Vita PSN Game & Service Thread | December 2013 |

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for what it's worth VG****** says Tearaway has sold 80k ww as of November 30th.

I don't know how they get their numbers, nor do i put much trust in a professional company using a z instead of an s, i know they are banned but yea....
 
for what it's worth VG****** says Tearaway has sold 80k ww as of November 30th.

I don't know how they get their numbers, nor do i put much trust in a professional company using a z instead of an s, i know they are banned but yea....

For what's it's worth?

IT'S WORTH NOTHING!!!

*cries in a corner*
 
I'm fond of the Nyko Power Grip myself, though I bought mine at EB for $25, not the $40+ I see it sold for on-line...



With a base of 75+ Million PSPs sold, that's a lifetime attach rate of a little less than 4, which is categorically ABYSMAL, especially for a handheld. The Atari Lynx had a better attach rate...

Sometimes piracy helps a platform to good sales but sometimes it also kills it. It's a fine line.

While we talk about sales in the wake of the abysmal Vita and Tearaway NPD numbers, my nephews just got their christmas gift early from me and my brothers, iTunes gift cards. They were pretty happy about it but somehow it's sad seeing them growing up with (and preferring) mobile gaming devices.
 
You said a lot of words and still haven't answered nothing. I've watched two guys playing the game and it didn't seem that fun or deep or anything you said. Like at all.

If you can explain why the game is great or deep, I can give the game a chance when it's cheap on PSN.

Fighters with simple moves meant that the action is about anticipation, dodging etc rather than stringing combos and hoping they pummel your opponent. Makes it more accessible to people without having learned all the intricate details of other fighters and your own and reached a level that both players can pull it off to reach the same mind-game moment...

I haven't played the game but it's sort of why things like gems piss me off, it messes up with your understanding of how that player will behave.
 
edit: I love this game



TBH they should just go straight into borderlands 3.

I completely agree. Specially when they are giving away Bordelands 2 for PS plus members. That basically wipes out any interest most Vita owners will have in getting B2 when it finally releases.


I bought 6 games for my original PSP. I'm better than the attach rate! For me I didn't buy many PSP games because the games were so expensive and I'd rather spend that amount of money on console games. Plus I hated the UMD format. But the few PSP games I did have I played quite a bit, plus I had a lot of PS1 games on it. I've actually bought more PSP games for my Vita than my original PSP. Vita is the only handheld where I've really felt the desire to buy a lot of games for it.

The low attach rate of the PSP imo is due to the incredibly huge piracy issues it suffers from. At least here is South America most people who get a PSP don't EVER buy a game for it.
 
is the tearaway demo a good representation of the full game? can say I wasn't enjoying myself.

I didn't play the Demo, but the game has a lot to show that would probably be hard to pack into a small chunk. If you're on the fence, it will be 20 dollars at Gamestop, pretty good entry price for an extremely polished platformer.

Also, Amirox wrote up a great review for it in the Tearaway OT. Might want to read that and other general impressions from that thread.
 
Heads up to fellow Vita JP gamers. Apparently, Sega will have a sale next week for some PSP titles.

1890yen→500yen Sakura Taisen 1&2
2600yen→980yen Seven Dragon 2020
5600yen→2000yen Seven Dragon 2020-II
1700yen→500yen Shining Hearts
2600yen→980yen Shining Blade
1700yen→500yen Phantasy Star Portable 2 Infinity (warning: not compatible with Vita)
2500yen→980yen Senjou no Valkyria 3 Extra Edition (Valkyria Chronicles)
2600yen→980yen Kurohyou 2 Ryu ga Gotoku Ashura Hen (Yakuza Black Panther 2)

Not sure what the source is, but the PS Store does say them (sale is not yet in effect).

I am damn happy just for Senjou no Valkyria 3 alone. I bought all the DLC missions with stories when they were on sale, so it's always been on my "buy-sooner" list. Thinking whether I should get Sakura Taisen 1&2.

P.S. There's also a "campaign" right now for Project Diva f DLC pack (3000 yen to 1500yen). I'm not really sure if this "campaign" is just for promotion or if it's a limited time sale since the store description does not say.
Wow, those are some serious deals. Even at those prices wouldn't buy the shining tony games though. Wish 2020-II was a bit lower.
 
is the tearaway demo a good representation of the full game? can say I wasn't enjoying myself.

didn't play the demo... does the demo include jumping even?

if you're not feeling it then I guess wait it out... but I will say that gameplay techniques i'd learn barely would be utilized longer than an 60 minutes of the game...literally new gameplay was being introduced often all the way up until the end of the game.
 
