Super Smash Bros Wii U and 3DS Thread 3: Ridley's Believe It or Not!

Melee had a sort of slick techno aesthetic to it.
Brawl had a grittier, muted aesthetic to it (which was a little awkward with Toon Link in particular).
SSB4 has an action figure aesthetic that manages to make all these different characters look cohesive. It fits Toon Link and Rosalina equally well.

EAxRqSW.jpg


Best looking style yet.
 
Why does Mario wear a spacesuit in that game while not needing one in the Galaxy games and other games too? It breaks the continuity within the Mario universe and possible the Mario timeline.
Mario was present at the Big Bang when the universe was recreated. Everything is comprised of Mario particles and exists according to his designs now.

Shocking Alberto said:
He already made the best Starfox since 64.
Ha, you're right. Perhaps being portable has made me take Kid Icarus for granted.
 
I think that pre-E3 rumor with Villager, Mega Man, Wii Fit Trainer, Little Mac, Mii and Pac-Man was a little too on the money to be a "prediction" and not a "leak."

So yeah -- I'm expecting Little Mac, Mii and Pac-Man.
Where did that rumor come from anyway?
 
I imagine it'd be much more detail, say if developed on a PS4.

It looks fine regardless.

No reason to assume that considering the current style is to look somewhat less realistic than Brawl aimed for. The end product would probably look the same no matter what console they developed it on.

So it'd look better.

But of course. It just wouldn't be radically different.

so there is a difference

Your post was better before the stealth edit :(
 
What is the most plausible scenario?

A) Sakurai thinks Punch Out!! is deserving of a stage but not a character

B) Sakurai decided to make a random boxing ring stage that looks like a certain Wii game

C) Sakurai has put Little Mac in the game and the boxing ring stage is his

D) All of the above
 
No reason to assume that considering the current style is to look somewhat less realistic than Brawl aimed for. The end product would probably look the same no matter what console they developed it on.

There could of been a lot more flashy effects, a lot more going on, and maybe that'd tempt the team not to recycle assets and actually build newer, nicer looking things, such as the Skyloft Stage.

Plus, 1080p/60fps would of been likely (unless the Wii U game is).
 
Where did that rumor come from anyway?
Right before E3, someone posted on GAF a "prediction" they thought was "unlikely," and their prediction was those six would be shown.

That person was the only person on the Internet to "guess" Wii Fit Trainer. Also one of the few to "guess" Villager, since Sakurai had previously ruled out the idea of AC having playable reps. And he had Mega Man in there, as well. The post was not edited. It was posted right before E3 and hasn't been changed since.

The fact that we see a Punch-Out-esque arena (same environmental detail as the game), and we know there's a Find Mii level, and of course the Wuhu Island level, seem to add further credence to Little Mac and Mii.

And Pac-Man? As I said before:

Tkg0sMs.jpg


When one media outlet interviewed Sakurai at E3, they asked about Pac-Man, and Sakurai coyly replied with a question of his own: "How would YOU implement Pac-Man?" And the interviewer -- maybe it was Richard George, with IGN at the time -- said he'd go the classic route with the black eyes, and for his Final Smash he'd power up and chase the others around the screen like classic Pac-Man. Sakurai agreed it was a good idea. The implication, it was said at the time, was Sakurai was already thinking along these lines.

The thing about Pac-Man is he's one of the most well-known videogame characters of all time. He's an ICON. The legacy factor alone justifies him. Aside from being one of the great-granddaddies of the arcade scene, right up there with Donkey Kong, Pac-Man has some quality offerings in the here and now -- the Championship Editions are excellent, and for Nintendo's part, he continues to star in the arcade Mario Karts, and previously headlined Pac-Man Vs., the darling of Miyamoto's eyes and the Nintendo game that would serve as a prototype for the WiiU's defining feature (asymmetric play).

Consider also that Pac-Man is the mascot of Namco, which is lending an unprecedented level of support to the development of this game. The stars are all in Pac-Man's favor.

