Durante pls: Metal Gear Rising PC won't support higher resolutions than 1080p

Not only old. The recent Resident Evil: Revelations PC port was like that.

Every time someone complained about their res not being supported they released a patch that introduced support for that specific resolution, LOL. Then the next day someone else complained about some other res, they released a new patch to support that res and so on.
At that point they might as well have dumped a configurable txt and parsed that... Seriously this stuff is included in the basic documentation and tutorials of anything Direct3D related, why do they have so much trouble implementing it properly? Porting the code/shaders sounds like a far harder job than that. It's easier to use the routines they give you for requesting resolutions properly than implementing your own solution.

At this point I'm just hoping it's an INI setting.
 
Can we talk about how glorious Durante's hair is? Damn.

Anyway, this is lame but I am enjoying the trials and tribulations of increased support from Japanese devs on PC. It's like watching children learning to walk, they fall over a lot and if you're lucky they land on their arse instead of TKO-ing on the coffee table. But when they get there it brings tears to your eyes.
 
Using PC Case Gear as a guide (save for the monitor) and assuming high-end parts:

Dell UP3214Q: $4,200
Cyborg RAT 9: $135
Strike 7: $389
Xonar Phoebus: $209 (though there's no sound card visible in the image)
4x Samsung 840 Pro: $1,916
Windows 8.1 Pro: $159
4x GTX 780 Ti (factory overclocked): $3,596
3x 4TB HDDs: $956
Seasonic X-1250 Gold: $349
High-end E-ATX case: $399
i7 4960X: $1,199
Corsair H110: $169
64GB DDR3-2400: $838

Total: ~$14.5k (excluding any shipping costs). Either your mate got ripped off or he's being rather liberal with the purported cost.

Edit: Forgot the BD-RE drive, but that only adds another ~$120.

Edit edit: Misread the RAM price.

You could bump the ram price up a fair amount: http://www.newegg.ca/Product/Product.aspx?Item=N82E16820231681 $650X4=$2600

Then add tax and shipping, and there you go.
 
1380041_10202457878675537_124855495_n.jpg


Finished building it today, $18,000 machine.

i7-4960X, 64GB DDR3 2400Mhz RAM, 4 x GTX780 Ti's, 4 x 512GB Samsung 840 EVOs in RAID, 4 x 3TB HDD, etc etc...

My home PC is more than capable(i7-3930k, 2 x MSI Lighting GTX680s) but hopefully there will be a mod in the future to make 4K doable.

I hope this dude is planning to play games with triple screens and 3D at the same time, only way to justify a system like that.
 
You could bump the ram price up a fair amount: http://www.newegg.ca/Product/Product.aspx?Item=N82E16820231681 $650X4=$2600

Then add tax and shipping, and there you go.

He specifically mentioned DDR3-2400 and the RAM I selected is the very same as depicted in the image (Corsair Vengeance Pro). Plus, he's in Australia. ;)

Edit: Actually, it may be Corsair Vengeance Platinum, which would weigh in at about $1200 for 64GB (i.e. an additional ~$400). It's moot, though, since I misread an earliest post and thought he built the system for a friend who'd purchased the components, so while there's not $18k worth of hardware there, the figure does begin to make sense when you consider the store's markup.
 
Outside of resolution woes, you think this will run on non i5/i7 CPUs? It says i5 min, and i7 recommended, but I have a Q6600, not top of the line obv but im not changing it until I get a new PC
 
Outside of resolution woes, you think this will run on non i5/i7 CPUs? It says i5 min, and i7 recommended, but I have a Q6600, not top of the line obv but im not changing it until I get a new PC

Console ports can sometimes use the cpu pretty heavily. I wouldn't give up all hope, though, assuming your Q600 is reasonably overclocked.
 
Console ports can sometimes use the cpu pretty heavily. I wouldn't give up all hope, though, assuming your Q600 is reasonably overclocked.