There must be something wrong with you then
yeah I might have to visit the doctor soon
I didn't play the Demo, but the game has a lot to show that would probably be hard to pack into a small chunk. If you're on the fence, it will be 20 dollars at Gamestop, pretty good entry price for an extremely polished platformer.

Also, Amirox wrote up a great review for it in the Tearaway OT. Might want to read that and other general impressions from that thread.
i forgot about the OT gonna go there.
 
for what it's worth VG****** says Tearaway has sold 80k ww as of November 30th.

I don't know how they get their numbers, nor do i put much trust in a professional company using a z instead of an s, i know they are banned but yea....

I wouldn't trust their numbers too much, but honestly I don't think it would be that hard to Tearaway to reach that number or even 100k.

There are 14k retail sales in the US alone. It is also almost confirmed that Vita digital sales in the US are about 60% (which is huge), so we are talking about 35k sales in the US alone.

Now, all of this without considering Europe, which is far more generous towards Vita than the US. Tearaway was bundled there, as well as having at least some kind of marketing. So I'm just guessing, but perhaps it reached the same numbers as in the US, AT LEAST.

And then there is the rest of the world.

So yeah, I'm pretty confident the game will reach 100k eventually, which is not bad at all for a team of just 8 people if you ask me.
 
Holy shit Spelunky is brutal...I havent got passed 1-3 yet.
And yet I have been playing it every day since Tuesday. It's tough, but fair. Once you wrap your head around the possible dangers that each world is riddled with then it becomes a matter of not making any stupid decisions.

In short, it's your fault, dummy.
 
I wouldn't trust their numbers too much, but honestly I don't think it would be that hard to Tearaway to reach that number or even 100k.

There are 14k retail sales in the US alone. It is also almost confirmed that Vita digital sales in the US are about 60% (which is huge), so we are talking about 35k sales in the US alone.

Now, all of this without considering Europe, which is far more generous towards Vita than the US. Tearaway was bundled there, as well as having at least some kind of marketing. So I'm just guessing, but perhaps it reached the same numbers as in the US, AT LEAST.

An then there is the rest of the world.

So yeah, I'm pretty confident the game will reach 100k eventually, which is not bad at all for a team of just 8 people if you ask me.

The fact that it's just made by 8 people makes me optimistic. I think an influx of mid tier games is what the Vita needs and not a lot of AAA game like most people say.
 
Oh, Samurai Gunn will be out on PS Vita and PS4? Great!

The fact that it's just made by 8 people makes me optimistic. I think an influx of mid tier games is what the Vita needs and not a lot of AAA game like most people say.

I agree with this if you agree that games on the scope of Ape Escape, Alundra, Arc, etc... are mid tier.

Also, they need to make these exclusive to Vita, even if temporarily.
 
while we are talking about tearaway - what's everyone's favorite part?

I love the detail of walking on top of folded paper on the ground and it pressing down under your weight.
 
The fact that it's just made by 8 people makes me optimistic. I think an influx of mid tier games is what the Vita needs and not a lot of AAA game like most people say.

The fact that it's made by just 8 people is mind blowing. :lol

It definitely is encouraging that the team in charge of this was just eight people. Hopefully this opens the eyes of Sony and other devs and they start using this approach.

Completely unrelated, but it boggles my mind that Phantasy Start Nova has a team of over 70 people working on it. How big was the team of Killzone: M?
 
while we are talking about tearaway - what's everyone's favorite part?

I love the detail of walking on top of folded paper on the ground and it pressing down under your weight.

having my girl make a snowflake for me and taking a picture of my puppy's fur for the moose.

then exploring the wonderful winter level with her snowflakes and dog mooses everywhere :D
 
having my girl make a snowflake for me and taking a picture of my puppy's fur for the moose.

then exploring the wonderful winter level with her snowflakes and dog mooses everywhere :D

thats heart warming

did anyone notice that if you blow into the mic, it blows the snowflakes or confetti/whatever is falling faster
 
It definitely is encouraging that the team in charge of this was just eight people. Hopefully this opens the eyes of Sony and other devs and they start using this approach.

