• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Starbound Beta Thread - Begins December 4th!

I was wondering why my tier one crafted weapons have 100-200 dps on em. It's been a lot more fun one-shotting all the low level enemies though.
 
Anyone else have random problems with not being able to warp back down to your planet? I experienced this before the update and still experience it now. I'll go to warp and it just keeps warping me back to the ship instead.

Sometimes it works, maybe 2 out of 5 times. Known glitch or am I doing something wrong? Just started a new character after the recent update.

I'm getting beamed up randomly while on a planet, just starting out. Doesn't happen right away, though.
 
Party at the planet core!

GAF server is fun.

1JtVfAI.png

Hey is that the tunnel I dug or a new one? Beware hitting the "bottom" lest you get stuck in infinite falling animation.
 
Honestly I was prepared for wipes but the latest wipe erased all my interest to play the game for now, the world I got last time was so perfect :(
 
Honestly I was prepared for wipes but the latest wipe erased all my interest to play the game for now, the world I got last time was so perfect :(

If you wrote down the coordinates, that world is still there (anything you built won't be, but the biome will be the same).
 
If you wrote down the coordinates, that world is still there (anything you built won't be, but the biome will be the same).

Is the chest/container loot randomized or is it the same each time? I wouldn't want to grab weapons or anything, but I'd have to start jotting down worlds that have musical instruments if it's the latter.

Oh crap I didn't think of this D: But I backed-up the files of my last world, I wonder if there's a way to get the coordinates out of them...

From reddit:

Look in your starbound\universe folder in steamApps. The first 2 numbers in the title of each WORLD file are the coordinates of a planet you have been to. Enter those in the navigation screen, and you should see your home planet after a few tries. Hope this helps someone out.

Haven't tried it myself, but those filenames sure do look like the coordinates.
 
If you wrote down the coordinates, that world is still there (anything you built won't be, but the biome will be the same).

Oh crap I didn't think of this D: But I backed-up the files of my last world, I wonder if there's a way to get the coordinates out of them...
 
Have they clarified yet if there's going to be another wipe or not? They said there would be at first... but latest I heard was maybe not?
 
Only for now. They intend for heat to be a factor as well.
More environmental hazards/weather/temperature is definitely something I'd like to see added later on. Whole planets/biomes that are just unexplorable unless you come prepared. The most satisfying thing for me thus far was going to a moon and dying immediately to cold -> went hunting for leather -> crafted snow armor -> came back and explored the moon.

I saw there is eventually going to be an ocean type which is a good start. But what about not just an ocean planet, but an acid planet. Lightning storms, rivers of lava, planets without oxygen and so forth. Perhaps high tier planets where exploring with a vehicle is mandatory because the outside is just completely uninhabitable.
 
More environmental hazards/weather/temperature is definitely something I'd like to see added later on. Whole planets/biomes that are just unexplorable unless you come prepared. The most satisfying thing for me thus far was going to a moon and dying immediately to cold -> went hunting for leather -> crafted snow armor -> came back and explored the moon.

I saw there is eventually going to be an ocean type which is a good start. But what about not just an ocean planet, but an acid planet. Lightning storms, rivers of lava, planets without oxygen and so forth. Perhaps high tier planets where exploring with a vehicle is mandatory because the outside is just completely uninhabitable.

They should hire you.

This is brilliant. I really hope they don't play it too safe with making most planets hospitable.
 
More environmental hazards/weather/temperature is definitely something I'd like to see added later on. Whole planets/biomes that are just unexplorable unless you come prepared. The most satisfying thing for me thus far was going to a moon and dying immediately to cold -> went hunting for leather -> crafted snow armor -> came back and explored the moon.

I saw there is eventually going to be an ocean type which is a good start. But what about not just an ocean planet, but an acid planet. Lightning storms, rivers of lava, planets without oxygen and so forth. Perhaps high tier planets where exploring with a vehicle is mandatory because the outside is just completely uninhabitable.


I landed on a level one snow planet and froze to death in ten seconds..that was my first dealing with cold. Didn't know what was happening.
 
Seems like with Starbound they're going to have to go the way Kerbal Space Program did. KSP initially had frequent updates and the game was in a much buggier state overall. Then it blew up in popularity and they had to tone down the all-the-time updating and release less-frequent, more stable patches.
 
what if i just store things that arent weapons
will they still be there after the dmg fix wipe?

For this current wipe everything is gone. If you got to a planet you stored things on it'll be reset and if you try and load the world from a backup it'll just load a fresh state of that world.

With the upcoming probable wipe it'll probably do the same.
 
For this current wipe everything is gone. If you got to a planet you stored things on it'll be reset and if you try and load the world from a backup it'll just load a fresh state of that world.