What about his move-set potential? He can launch himself forward like a human cannonball. He can dribble himself like a basketball. He can chomp and chew enemies before spitting them back up. He can spit out pellets like watermelon seeds, or belch up ghosts. Best of all, he could tuck in his arms and legs and "wakka wakka wakka" through the air, moving like classic arcade Pac-Man. You could even alter his flight path by 90 degrees, making him go up, down, left and right -- altering his path mid-flight to pursue fleeing enemies.

There is PLENTY that could be done with Pac-Man. Trust me, if Sakurai could figure out a full move-set for Wii Fit Trainer (and he has), then he can easily devise a compelling move-set for one of gaming's most well-known and best-beloved mascots.
 
How about they kill off the 3DS version and put all of the time and effort saved from it's cancellation into the Wii U version?

I will be buying both
 
I think that pre-E3 rumor with Villager, Mega Man, Wii Fit Trainer, Little Mac, Mii and Pac-Man was a little too on the money to be a "prediction" and not a "leak."

So yeah -- I'm expecting Little Mac, Mii and Pac-Man.

you don't think the guy knew the first half was confirmed and threw in some random extra characters to bullshit everyone
that's pretty much leak central in Smash Bros
 
you don't think the guy knew the first half was confirmed and threw in some random extra characters to bullshit everyone
It's possible. But the boxing arena, the Find Mii stage, the Pilotwings/Wuhu Island stage, the involvement of Namco-Bandai, Nintendo's history with Pac-Man (Pac-Man Vs. a.k.a. the prototype to asymmetric gameplay seen in the WiiU, Mario Kart Arcade Grand Prix 1 and 2, etc), Sakurai's comments on Pac-Man at E3 -- it all seems likely, even without the uncanny accuracy of that "rumor."
 
There could of been a lot more flashy effects, a lot more going on, and maybe that'd tempt the team not to recycle assets and actually build newer, nicer looking things, such as the Skyloft Stage.

Plus, 1080p/60fps would of been likely (unless the Wii U game is).

The lack of power isn't why they're reusing assets. If they didn't want to build a new Skyloft for the Wii U, then there's no way they would have built it on a more expensive platform.
 
There could of been a lot more flashy effects, a lot more going on, and maybe that'd tempt the team not to recycle assets and actually build newer, nicer looking things, such as the Skyloft Stage.

Plus, 1080p/60fps would of been likely (unless the Wii U game is).

There already are a lot more flashy effects and more going on than in previous entries. But there's a definite limit to how much they can add graphically before they're just drawing attention away from the action. Smash Bros. is scalable game - that's how they can get it running on the 3DS anyway, and none of them are that intensive.

And let's be honest, having more power to work with doesn't do anything to encourage developers to build new assets - if anything the extra manpower required to utilize that extra strength would encourage more recycled assets with minor touch-ups just so they could include more content total.

And yeah, 1080p/60fps is the current goal according to Sakurai. Supposedly what little E3 gameplay we saw was running at that.
 
Great post, Neiteio, thanks! Seems very likely Pac-Man would be the final third party character.

About that supposed Punch-Out stage, doesn't it just look like a generic boxing arena? I get why people would associate it with Punch-Out, but it seemed like an original stage to me.
 
Great post, Neiteio, thanks! Seems very likely Pac-Man would be the final third party character.

About that supposed Punch-Out stage, doesn't it just look like a generic boxing arena? I get why people would associate it with Punch-Out, but it seemed like an original stage to me.

Have you played Punch-Out!! (2009)?
 
Great post, Neiteio, thanks! Seems very likely Pac-Man would be the final third party character.

About that supposed Punch-Out stage, doesn't it just look like a generic boxing arena? I get why people would associate it with Punch-Out, but it seemed like an original stage to me.
It will probably be called Smash Circuit, much like how the Animal Crossing stage in Brawl was called Smashville. Someone here once illustrated all the exacting details shared between the boxing arena in SSB4 and the one in Punch-Out. If I recall correctly, even the lights and decals lined up the same.