Completely unrelated, but it boggles my mind that Phantasy Start Nova has a team of over 70 people working on it. How big was the team of Killzone: M?

https://twitter.com/StevenTerHeide1/status/300506403272003584
Q7JgoMM.jpg

Don't know if all of them worked on Killzone though
 
is the tearaway demo a good representation of the full game? can say I wasn't enjoying myself.

I actually thought the first third of the game was far weaker than the last 2/3, and I think the demo is just the first few levels? It's certainly worth a purchase at the prices I've seen advertised however.
 
Going out in a blaze of glory.

Despite cratering with much force, I have no regrets about buying my Vita day one. It doesn't get the attention it used to, but it's a nice little system with a decent selection of games.

You'll miss it when it's gone, Dreamcast style.

Yep, the Vita totally is the DreamCast Portable xD. Amazing games getting ignored by almost everyone while the console is crushed by a competitor behind a more powerful brand (Nintendo 3DS).

I'm not saying the 3DS library is bad, better or worse. But the Vita doesn't have a library worth 5-7 million sales, IMO. It's just that it was released in a market where it wasn't needed.

Project Phoenix, Cosmic Star Heroine, Lineage, Mighty No. 9 among others. But Indies will come eventually, i was talking about actual developer support.

Also i won't be surprised to see VITA getting the next Vanillaware game after seeing the sales of Dragon's Crown on VITA.

Wow, man. You've actually said that Inafume isn't an "actual developer" (Mighty). Mindblowing xD

I completely agree. Specially when they are giving away Bordelands 2 for PS plus members. That basically wipes out any interest most Vita owners will have in getting B2 when it finally releases.

Well, if the Vita version doesn't have, at least, the GOTY content is going to sell like shit no matter how many time the game is in PS3 plus. Even if Borderlands launches at 20€/$ (lol SCEA xD) most people will prefer spending 40€/$ in the PS360 GOTY edition.

The only people that could buy it are the Vita lovers (like us) that sometimes even play the Vita because we are addicted to our lovely little machine.

The low attach rate of the PSP imo is due to the incredibly huge piracy issues it suffers from. At least here is South America most people who get a PSP don't EVER buy a game for it.

Piracy + Lack of marketing. The PSP and the DS were both really easy to hack. Still, I think the NDS has an attach rate of almost 6 games (and there were a lot of people that probably bought some Brain Training, or some Nintendogs game, or not much more) while the PSP has 3-4 per person.
 
With a base of 75+ Million PSPs sold, that's a lifetime attach rate of a little less than 4, which is categorically ABYSMAL, especially for a handheld. The Atari Lynx had a better attach rate...

GBA sold a similar amount of hardware, and pushed 372,630,000 units of software versus PSP's 330+ million. PSP's attach rate wasn't horrific.

14k at retail in the US, digital sales were 60% of total sales so 35k total. I hope that a lot of people will buy it next week at 20$

Don't say things like that. famousmortimer said 60% of the software is sold digitally, but that number may include DD-only games, and wasn't exclusively in regards to how Tearaway performed.
 
is the tearaway demo a good representation of the full game? can say I wasn't enjoying myself.

Have to say, this was the impression we got when a few of us watched someone at work play the demo.

Saying that... I'm still super excited to get my Vita for xmas with Tearaway :) So many good reviews/recs can't be wrong!
 
The Vita will be the last traditional Sony handheld. That's for sure.

And will probably be the last handheld I'll buy. I'll probably stick with PS3/4 after that.

If they release a new handheld, it'll more like a tablet/smartphone than anything else. Rebranded Playstation Xperia or something like that.

----

In other news, someone is prototiping a remote control addon, with R2/L2/R3/L3.

http://www.youtube.com/watch?v=Q4c0AUhkqds
 
The Vita will be the last traditional Sony handheld. That's for sure.

And will probably be the last handheld I'll buy. I'll probably stick with PS3/4 after that

If the PS4 bulldozer on the next gen, they could use this position to strongarm better support from the next handheld, just like the PSP.
 
At least in NA. It's still showing signs of fitful life in Japan (though GE2 should have moved WAAY more systems than it did) and if it can cling to life long enough there then there's always a chance we get some of the dregs of development here in NA as well.

That and Shahid constantly harassing indie devs to put cool stuff on the system like BoI and Rouge Legacy...

We'll never see another game the calibre of Tearaway (thanks to it only selling 14k....) but all is not lost.

See! I knew I couldn't be couldn't be cynical about it forever!

Teeraway was number one both European and US Vita PSN sales list.
 
