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Super Smash Bros Wii U and 3DS Thread 3: Ridley's Believe It or Not!

That's funny, because I haven't seen a solid reason to get rid of him outside of silly fanboy "purity" nonsense.

This really.

That's why at the end of the day, popularity or "character relevance" mean shit. It's all about what Sakurai (and some other powers-there-be) thinks.
 
If there is any reason Snake wouldn't come back it would be out of legal issues. Absolutely no other reason to get rid of such an iconic character and such a good addition to the roster.
 
This really.

That's why at the end of the day, popularity or "character relevance" mean shit. It's all about what Sakurai (and some other powers-there-be) thinks.

The former is why Wolf got in, The latter is why Certain properties cannot get in.

They do mean things, however people should no go overboard with those concepts. It just creates restrictive conversation.
 
I meant in terms of tone.

It's clearly not just a Nintendo crossover anymore.

I disagree to an extent. I believe the tone that is supposed to be conveyed with the series is: a bunch of video game characters from a variety of series beat the poop out of each other. Samus and G&W fit into that, as does Snake. It's certainly not just a Nintendo crossover, but it is still Nintendo-centric at it's core. Certainly, if their only criteria for adding 3rd party characters is that it has to have appeared at least once on a Nintendo console, then they should add a bunch of 3rd party characters. Like Simon Belmont.

Please add Simon Belmont, Sakurai. I need that whip action ;o;
 
Other than Pichu, Dr. Mario and Young Link, cutting characters from Smash should be ILLEGAL!

If they gave Young Link a down special making him transform into Deku, Gora and Zoron Link I could make an exception for him.
 
The guy who created Smash Bros.' vision of the series matters just a little bit more than yours. If Sakurai thinks Snake fits in, then Snake fits in.

Really? I thought I was making the game for a second. Obviously Sakurai will do what he thinks is best, but I haven't read anything from Sakurai on the subject that suggests he thinks Snake's inclusion is important to the series, he seems to bring up the fact that it was a favor more than anything else. Sakurai is a good friend.
 
Obviously Sakurai will do what he thinks is best, but I haven't read anything from Sakurai on the subject that suggests he thinks Snake's inclusion is important to the series, he seems to bring up the fact that it was a favor more than anything else. Sakurai is a good friend.
Sakurai has a bunch of friends in the industry, but do you think if the creator of some low budget indie game wanted his character in Smash Bros. Sakurai would just go ahead and surrender? Of course not. Kojima's request instigated the process, but it was not the only factor. Solid Snake happens to be one of the most well-known video game characters from one of the most popular video game series.

Sakurai: I’m glad everyone felt they could trust me. For my part, I have no regrets about incorporating Snake and Sonic into the game and I think their inclusion was well worthwhile.

"I think Snake and Sonic joining were fantastic," he added. "It made many fans happy, and it broadened the Smash Bros arena. However, introducing more non-Nintendo characters willy-nilly will lose the focus of the game, so I also recognise the need to narrow it down."
 
The former is why Wolf got in, The latter is why Certain properties cannot get in.

They do mean things, however people should no go overboard with those concepts. It just creates restrictive conversation.

I'd argue that Wolf may be popular, he's not as popular as say Pikachu. Similarly, while I don't agree, some people see Star Fox as an "irrelevant" franchise (ironically while wanting an F-Zero character).

Of course those two factors still matter but not so much as they're the sole dictating state.
 
People are quick to forget that after Melee we got Star Fox Adventures in 2002, Assault in 2005, and Command in 2006. Given the close proximity of those games it made sense that Brawl would get a third Star Fox character, and including Fox's rival was more sensible than adding a third Star Fox team member.
 
People are quick to forget that after Melee we got Star Fox Adventures in 2002, Assault in 2005, and Command in 2006. Given the close proximity of those games it made sense that Brawl would get a third Star Fox character, and including Fox's rival was more sensible than adding a third Star Fox team member.

yup every series gets atleast one villain in smash
 
There's also the fact that Sakurai gave Wolf a moveset that is fairly distinguished from those of Fox and Falco (the A moves are all unique, and while the base of the specials is the same, they still have highly different properties - only exactly same move is the tank final smash really).

It's obvious Sakurai wanted to add Wolf into Smash. I don't think that he's going to go anywhere. Though I've been wrong before.
 
