/sigh.
OP updated.
Again
/sigh.
OP updated.
Again
/sigh.
OP updated.
Again
No, its not a beta, its an alpha.
And no, 2 wipes in 5 days are not normal even for an alpha. Why? Because You cant test everything in that time, so You are wasting time with those wipes.
And You test patches before release. Community is good at finding smaller bugs or unusual ones, but obvious ones should be eliminated before patch release.
And yeah, people expected wipes in '1st beta stage', which is perfectly normal, because this stage will take at least 3-4 months, so 3-5 wipes were understandable, but now i think we are going for some kind of world record.
Its true alpha with wrong patch coordination and releases.
There is nothing 'beta' about this release so far, except maybe for a name.
Its true alpha with wrong patch coordination and releases.
There is nothing 'beta' about this release so far, except maybe for a name.
i dont see how changing weapon damages would necessitate a wipe? wouldnt you only need to wipe if you break save compatability which changing the entire weapon generation system would do? but changing a few specific weapons seems like a wipe is unnecessary
i dont see how changing weapon damages would necessitate a wipe? wouldnt you only need to wipe if you break save compatability which changing the entire weapon generation system would do? but changing a few specific weapons seems like a wipe is unnecessary
Guys.
A beta/alpha/gamma/omega/chicken/dishwasher/hamster/anyotherwordyoucanthinkof version is whatever the hell the developers want it to be.
Point is, it's an early access game. Steam states that early access games are unfinished, and by playing them, we are supporting them and testing an unfinished version of the game. There. End of discussion.
/sigh.
OP updated.
Again
I'm going to miss this unabashedly literal shield I found today.
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But to jump on and check this out.
EDIT: Misunderstood this is not on gaf server lol
Guys.
A beta/alpha/gamma/omega/chicken/dishwasher/hamster/anyotherwordyoucanthinkof version is whatever the hell the developers want it to be.
Point is, it's an early access game. Steam states that early access games are unfinished, and by playing them, we are supporting them and testing an unfinished version of the game. There. End of discussion.
Had a lot of fun in the GAF server with a few others. Raiding monkey bases, digging to the core, building outposts... I love how dynamic everything is.
Another wipe is expected I guess, better to happen earlier than later. But gimme a stone pick axe off the bat at least!
I feel like you're trying to tell us something, but I can't quite put down what it is. Well, maybe I'll figure it out after playing this completely finished, bug free, entirely permanent, retail version of Starbound.
I feel the same. I can name numerous games I've tested in the beta/alpha stages off the top of my head that had multiple wipes in quick succession. Some from pretty well known developers. It's expected. They literally said, multiple times, in bold, that there would be multiple wipes in this stage.You know, I've been in dozens of alphas and betas over the past fifteen years, and balance issues aside Starbound is one of the more complete and stable "betas" I've ever played (excluding Blizzard betas of course, because they have a ridiculously high standard for their betas). Wipes are to be expected. You can't test game mechanics if said mechanics are broken, and yeah they fubbed up some of the DPS values for weapons. Why would they want us to keep them? They are game breaking.
I don't know why some of you bothered to buy the game so soon. What did you think, that when they said "expect regular wipes" they were kidding?
I don't even know why this is up for argument. It's not the developers that are the problem here, it's some NeoGAF'ers reading comprehension skills...
Jeez some people .. they warned that the first part of the Beta would be wipeocalypse, seriously read and print it in your damn minds and WAIT if you can't stand it !
Because there should be a system in place to make item modifications without destroying the character.
You strike me as an expert on software development cycles.
ITT: A lot of people who've never programmed anything, and have no idea how software development works.
For people following the game, sure. But they didn't mention it on the steam page or in game which is going to generate a lot of backlash from the steam community.
They literally said, multiple times, in bold, that there would be multiple wipes in this stage.
Stage 1 will be move at a breakneck speed. This will be the buggiest and busiest stage of the beta. A bunch of unfinished features will be disabled whilst we finish them up. Updates will come thick and fast, sometimes as often as multiple updates a day.
If you choose to take part during stage 1 you should expect bugs, lots of balance changes, you shouldnt get too attached to your character or universe as we may make changes that require you to start from scratch. You should expect the game to be broken at points as we make sweeping changes but youll get to enjoy exciting new content added constantly. The engine wont optimized during this stage of the beta so performance could be poor on some low end machines.
Youll get to see a bunch of behind the scenes content at this stage and provide feedback during this crucial period.
DO take part in this stage if:
- You enjoy testing buggy and unfinished code
- You enjoy providing feedback
- You want to leave your mark on the game
- You just cant wait any longer
DO NOT take part in this stage if:
- Bugs infuriate you
- You dont like spoilers
- You cant stand losing your save
- You want the full Starbound experience the first time you play.
It might have to do with the weapons stat been randomly generated, therefore if you have a world you already spawn those weapons already have stats on them, so they wouldn't be able to change the stats on the weapons already generated. Thus the wipe to ensure all weapons are generated with the fixed algortihm. Thats my guess tho.
I don't get the vitriol over this, I think some people are feeling a bit too eager to get their hands on the full product. Not that I entirely blame them though, we did pay $15 real bucks to get into this "beta", if it were free then they would have no argument.
Really this is just another issue with Steam Early access.
They don't have an argument even when they paid 15 USD since it has been stated over and over and over and over and over and over and over again and again and again.
I agree. Still sucks.
But steam mentions that Early access games are in an incomplete state...
What the developers say:
“Starbound is already extremely playable and contains a vast amount of content, however we decided to release the game as a beta through early access to ensure the community gets a chance to help us shape the game. In this first stage of the beta process you may experience some bugs but updates will come thick and fast as we listen to your feedback and add new content.”
Nice someone took my Dr. Zaius name, now I'm Dr. Zaius_ lol
8am and The patch is out. Precious sleep here I come. 19 hours straight work ><
https://twitter.com/Tiyuri/status/410316588328701952
Nice someone took my Dr. Zaius name, now I'm Dr. Zaius_ lol
Has anyone been able to change the direction of the wooden support beams, and the other similar angled objects? For me, there's always angled bottom-left to top-right. Maybe I'm missing something.
It would be nice if we laid off the snide, the inflammatory, and the implied superiority/inferiority comments.
Has anyone been able to change the direction of the wooden support beams, and the other similar angled objects? For me, there's always angled bottom-left to top-right. Maybe I'm missing something.
For people following the game, sure. But they didn't mention it on the steam page or in game which is going to generate a lot of backlash from the steam community.
Not only that, but they've been saying it since October: http://playstarbound.com/how-the-beta-is-going-to-work/
A rift on this post is playing live in an OT near you, now with backup dancers.
I find that 'aiming' towards where you want the low end of the support to be placed helps. Also, this is probably obvious but they need support at both points to be placed.
I've got it on my list of stuff to mention.
Ahh. There was a light in the way on the ship last time I tried doing that. Got it. Thanks, guys.Those changed direction for me automatically once I targeted a right-side corner.