Isn't the Vitas attach rate like 11? Can't remember the exact number but I do know they said at e3 what it was.

Well, it was 10 at E3, there really isn't that much people buying Vita's and dedicated fans keep buying titles like they were a drug, so it wouldn't be that surprising if the number keeps growing xD.
 
The Vita will be the last traditional Sony handheld. That's for sure.

And will probably be the last handheld I'll buy. I'll probably stick with PS3/4 after that.

If they release a new handheld, it'll more like a tablet/smartphone than anything else. Rebranded Playstation Xperia or something like that.

Yes, I expect their next handheld to run Android and share components with Xperia devices. I'll be all over that, my biggest disappointment with the Vita is how terrible the OS is for non-gaming tasks.

Given how the Japanese industry is pretty much completely going mobile/F2P I'd be shocked if Sony doesn't go that route as well.
 
Well, it was 10 at E3, there really isn't that much people buying Vita's and dedicated fans keep buying titles like they were a drug, so it wouldn't be that surprising if the number keeps growing xD.

I wonder if they count MGS HD as 2 games since it gives you 2 separate trophy lists.
 
is the tearaway demo a good representation of the full game? can say I wasn't enjoying myself.
The demo is heavily introductory, going on there's more action and more abilities.
Tearaway should be bought in ANY case.

while we are talking about tearaway - what's everyone's favorite part?

I love the detail of walking on top of folded paper on the ground and it pressing down under your weight.
Yeah i loved the many little details the game is filled with, but my favorite parts are the fights in the
lab
because they have the most awesome music of the game imo.
 
I wonder if they count MGS HD as 2 games since it gives you 2 separate trophy lists.

Doubt it, though I wish it did.
MGS HD = 1 game.
MGS 2 HD = 1 game.
MGS 3 HD = 1 game.

MGS HD is something seperate, according to PSN, since buying MGS HD doesn't give you MGS 2 HD or MGS 3 HD seperately (unfortunately).

At least you get the cool looking game selection screen :\ I still haven't beat MGS 3 on my Vita. Wish I could download it without downloading 2 >__<

I'm the opposite. I wish I could install MGS2 without MGS3. ;)
 
Doubt it, though I wish it did.
MGS HD = 1 game.
MGS 2 HD = 1 game.
MGS 3 HD = 1 game.

MGS HD is something seperate, according to PSN, since buying MGS HD doesn't give you MGS 2 HD or MGS 3 HD seperately (unfortunately).

At least you get the cool looking game selection screen :\ I still haven't beat MGS 3 on my Vita. Wish I could download it without downloading 2 >__<
 
I wonder if they count MGS HD as 2 games since it gives you 2 separate trophy lists.

One thing that I'm wondering is that, for example, I got Jak and Daxter collection thanks to PS+. Well, when my subscription ended, I wasn't able to play J&D Collection on PS3, but I still had it on Vita as "bought" and I could play it. .

If most cross-buy games work like this, are they counting them? Did I have Guacamelee! since it was a PS3+ game forever on the Vita? That's a good question.
 
It's such a shame they're now known as the Divekick guys. :(
They've done amazing work up until then...

I just checked out their wiki entry. I didn't realize they were responsible for Minerva's Den (Best part about BS2 IMO)

Divekick was great. The matchmaking was poor and therefore the online died out quicker than it deserved to. The actual gameplay was fucking fantastic. More fighting games could learn from Divekick. Just don't take any lessons on the online matchmaking front or single player content.

The online portion of their PS3 SF3 port is really damn good. Kind of surprised to hear this. In any case I have a good amount of faith in Iron Galaxy getting this port right.
 
Just thought I would throw my two cents in on some Vita games i've been playing:

Velocity Ultra - 3 hours play time

I haven't beat it yet, taking my time. I like the mechanics of teleporting and it can get very frantic since you are trying to not get killed by the levels automatic movement. However, my one big gripe is that the enviroments get old quick. It seems like its the same rececyled level over and over and over. A good game, but not great. Maybe great if you got REALLY into trying to beat your scores, etc.

Hotline Miami
- 3 hours play time

Controls take some getting used to but I like the graphics a lot and the gameplay is rock solid. If you can handle the control learning curve (this game is NOT forgiving) then you will enjoy it immensely.