Its handled everything I throw at it so far this gen, so performance wise im not too worried, Im just worried the installer will be like NOPE when it sees I don't have an i7
 
1380041_10202457878675537_124855495_n.jpg


Finished building it today, $18,000 machine.

i7-4960X, 64GB DDR3 2400Mhz RAM, 4 x GTX780 Ti's, 4 x 512GB Samsung 840 EVOs in RAID, 4 x 3TB HDD, etc etc...

My home PC is more than capable(i7-3930k, 2 x MSI Lighting GTX680s) but hopefully there will be a mod in the future to make 4K doable.

Wtf? That's overkill!
 
Fine with me. I have a 1080p monitor.

First they came for the people with spotty internet connections,
and I didn't speak out because I didn't have a spotty internet connection.

Then they came for the 120fps gamers,
and I didn't speak out because I wasn't a 120fps gamer.

Then they came for the over-1080p gamers,
and I didn't speak out because I wasn't a over-1080p gamer.

Then they came for me,
and there was no one left to speak for me.
 
First they came for the people with spotty internet connections,
and I didn't speak out because I didn't have a spotty internet connection.

Then they came for the 120fps gamers,
and I didn't speak out because I wasn't a 120fps gamer.

Then they came for the over-1080p gamers,
and I didn't speak out because I wasn't a over-1080p gamer.

Then they came for me,
and there was no one left to speak for me.

hahahahahaha.
 
Not only old. The recent Resident Evil: Revelations PC port was like that.

Every time someone complained about their res not being supported they released a patch that introduced support for that specific resolution, LOL. Then the next day someone else complained about some other res, they released a new patch to support that res and so on.
Van Helsing suffers from something similar. It only goes up to 1440p, and you have to set it as your desktop resolution in order to get it to appear.
I just don't understand this. It sounds to me like you need to do all the work required to make a game support variable resolutions (which isn't really much in the first place, but I digress), and then on top implement some half-assed resolution selection system. Which you then need to manually update.

The code for doing it right in the first place, that is, querying the available resolutions in DirectX 9, is like 15 lines at most, and (like all of DirectX really) it's documented perfectly in MSDN.


And the AA options aren't good at all, at least Rising has MSAA.
Really? Well, that's a nice surprise. It's getting rare to see real AA support in games.
 
Sooo close. I'm willing to bet the fix is quick and painless. These Japanese devs need a PC gaming consultant to fully explain what the platforms expectations are.
 
1380041_10202457878675537_124855495_n.jpg


Finished building it today, $18,000 machine.

i7-4960X, 64GB DDR3 2400Mhz RAM, 4 x GTX780 Ti's, 4 x 512GB Samsung 840 EVOs in RAID, 4 x 3TB HDD, etc etc...

My home PC is more than capable(i7-3930k, 2 x MSI Lighting GTX680s) but hopefully there will be a mod in the future to make 4K doable.
Most epic thread hijack ever.

JWM0Wqi.gif


regarding the OP, this is so lame. JP devs and their PC shenanigans.
I'm writing this on a Dell U2412M, a 1920x1200 monitor. 16:10 for life! :brofist:

edit:

First they came for the people with spotty internet connections,
and I didn't speak out because I didn't have a spotty internet connection.

Then they came for the 120fps gamers,
and I didn't speak out because I wasn't a 120fps gamer.

Then they came for the over-1080p gamers,
and I didn't speak out because I wasn't a over-1080p gamer.

Then they came for me,
and there was no one left to speak for me.

untitled1o2yc04kjnd.gif
 
Sooo close. I'm willing to bet the fix is quick and painless. These Japanese devs need a PC gaming consultant to fully explain what the platforms expectations are.
From the Dark Souls interview that got posted earlier on GAF, it seems like they do know, but sometimes don't get the time required to properly implement it.

That said, I'm wondering if Platinum locked the game down at 1080p/60FPS to prevent the game from murdering people's systems.
 