But more to the point: Sakurai isn't going to make a boxing arena level in a game celebrating the pantheon of Nintendo franchises and then not include Little Mac, a character who unlike Pictochat or Electroplankton is humanoid and perfectly able-bodied to fight.
 
you don't think the guy knew the first half was confirmed and threw in some random extra characters to bullshit everyone
that's pretty much leak central in Smash Bros

Should've thrown a good WTF character in there if that's the case.

I would've said the Style Savvy avatar was in.
 
I'm slowly warming up to Pac-Man. I still think he's a bit bland but Sakurai, speaking in terms of design, could probably make water taste like fine liquor so why not.

For a moment I thought this was the daily pic.
heh
me too :x

Melee had a sort of slick techno aesthetic to it.
Brawl had a grittier, muted aesthetic to it (which was a little awkward with Toon Link in particular).
SSB4 has an action figure aesthetic that manages to make all these different characters look cohesive. It fits Toon Link and Rosalina equally well.

EAxRqSW.jpg


Best looking style yet.
agreed. It looks great. The colors are perfect.
 
Wasn't Pac-Man already in Street Fighter x Tekken anyway? He's totally in. Question is, is he the only Namco rep?
I would love either Mitsurugi, Siegfried, or Yoshimitsu to appear in Smash Bros. A sort of payback for Link in SCII.

Or even Marshall Law. He controls just like a Smash Bros. character.
 
We'd probably see Heihachi before any of them.
And we'd see Pac-Man before ANY Namco-Bandai character.

He is to Namco-Bandai as Mario is to Nintendo, Mega Man is to Capcom and Sonic is to Sega. He is THE mascot.

Heck, your average person off the streets -- let's say your grandma -- would sooner recognize Pac-Man than Mega Man. Everyone knows Pac-Man.

That kind of star power, and all the Nintendo connections, from Pac-Man Vs. to Mario Kart Arcade GP... Nintendo is not going to make an all-star fighting game with Namco-Bandai at the helm, and not use Namco-Bandai's superstar.

If Namco-Bandai is willing, Sakurai will put him in.
 
pacman_sfxt.jpg


Yes and he rode on top of mokujin and it was awesome.

Pac Man in smash without Mokujin is a failure of the game design.

And we'd see Pac-Man before ANY Namco-Bandai character.

He is to Namco-Bandai as Mario is to Nintendo, Mega Man is to Capcom and Sonic is to Sega. He is THE mascot.

Heck, your average person off the streets -- let's say your grandma -- would sooner recognize Pac-Man than Mega Man. Everyone knows Pac-Man.

That kind of star power, and all the Nintendo connections, from Pac-Man Vs. to Mario Kart Arcade GP... Nintendo is not going to make an all-star fighting game with Namco-Bandai at the helm, and not use Namco-Bandai's superstar.

If Namco-Bandai is willing, Sakurai will put him in.

I agree , however I would say Ryu is more mascot than megman is, to be quite honest.

Megaman Kinda Fizzled out after the 90's
 
One of the key benefits of Pac-Man is he is one of the increasingly few videogame characters that virtually anyone can look at, from your grandma to your girlfriend, and say, "Hey, I know that character!" Which is part of the appeal of a crossover videogame all-stars game in the first place.
 
And we'd see Pac-Man before ANY Namco-Bandai character.

He is to Namco-Bandai as Mario is to Nintendo, Mega Man is to Capcom and Sonic is to Sega. He is THE mascot.

Heck, your average person off the streets -- let's say your grandma -- would sooner recognize Pac-Man than Mega Man. Everyone knows Pac-Man.

That kind of star power, and all the Nintendo connections, from Pac-Man Vs. to Mario Kart Arcade GP... Nintendo is not going to make an all-star fighting game with Namco-Bandai at the helm, and not use Namco-Bandai's superstar.

If Namco-Bandai is willing, Sakurai will put him in.

I already agreed with that and am now trying to talk about something else.
 
I can't see Namco, or any third party, getting more than one playable rep any time soon. Sakurai has emphasized that third party characters are "special cases" and having more than the Absolute Best Mascot Characters (and maybe special exceptions like Snake) would seem to fly in the face of that.