PERSONA 4 - Golden - 8 hours play time

Peoples love affair with this game...I do not get it. Graphics are pretty decent, the music is GREAT and so is the voice acting and cut scenes. The story seems somewhat engrossing...but...the gameplay is just so boring. I have never played a Persona game so maybe thats why I'm not easily getting into it but I just don't see the appeal.

The dungeons are boring and plain but the combat is pretty fun. Again, its not a bad game by any means but some people treat it like the Vita's Ocarina of Time. Good, not great. MAYBE I just need to put more time in with it. I am after all still getting prompts for new things so maybe i'm just super early in the game still.

Xenogears - 1 hour

Never played this game...Sweet...Mother...of...God...

Could I love this game any more? Probably not. The graphics are old yes but they have this odd painterly feel to them that I really love. The story is also great, as is the music and gameplay. Absolutely fantastic. Funny too.

Does it get better? Can it? $6 for this game? I would pay $60.
 
-snip-
PERSONA 4 - Golden - 8 hours play time

Peoples love affair with this game...I do not get it. Graphics are pretty decent, the music is GREAT and so is the voice acting and cut scenes. The story seems somewhat engrossing...but...the gameplay is just so boring. I have never played a Persona game so maybe thats why I'm not easily getting into it but I just don't see the appeal.

The dungeons are boring and plain but the combat is pretty fun. Again, its not a bad game by any means but some people treat it like the Vita's Ocarina of Time. Good, not great. MAYBE I just need to put more time in with it. I am after all still getting prompts for new things so maybe i'm just super early in the game still.

Xenogears - 1 hour

Never played this game...Sweet...Mother...of...God...

Could I love this game any more? Probably not. The graphics are old yes but they have this odd painterly feel to them that I really love. The story is also great, as is the music and gameplay. Absolutely fantastic. Funny too.

Does it get better? Can it? $6 for this game? I would pay $60.

P4G: Wait for the waifus.

Also, social Links and Personas are also huge part of the appeal of the game for me.

Xenogears: Great to hear that. I've been wanting to play this game for a while. I'll might get to it in January.


Ok, top of the page: There are many games out there, but I'll recommend just Tearaway and any of the Ys games if only because they need all our support.
 
PERSONA 4 - Golden - 8 hours play time

Peoples love affair with this game...I do not get it. Graphics are pretty decent, the music is GREAT and so is the voice acting and cut scenes. The story seems somewhat engrossing...but...the gameplay is just so boring. I have never played a Persona game so maybe thats why I'm not easily getting into it but I just don't see the appeal.

The dungeons are boring and plain but the combat is pretty fun. Again, its not a bad game by any means but some people treat it like the Vita's Ocarina of Time. Good, not great. MAYBE I just need to put more time in with it. I am after all still getting prompts for new things so maybe i'm just super early in the game still.

Xenogears - 1 hour

Never played this game...Sweet...Mother...of...God...

Could I love this game any more? Probably not. The graphics are old yes but they have this odd painterly feel to them that I really love. The story is also great, as is the music and gameplay. Absolutely fantastic. Funny too.

Does it get better? Can it? $6 for this game? I would pay $60.

You're still early on the P4G. I could understand if you don't like it since it has 2007 mechanics. Waifus are also a part of it's greatness. Story, social aspects and the fusing of personas is pretty great really. The combat may be inadequate and is repetitive but that's the weakest link really. I expect P5 to change that.

Xenogears is pretty rushed IMO especially disc 2. I think if it had another disc it could explain the story a bit more solidly. Excellent nonetheless. I don't think any other recent game had the type of underlying existential thought as this game. I love mecha too so it's a big win on me.
 
PERSONA 4 - Golden - 8 hours play time

Peoples love affair with this game...I do not get it. Graphics are pretty decent, the music is GREAT and so is the voice acting and cut scenes. The story seems somewhat engrossing...but...the gameplay is just so boring. I have never played a Persona game so maybe thats why I'm not easily getting into it but I just don't see the appeal.

The dungeons are boring and plain but the combat is pretty fun. Again, its not a bad game by any means but some people treat it like the Vita's Ocarina of Time. Good, not great. MAYBE I just need to put more time in with it. I am after all still getting prompts for new things so maybe i'm just super early in the game still.
You have barely scratched the surface.

The dungeons aren't great though, they're all fairly easy. Are you fusing a lot? Half the fun of the dungeons if getting new Personas and fusing them to get absolute beasts.

If you like the story and characters then keep on trucking through, it only gets better and better.
 
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