There's also the fact that Sakurai gave Wolf a moveset that is fairly distinguished from those of Fox and Falco (the A moves are all unique, and while the base of the specials is the same, they still have highly different properties - only exactly same move is the tank final smash really).

It's obvious Sakurai wanted to add Wolf into Smash. I don't think that he's going to go anywhere. Though I've been wrong before.
Adding to that, Falco, Ganondorf, and some other characters got a couple of brand new (and/or reanimated) attacks during the jump from Melee to Brawl. All it would take is a new Final Smash and maybe a new special move for Wolf to feel like a completely original character this time around.
 
I guess it shows how you should not trust Smash fans with regards to specific games :P

Can't wait to see Wolf in HD

There's also the fact that Sakurai gave Wolf a moveset that is fairly distinguished from those of Fox and Falco (the A moves are all unique, and while the base of the specials is the same, they still have highly different properties - only exactly same move is the tank final smash really).

It's obvious Sakurai wanted to add Wolf into Smash. I don't think that he's going to go anywhere. Though I've been wrong before.

And wasn't it dug before by a poster that Sakurai wanted Wolf since Melee or at least 64?
 
Well this is surprisingly tame for WeekendGAF. A little disappointed, fellows. Also: I think Snake is toast because Legal issues & Sakurai wanting to stay as true to the characters as possible; So no original voice actor = no Snake.
 
Well this is surprisingly tame for WeekendGAF. A little disappointed, fellows. Also: I think Snake is toast because Legal issues & Sakurai wanting to stay as true to the characters as possible; So no original voice actor = no Snake.
I'm not aware of any legal issues regarding Snake.
 
Well this is surprisingly tame for WeekendGAF. A little disappointed, fellows. Also: I think Snake is toast because Legal issues & Sakurai wanting to stay as true to the characters as possible; So no original voice actor = no Snake.
Good riddance, didn't belong in Smash to begin with.
 
Apparently the original VA quit or was fired, so presumably the voice of snake is the property of Sony and Kojima Productions and the new VA is Kiefer Sutherland, who may or may not agree to voice Snake in another videogame other than what he signed on for, so yeah: legal issues could be a concern and it would be far easier to take a pass, since Sakurai already added two 3rd party characters.
 
Apparently the original VA quit or was fired, so presumably the voice of snake is the property of Sony and Kojima Productions and the new VA is Kiefer Sutherland, who may or may not agree to voice Snake in another videogame other than what he signed on for, so yeah: legal issues could be a concern and it would be far easier to take a pass, since Sakurai already added two 3rd party characters.

I'd imagine any sound clips that have already been recorded would be 100% owned by konami so if they really wanted to avoid paying real-actor dollars for smash sound effects they could probably be completely in the clear re-mixing brawl snake sounds.
 
I have this strange feeling that despite being a relatively unique character, Wolf felt rushed in non-battle development. His victory stance is pretty much Fox's!
 
Apparently the original VA quit or was fired, so presumably the voice of snake is the property of Sony and Kojima Productions and the new VA is Kiefer Sutherland, who may or may not agree to voice Snake in another videogame other than what he signed on for, so yeah: legal issues could be a concern and it would be far easier to take a pass, since Sakurai already added two 3rd party characters.
That’s not a legal issue. Just because there’s a new English voice actor for Big Boss in Metal Gear Solid V doesn’t mean David Hayter isn’t allowed to voice Solid Snake in Super Smash Bros. Hayter wasn’t suddenly blacklisted or anything — one of the characters he plays was simply given a new voice actor. Sutherland is very unlikely to voice Snake in any future Metal Gear remakes or spinoffs. Konami still has Hayter's number.

And besides, the Japanese voice actor hasn’t changed, which is what matters the most here. I doubt Sakurai’s going to keep a character out of his game because of a localization concern. That’s Nintendo of America’s problem. And with that said, half of the Brawl cast used voice clips from the original N64 game. Nintendo could easily just pay Hayter and re-use Snake’s Brawl audio.

Really, this whole David Hayter "falling out" nonsense is being blown waaaay out of proportion by disgruntled Metal Gear fans.
 
I'd imagine any sound clips that have already been recorded would be 100% owned by konami so if they really wanted to avoid paying real-actor dollars for smash sound effects they could probably be completely in the clear re-mixing brawl snake sounds.



