, exclusive PS3 title came around and I was really into it, I'd eagerly listen to what my favorite podcasts had to say about them - and they'd either be ignored, referred to as mediocre or down right bad, or barely mentioned at all.

My favorite example regards when Uncharted 2 hit, and we were all excited by it, we were all talking about it, and Garnett Lee didn't even bother playing it. He eventually did about 6 months to a year later, and just nitpicked the shit out of it. Meanwhile utterly mediocre titles like Gears of War 3 or Halo 4 practically had entire shows devoted to them.

So this Doritogate stuff doesn't surprise me at all. In fact, I'm happy that it's starting to open people eyes to the reality of the situation in game's media. I'm not saying their all paid off shrills, but they do have a clear Microsoft bias.

Like I said earlier, 1 UP Yours was a podcast that functioned as a Microsoft cheerleading session. The only way there was ever positive Sony discussion was when Shane was on the podcast and he was jumped on by the other three every time he was on there. People like Luke and David Ellis were so blatant that it was sickening.
 
To be clear, journalists were right to talk endlessly about the price point even when Sony tried to sell it as a $400 v $500 comparison, they were right to say that rumble does matter when Sony said rumble didn't matter, and they were right to report that most multiplatform games ran better on 360 than PS3.

I just don't get why they just say they don't care about every single issue people have with the XBO. I swear I've heard more talk about PS4 switching to a multiplayer pay wall than every XBO problem combined.
 
The oft-cited Kyle Orland piece at Ars: "Why I'm not too worked up..."

He goes on to say you should look at the video and judge for yourself, and even that if you care about pixels and horsepower, the PS4 is the console for you.

And yet somehow everyone else reads it as "whitewashing" and the ramblings of a paid Microsoft shill.

Pixel differences between Xbox One and PS4 are real, but you'll have to sit real close.

A certain corner of the game-focused Internet has been busy counting pixels this week, scrutinizing statements, screenshots, and videos for evidence that either the PlayStation 4 or Xbox One is providing a clearly superior graphical experience at launch. After examining all the available evidence, it seems clear that the PlayStation 4 versions of launch games like Battlefield 4 and Call of Duty: Ghosts enjoy a slight graphical advantage over their Xbox One cousins. It also seems equally clear, to me, that the difference just isn't that big a deal—unless you plan on playing games while looking through a magnifying glass.

Now this is from the same guy less than two months ago

That's fine if you're into playing great, simple games like Divekick or Lumines or Spelunky, games that are perfect for the subway or a long plane trip. But these are not the kinds of games that sell systems made for the living room. In general, people in the market for a game console want something that is going to make the most use of the expensive flat-screen TV and surround sound entertainment centre they've invested in. In that environment, consumers are less likely to skimp on the actual gaming hardware and more likely to go for something that they can really show off, even if it costs a bit more.

http://www.wired.co.uk/news/archive/2013-09/10/vita-tv-and-microconsoles
 
To be clear, journalists were right to talk endlessly about the price point even when Sony tried to sell it as a $400 v $500 comparison, they were right to say that rumble does matter when Sony said rumble didn't matter, and they were right to report that most multiplatform games ran better on 360 than PS3.

I just don't get why they just say they don't care about every single issue people have with the XBO. I swear I've heard more talk about PS4 switching to a multiplayer pay wall than every XBO problem combined.

A lot of truth in this post. Remember Sessler's PS4 is really $450 once you factor in Plus and thus the price difference isn't that big of a deal?
 
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