With the upcoming probable wipe it'll probably do the same.

upcoming wipe is a dmg fix though
what do planets have to do with damage fixes?
 
upcoming wipe is a dmg fix though
what do planets have to do with damage fixes?

No idea but they guys said there will probably be another wipe for this patch. No idea why as the problem only seems to be with crafted weps but they might have a reason in wanting to test the game balance and they might be unable to change the value on weps people already have on character (I dunno) and want to reset everything to see how progression is with the right stats rather than stats 3x anything you'll find in game.

I dunno why it can't all be done by changing the value for the wep. Someone in this thread earlier mentioned why a wipe might be needed if they can't change the value of weapons already on characters.
 
upcoming wipe is a dmg fix though
what do planets have to do with damage fixes?
Most likely the damage values and whatever else are embedded in the weapon object at the time of it's creation and instead of spending effort writing code for the patch that hunts through the player's inventory and every container on every planet looking for weapons to nerf, it is just less of a hassle to delete everything and start clean.

It's not that they couldn't create a patch that fixes everything without character wipes (this is almost certainly possible no matter how big the patch), its a matter of effort vs value which at this early stage of beta they deem not worth it and would rather focus their efforts on expanding the content and incrementing on the gameplay systems.
 
Is the chest/container loot randomized or is it the same each time?

I believe it's the same every time, or close to it. I skimmed through the google database people are using and it seemed like certain tech was reliably in the same place.

More environmental hazards/weather/temperature is definitely something I'd like to see added later on. Whole planets/biomes that are just unexplorable unless you come prepared. The most satisfying thing for me thus far was going to a moon and dying immediately to cold -> went hunting for leather -> crafted snow armor -> came back and explored the moon.

I saw there is eventually going to be an ocean type which is a good start. But what about not just an ocean planet, but an acid planet. Lightning storms, rivers of lava, planets without oxygen and so forth. Perhaps high tier planets where exploring with a vehicle is mandatory because the outside is just completely uninhabitable.

I agree with all this, I thought the Moon biome required you to wear a space suit or run out of oxygen. Color me disappointed, hopefully that gets added later. The only thing they've said they can't add is different gravity levels because it interferes with the more platforming-oriented dungeons. I still think they could find a way to make sure those particular dungeons are always on planets with the right gravity level... I want to have some planets where I float all over.
 
I believe it's the same every time, or close to it. I skimmed through the google database people are using and it seemed like certain tech was reliably in the same place.



I agree with all this, I thought the Moon biome required you to wear a space suit or run out of oxygen. Color me disappointed, hopefully that gets added later. The only thing they've said they can't add is different gravity levels because it interferes with the more platforming-oriented dungeons. I still think they could find a way to make sure those particular dungeons are always on planets with the right gravity level... I want to have some planets where I float all over.
Planets that mess with gravity would be nice. I imagine at some point they considered having gravity based on the planet's mass but decided against it due to the dungeon problem. Would probably completely screw their AI and such as well. But if you just have low/high gravity modifiers, I would think that could be reasonably workable.
 
After having fun on the gaf server, i've come to a simple conclusion.

Wipes mean nothing to me now!

My single player experience is now entirely to progress my gaf server experience by means of providing materials and stuff.
 
Off the top of my head, betas that I've been in from much larger dev studios where the games were initially far worse off than Starbound currently is:

Starfleet Command I & II
Master of Orion 2
Longbow 2.0
Falcon 4.0
European Air War


By contrast, Starbound honestly plays very polished so far. I haven't even encountered a crash or a graphical glitch at all yet, and it's core features seem for the most part done to me, sans numbers balancing.

Those are all amazing...You reminded me some of my old favorite games there.

Good man.
 
New ore levels are crazy town. On GAF server, starter planet after like 10 minutes I found 386 pieces of silver, 96 gold, 107 iron and 177 copper. Shits crazy.
 
mmk i am now ready to re add mods at a moments notice incase of wipes
backups of config files i need, and mods folder with mods already installed ready to go at all times
 
Is there another character wipe imminent? Can I actually play it today?

I don't know anything, but I'm assuming there's one coming very soon. The damage is completely broken after the patch. I'm actually not even playing it now b/c it's just so easy that it's not fun. I don't want to burn out on the game before the good stuff and the fixes are in place.
 
Also I do not care for dead animal damage. Great I just killed this bird or mammal and now I'm dead because their falling carcass caused like 30 damage to me.
 
Is there another character wipe imminent? Can I actually play it today?

There is another wipe imminent, tonight again sometime actually. I'm still playing and exploring, even though I won't be keeping any of it I'm still looking to see the variety the game has in it. Each restart is like another chance to find all new things again, lol.
 
Top Bottom