I just don't understand this. It sounds to me like you need to do all the work required to make a game support variable resolutions (which isn't really much in the first place, but I digress), and then on top implement some half-assed resolution selection system. Which you then need to manually update.

The code for doing it right in the first place, that is, querying the available resolutions in DirectX 9, is like 15 lines at most, and (like all of DirectX really) it's documented perfectly in MSDN.


Really? Well, that's a nice surprise. It's getting rare to see real AA support in games.

Maybe their QA batch of tests would have to go through every resolution possible, so they just force the more common ones?
 
First they came for the people with spotty internet connections,
and I didn't speak out because I didn't have a spotty internet connection.

Then they came for the 120fps gamers,
and I didn't speak out because I wasn't a 120fps gamer.

Then they came for the over-1080p gamers,
and I didn't speak out because I wasn't a over-1080p gamer.

Then they came for me,
and there was no one left to speak for me.
Phenomenal.
 
Wow, some of you must have shitty computers if 1080p looks bad on them.

I don't get most of these complaints either. I played games in 1080p on my huge 65" TV, it looks fine. Everyone is saying they wanted a bigger res but it'll look great no matter what size monitor they have.
 
Um. Wow.

Anyway (washes face, lights cigarette), between this and the interview that went up today with the Dark Souls producer in which he basically says, "Oh yeah! The PC port was so rushed, and there's absolutely no way we could have someone competent working on it for eight hours, which is actually much more time than it took for a fan to fix the shitty job we'd done! And, despite the game continuously selling, we're obviously never going to take a day to fix it!" I'm pretty hopeless about any Japanese port going forward. Unless it's an outside studio like Sumo handling a Japanese IP, they just seem absolutely clueless.

... they should be paying Durante so hard. I'm sure the only reason their pc port seemingly sold so well was because of his fix. Feels bad man.

Ok I think Bethesda PC games sell very well because they are open to the mod community, and the mod community deliver in spades, but Dark Souls PC is a different situation. One mod/fix totally changed it from being skip to a maybe.
 
I don't get most of these complaints either. I played games in 1080p on my huge 65" TV, it looks fine. Everyone is saying they wanted a bigger res but it'll look great no matter what size monitor they have.

Fixed pixel LCD displays look like shit when upscaling content which is output at a lower resolution than their native resolution, this has nothing to do with the size of the screen.
 
I think there is a certain irony in you asking this question when you're the thread starter, calling out for Durante's help. :lol

Angular isn't a crazed stalker? The particular thread that would have informed him didn't last a day on the front page.
 
1380041_10202457878675537_124855495_n.jpg


Finished building it today, $18,000 machine.

i7-4960X, 64GB DDR3 2400Mhz RAM, 4 x GTX780 Ti's, 4 x 512GB Samsung 840 EVOs in RAID, 4 x 3TB HDD, etc etc...

My home PC is more than capable(i7-3930k, 2 x MSI Lighting GTX680s) but hopefully there will be a mod in the future to make 4K doable.
Haha, holy shit!

How loud is that system?

Did it really cost $18k?
 
First they came for the people with spotty internet connections,
and I didn't speak out because I didn't have a spotty internet connection.

Then they came for the 120fps gamers,
and I didn't speak out because I wasn't a 120fps gamer.

Then they came for the over-1080p gamers,
and I didn't speak out because I wasn't a over-1080p gamer.

Then they came for me,
and there was no one left to speak for me.
I like it!

But they're not coming for you, they just don't care about you.
 
1380041_10202457878675537_124855495_n.jpg


Finished building it today, $18,000 machine.

i7-4960X, 64GB DDR3 2400Mhz RAM, 4 x GTX780 Ti's, 4 x 512GB Samsung 840 EVOs in RAID, 4 x 3TB HDD, etc etc...

All that, and only a Bronze 80 rated PSU. ;)
I really want to know the story and point behind this machine.
 
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