True enough, though Sony could potentially have a problem with their IP having a different voice than the one they picked for MGS5. It really does seem like a mess anyway you look at it and there are so many retarded aspects when it comes to legality and infringement etc that it's hard to tell either way.
 
That’s not a legal issue. Just because there’s a new English voice actor for Big Boss in Metal Gear Solid V doesn’t mean David Hayter isn’t allowed to voice Solid Snake in Super Smash Bros. Hayter wasn’t suddenly blacklisted or anything — one of the characters he plays was simply given a new voice actor. Sutherland is very unlikely to voice Snake in any future Metal Gear remakes or spinoffs. Konami still has Hayter's number.

And besides, the Japanese voice actor hasn’t changed, which is what matters the most here. I doubt Sakurai’s going to keep a character out of his game because of a localization concern. That’s Nintendo of America’s problem. And with that said, half of the Brawl cast used voice clips from the original N64 game. Nintendo could easily just pay Hayter and re-use Snake’s Brawl audio.


These are all very good points. After my last post, I considered the Japanese VA point and you're right about the localization issue being NOA's problem. I guess the last sticking point is Sakurai's desire to narrow down third party representatives and how Nintendo feels about continuing to advertise and support a Sony exclusive series. (at this point)
You have to think at this point Nintendo is feeling the pressure and the higher ups can probably still vetoe Sakurai's decisions when it comes to representing Nintendo's brand.


I am just giving my honest assessment and don't care whether he is included or not, except for those who do care for the character. I'll feel their pain if he doesn't make it and I'm sure they'll return that favor by doing the same for those that are rooting for Ike to avoid the chopping block, which I'm among.
 
Apparently the original VA quit or was fired, so presumably the voice of snake is the property of Sony and Kojima Productions and the new VA is Kiefer Sutherland, who may or may not agree to voice Snake in another videogame other than what he signed on for, so yeah: legal issues could be a concern and it would be far easier to take a pass, since Sakurai already added two 3rd party characters.

Completely different character, mate
 
The only legal issues that might present themselves are Konami saying No to Snake being added in Smash, which, quite frankly, would be really stupid, because they can cash in for giving out a license and free advertising towards a huge player base.

I have this strange feeling that despite being a relatively unique character, Wolf felt rushed in non-battle development. His victory stance is pretty much Fox's!

He was one of the last characters to be added in the final stages of development. That's also why they gave him a landmaster (I'd assume at least) and similar special moves.
Out of the characters they added bar Sonic, he seems to be the most developed though - they already had Jigglypuff's moveset done and just had to port it into Brawl, and Toon Link is just a re-skinned Young Link (and Link in general). And even Sonic feels much more rushed than Wolf did.
Out of those 4, his battle animations seem to be the most refined, even though the "details" like victory poses etc. seem more rushed.

Aside from the gun, I don't think any of Wolf's specials should stay as they are. The blaster with built-in melee attack is awesome tho.
 
[...]and how Nintendo feels about continuing a Sony exclusive series. (at this point)
MGSV is also coming out on Xbox 360 and Xbox One, and Snake Eater 3D came out just last year for 3DS. It's no more a Sony exclusive series now than it was when Snake was first included in Brawl.
 
Any legitimate rumors of potential new comers? I heard bayonetta eingtossed around somewhere
I'd love to see some wonderful 101 representation too
 
He was one of the last characters to be added in the final stages of development. That's also why they gave him a landmaster (I'd assume at least) and similar special moves.
Out of the characters they added bar Sonic, he seems to be the most developed though - they already had Jigglypuff's moveset done and just had to port it into Brawl, and Toon Link is just a re-skinned Young Link (and Link in general). And even Sonic feels much more rushed than Wolf did.
Out of those 4, his battle animations seem to be the most refined, even though the "details" like victory poses etc. seem more rushed.

Aside from the gun, I don't think any of Wolf's specials should stay as they are. The blaster with built-in melee attack is awesome tho.

Yeah dat final smash needs to be changed.

Personally they should only change his Up B.

His Blaster is fine as it is but I wouldn't mind him swapping it for a machine gun or that demon sniper.

His Flash is fine but maybe could do some nice aesthetics like a jetpack boost.

His reflector is fine as it is though.
 
MGSV is also coming out on Xbox 360 and Xbox One, and Snake Eater 3D came out just last year for 3DS. It's no more a Sony exclusive series now than it was when Snake was first included in Brawl.