The only way I can see any character outside of a company's mascot getting in is a case of weird ownership/mixed representation, like how Bayonetta is more of a Platinum Games rep even if she could be considered a Sega character.
 
I can't see Namco, or any third party, getting more than one playable rep any time soon. Sakurai has emphasized that third party characters are "special cases" and having more than the Absolute Best Mascot Characters (and maybe special exceptions like Snake) would seem to fly in the face of that.

The only way I can see any character outside of a company's mascot getting in is a case of weird ownership/mixed representation, like how Bayonetta is more of a Platinum Games rep even if she could be considered a Sega character.

If she gets in (in my dreams) Bayonetta will probably fall into the Snake category of "The creator asked so I obliged".
 
And we'd see Pac-Man before ANY Namco-Bandai character.

He is to Namco-Bandai as Mario is to Nintendo, Mega Man is to Capcom and Sonic is to Sega. He is THE mascot.

Heck, your average person off the streets -- let's say your grandma -- would sooner recognize Pac-Man than Mega Man. Everyone knows Pac-Man.

That kind of star power, and all the Nintendo connections, from Pac-Man Vs. to Mario Kart Arcade GP... Nintendo is not going to make an all-star fighting game with Namco-Bandai at the helm, and not use Namco-Bandai's superstar.

If Namco-Bandai is willing, Sakurai will put him in.

So you're saying we're gonna get Mr. Driller.
 
I just wish he'd do a sound team update once.

I am jonesing to hear some new info on who they're bringing in, because chances are it'll literally be everyone in the game music scene again.
Really, I just want Hamauzu to do something for it after he worked on the Donkey Kong and Kirby arrangements for both the Nintendo Symphonische Spielemusikkonzerte.
 
Melee had a sort of slick techno aesthetic to it.
Brawl had a grittier, muted aesthetic to it (which was a little awkward with Toon Link in particular).
SSB4 has an action figure aesthetic that manages to make all these different characters look cohesive. It fits Toon Link and Rosalina equally well.

EAxRqSW.jpg


Best looking style yet.


I agree, this screen in particular is simply great
 
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Pic of the day. A Luma becomes a star. Lumas are tough, but can also be blown away. Luckily, there's an infinite number of them.

I'm probably the only person who cares about shit like this, but I was hoping the light streaks (when the characters get killed) would have some nicer effects by this point.
 
Why would anyone getting only the 3DS version cry about the graphics on the Wii U version? Or even care about graphics at all for that matter? Lol.

You guys are better off ignoring bait post like that. They start dumb arguments, and continues this stupid notion that we are only limited to one version foreva. Brawl was a great looking game for the Wii, and that was all while the PS3 and 360 were churning out higher poly count/res games too.

It will be no different here, the direction this game is taking visually is fantastic. I expect to play as well too.

I'm probably the only person who cares about shit like this, but I was hoping the light streaks (when the characters get killed) would have some nicer effects by this point.

Does Luma count as an actual character though? I've seen the light streaks for the other characters have a more profound effect, unless I'm just imagining it.
 
pacman_sfxt.jpg


Yes and he rode on top of mokujin and it was awesome.

Pac-Man was legendary in SFxTK. I don't think he should ride Mokujin on Smash 4, but Pac-Man w/ Mokujin Robot was an awesome one-shot deal.

Neiteio's post is brilliant. We need posts like these every once in a while so that people don't forget that Pac-Man, Mario, Sonic and Mega Man in one game is happening.
 
You might be thinking of this one:

Characters have a more elaborate effect it seems, though they're only visible for a few seconds anyway.

Yup, I like it. Love the color they bring. Even if it's for a few seconds :-)

I'm just going to say, if we got Rosalina of all potential candidates as a character I want to add Midna to my wishlist.

I really really like Midna. I'd be happy with an assist trophy since that's her best chance of getting in.

Speaking of assist trophies, I hope that Eggman is also an insist trophy instead of Shadow.. who was pointless because of the clock item that had the better time slowing effect.
 
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