Look trough the logs. One has a list of Keybindings.
Played 1 hour. Awesome game. No crashes or glitches so far.
Thanks!
Look trough the logs. One has a list of Keybindings.
Played 1 hour. Awesome game. No crashes or glitches so far.
The developers were talking about this in a stream last night, they want to eventually have FTL-style space encounters. Probably won't be in for a while, but they've said this game will have substantial, free post-launch content. The lead developer, Tiy, had made a few tweets to the effect of "Fuck DLC" too.
I imagine it would be very low. They have mentioned before their goal isn't really to get the game into the hands as many people right now, but to get people who really want to play it a chance to shape how the game turns out... and then when they reach a full release get it in the hands as many people as possible.What are the chances of this getting featured during the christmas steam sale? I really want the game, but my backlog has reached disgusting proportions at this point and I probably won't have time to play until the christmas sale is over.
Look at the updates as adding more value and incentive to new consumers to buy in rather than getting old consumers to chip in a little bit. They'll use part of the profits from every sale ever to reinvest into the game.
Also, I kinda am annoyed at games that split up user bases just to make some more money.
But I see your side as well. On the other hand, it doesn't seem like they are going to have a hard time in terms of revenue if this first day of early access is an indicator of continued success.
I find it hilarious that the developers who insist on giving me free stuff, are precisely the ones that made games that I'll happily throw more money at. FTL itself is a perfect example; I would gladly pay for the Advance Edition content; I feel bad getting it for free! (on the other hand, their generosity prompted me to gift the game to every one of my friends, which in turn will tell their friends... so they might be onto something).
On topic, how do I cook meat? I expected a recipe would be added to my craft list when near a campfire, but that doesn't seem to be it.
Our first home...still very early![]()
Yea there definitely has to be a way to speed things up.
Digging/mining is a huge pain in the ass. Not fun at all.
The developers were talking about this in a stream last night, they want to eventually have FTL-style space encounters. Probably won't be in for a while, but they've said this game will have substantial, free post-launch content. The lead developer, Tiy, had made a few tweets to the effect of "Fuck DLC" too.
Some possible solutions for people who have technical problems:
Wow cooked meat takes forever to heal you.
Well they already made $2,227,061 through their pre-orders. And if what they said about already making more through Steam, we can estimate they've already made at least 4.5 millionGiven the like... instant success, I think they'll be able to support it without needing to sell DLC.
Ok, poked around a bit. I have to say, I'm a little disappointed in the Hylotl. Almost zero flavour and what they give seems a little weak/incongruous with the actual gameplay. The sneak peek seems like they're some sort of pacifist fish people that just want to "spread the good word."
Stage one, which should kick off very soon, will be overtly buggy and unfinished. Your feedback, however, will absolutely affect the games development process, so this part is pretty key.
Stage two will also be pretty traditionally test-oriented (read: not a glorified demo), but youll essentially be playing the full game. The main quest line wont be hoisting the whole world on its shoulders yet, but youll be able to dig around in the games sandbox to your hearts content.
Stage three, then, will be the culmination of stages one and two, a nearly finished game. If you want a mostly seamless, bug-free experience from your incomplete games (which is a really weird expectation, but whatever), then this is probably where you should jump in. Or you could just wait a little longer for launch. The differences will apparently be negligible at this point.
murder... all I did was steal their house... everything.... while they were out wondering around >.>;Accidentally killed a couple avian natives and took their house. Fuck.
Wow cooked meat takes forever to heal you.
Anyone?How does the multiplayer work here by the way? I got into a server and I was in the same world as my singleplayer game? So friends will be in my singleplayer world? Does the world depend on the server or the character? This is confusing.
It shouldn't be surprising that there is almost zero flavor with the races right now. They said that the beta would be in 3 main phases.
Anyone?
Wait a little longer, I'll be testing server capabilities after I get off work.
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I'm still workin right now, but I wanted to mention something about DLC.
They actually do want to do DLC, but not things like "special costume" or "special item". Aka, stupid DLC microtransactions. They actually want to do some sort of episodic story content, but unlike how most people do it (complete one episode, then you have to wait till they finish the next ep before you can get it), they want to complete all the episodes in a season, then just release each episode once a week.
The other thing about the DLC they'd like to do, and they said they're checking with Steam, is that they'd like it if only ONE person downloads it, and if that person hosts a server, any other player can hop on the server and enjoy the DLC, w/o actually paying for it.
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All right, I'm back to work, I should be home maybe in about 3 or 4 hours.
*sigh*
Stay strong HaRyu![]()
Any pictures of the zoom levels?
Could someone get screenshots of that? I'm interested to show how it looks at each zoom
Thanks for the reply. I'm most interested in the closest zoom. I like to be nice and close and see all the details of my character, etc.Nobody has answered me yet but the most zoomed out level (2x) isn't optimized at all right now, or it could be a bug. Framerate is all over the place. The screenshot I just posted is the default, the one in the middle.
When I get finished packing I'll try and snap screens for you.
Played long enough to build the distress beacon and then went to save...game decides to crash. Yeah, I'll just wait a little longer. Seems super fun though.
Anybody else stuck at the title screen? On my Mac right now.. Haven't tried out the PC version yet.
How did you make walls?!?!
3 hours in and everything is beginning to click (for the most part). But, my god, it takes forever to mine anything that isn't dirt.