I didn't know that about the xbox360 & xbox3 (refuse to refer to it as it's official name) but it still doesn't change the fact that the series seems to be moving away from Nintendo as far as full blown new titles are concerned. I could see Nintendo appreciating the gesture to Kojima and his son for brawl but drawing the line this time due to financial reasons, etc.
 
Any legitimate rumors of potential new comers? I heard bayonetta eingtossed around somewhere
I'd love to see some wonderful 101 representation too

The only rumored characters that are 50/50 are Mii, Little Mac, and Pacmam from E3.

Yeah dat final smash needs to be changed.

Personally they should only change his Up B.

His Blaster is fine as it is but I wouldn't mind him swapping it for a machine gun or that demon sniper.

His Flash is fine but maybe could do some nice aesthetics like a jetpack boost.

His reflector is fine as it is though.

Give him fox's blaster range(...and fox get's falco's range and falco get's wolf's range) and all will be right within the smash world.
 
The only rumored characters that are 50/50 are Mii, Little Mac, and Pacmam from E3.



Give him fox's blaster range(...and fox get's falco's range and falco get's wolf's range) and all will be right within the smash world.
Mii sounds obvious but meh
Little mac?
 
The fact that Sakurai has gone on record saying that he wants to cut as few characters as he possibly can since everyone has a favorite, plus Snake being a super popular and unique fighter, is more than enough to make me believe that Sakurai will at least try to get him back in the game.

Whether he will succeed or not in doing so is a different story, I guess.
 
Yeah dat final smash needs to be changed.

Personally they should only change his Up B.

His Blaster is fine as it is but I wouldn't mind him swapping it for a machine gun or that demon sniper.

His Flash is fine but maybe could do some nice aesthetics like a jetpack boost.

His reflector is fine as it is though.

Uh, really? I feel thats the thing that needs to be changed most.
Also, Falco needs the sniper.
 
Dude, giving Falco, Wolf's blaster range is the most terrible idea I've ever heard. Keep Wolf & Falco blasters the same, except slow Wolf's down a little (not as much as PM though) and allow DI out of potential infinites with Falcons and there you go.
 
On the Snake talk, he might look a bit odd with the new graphical style.

Brawl was somewhat more realistic and less colourful so he could fit in more there, he'd stand out like a sore thumb now.

Not that I want him cut, I love Snake.
 
His up smash is terrible. True story. The range is just awful.
Hey, since Sakurai has gone on record twice now, saying that characters might change between now and release, do you think we might see Toon Link become completely de-cloned, DK get his roll, Luigi get his poltergust 5000, & Mario lose his fludd in exchange for something more relevant? Not to mention Ganondorf getting an overhaul. Here's hoping...
 
I don't think Nintendo is done with revealing 3rd party characters yet. I'm sure they have 1 big character save when they reveal this game live on stage.
 
I expect only minor changes, perhaps a move or two getting replaced. Given how the Melee clone characters were handled in their transition to Brawl, I would imagine that Sakurai wants to conserve the movesets/playstyles of those characters and only do minor changes.
 
On the Snake talk, he might look a bit odd with the new graphical style.

Brawl was somewhat more realistic and less colourful so he could fit in more there, he'd stand out like a sore thumb now.

Not that I want him cut, I love Snake.
Snake fit in really well with characters like Link and Captain Falcon in Brawl, so I don't see why he wouldn't work here. He'd just need a softer, bluer costume and maybe a clean-shaven face.
 
I expect only minor changes, perhaps a move or two getting replaced. Given how the Melee clone characters were handled in their transition to Brawl, I would imagine that Sakurai wants to conserve the movesets/playstyles of those characters and only do minor changes.

Yeah, but Toon Link is basically a straight up clone and don't you think the starfox characters being from the same series, so sharing similarities makes them a special case? Ganondorf on the other hand, I will never understand why his moveset stuck around for brawl.

On one hand I get that there are people who loved his move set in melee and brawl but A: The vast majority of fans probably hate that he has been reduced to a falcon clone and B: The decision directly violates Sakurai's rule of being as faithful as possible to the included characters. The Fact that he doesn't at the very least, have the Energy Tennis ball as part of his move set is a crime against HUMANITY, I TELL YOU.
 
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