Metal Gear Rising PC release date Jan 9.

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jediyoshi

Member
Is it 24 gigs because of new textures or something?! Or do they have like super high quality cutscenes?

Lost Planet 3 did a good job by making high quality cutscenes separate for those that don't want them. I want them though so this file size doesn't bother me.

The 360 version was (disc permitting) 8gb~, the PS3 version was 24gb~.
 

Sn4ke_911

If I ever post something in Japanese which I don't understand, please BAN me.
rTtUOyn.png


Let's go! Let's fucking go!

LOL, they used fan made deviantart here.
 

Kai Dracon

Writing a dinosaur space opera symphony
Aside from looking at rip sizes from people who extract games from media, these days you can usually find the actual file size by looking at the digital version.

MGR is available on PSN for direct download. Its slightly compressed download package is around 19GB.
 

TronLight

Everybody is Mikkelsexual
Aside from looking at rip sizes from people who extract games from media, these days you can usually find the actual file size by looking at the digital version.

MGR is available on PSN for direct download. Its slightly compressed download package is around 19GB.

It's 19GB without DLCs, with those included you get around 24.
 

Hypron

Member
Okay guys. If you haven't played the game before, and this is your first time playing it, I've got an important hint that should make blade mode a lot easier to use: go to the options, and change the control scheme to control scheme B.

Let me explain why:

The default control scheme uses the left analog stick as the camera control and the right stick as the stick you use to orient your slashes.

Example:
468px-Blade_mode_basic-1.jpg

Here, using the default configuration, tilting the left stick will move the view around, whereas tilting the right stick will make the blue line you can see on the screen rotate. This blue line tells you where you're going to make a cut.

Now, in the game there are two ways to slash things to pieces: either you flick the right stick, or you orient your slash using the right stick and then press one of the attack buttons (X or Y) to make the slash. The second method is more precise, as you don't risk changing the orientation of the slash as you flick the stick. However, you can see that we have a problem here: you need to orient your slash using the right stick, and then press one of the buttons directly above it without releasing it... It just won't work unless you're using the claw.

So we come back to my recommendation: use control scheme B, which inverts the two sticks during blade mode (the control scheme doesn't change anything else). That way, you orient your slashes with the left stick and cut using X/Y. No problem there. Orienting the camera also feels more natural since it stays on the right stick (which is the stick used during normal gameplay to move the camera around).

The thing that really motivates me to post this is that lots of people complained about two of the latter bosses in the game, saying that blade mode wasn't precise and stuff like that, even though it absolutely is if you use it the right way.
 

Rnr1224

Member
extremely excited about this game. upgraded my rig so i am ready to go! i preordered through amazon, will i still be able to get a steam code to preload it?
 

Jintor

Member
gonna be real interesting seeing how the kb+m works. of course i don't care really since i have a controller, but still
 

Grief.exe

Member
Okay guys. If you haven't played the game before, and this is your first time playing it, I've got an important hint that should make blade mode a lot easier to use: go to the options, and change the control scheme to control scheme B.

Let me explain why:

The default control scheme uses the left analog stick as the camera control and the right stick as the stick you use to orient your slashes.

Example:
468px-Blade_mode_basic-1.jpg

Here, using the default configuration, tilting the left stick will move the view around, whereas tilting the right stick will make the blue line you can see on the screen rotate. This blue line tells you where you're going to make a cut.

Now, in the game there are two ways to slash things to pieces: either you flick the right stick, or you orient your slash using the right stick and then press one of the attack buttons (X or Y) to make the slash. The second method is more precise, as you don't risk changing the orientation of the slash as you flick the stick. However, you can see that we have a problem here: you need to orient your slash using the right stick, and then press one of the buttons directly above it without releasing it... It just won't work unless you're using the claw.

So we come back to my recommendation: use control scheme B, which inverts the two sticks during blade mode (the control scheme doesn't change anything else). That way, you orient your slashes with the left stick and cut using X/Y. No problem there. Orienting the camera also feels more natural since it stays on the right stick (which is the stick used during normal gameplay to move the camera around).

The thing that really motivates me to post this is that lots of people complained about two of the latter bosses in the game, saying that blade mode wasn't precise and stuff like that, even though it absolutely is if you use it the right way.

Thanks for the advice, I'm glad I caught that. You should make this the first post of the OT.
 

Sober

Member
Okay guys. If you haven't played the game before, and this is your first time playing it, I've got an important hint that should make blade mode a lot easier to use: go to the options, and change the control scheme to control scheme B.

Let me explain why:

The default control scheme uses the left analog stick as the camera control and the right stick as the stick you use to orient your slashes.

Example:
468px-Blade_mode_basic-1.jpg

Here, using the default configuration, tilting the left stick will move the view around, whereas tilting the right stick will make the blue line you can see on the screen rotate. This blue line tells you where you're going to make a cut.

Now, in the game there are two ways to slash things to pieces: either you flick the right stick, or you orient your slash using the right stick and then press one of the attack buttons (X or Y) to make the slash. The second method is more precise, as you don't risk changing the orientation of the slash as you flick the stick. However, you can see that we have a problem here: you need to orient your slash using the right stick, and then press one of the buttons directly above it without releasing it... It just won't work unless you're using the claw.

So we come back to my recommendation: use control scheme B, which inverts the two sticks during blade mode (the control scheme doesn't change anything else). That way, you orient your slashes with the left stick and cut using X/Y. No problem there. Orienting the camera also feels more natural since it stays on the right stick (which is the stick used during normal gameplay to move the camera around).

The thing that really motivates me to post this is that lots of people complained about two of the latter bosses in the game, saying that blade mode wasn't precise and stuff like that, even though it absolutely is if you use it the right way.
Oh wow that's odd that it is the "lesser" control scheme (not default) since in my head it would make more sense to keep camera control as is rather than switch it up all of a sudden. I have no clue what I am going to get from playing this (first Metal Gear, first PG game) but I am excited.

Should be posted inside to first post in the OT IMO.
 

Mechazawa

Member
Another Hot Tip From The Pros is that you can actually move Raiden while in blade mode by clicking in the left analog stick which I just found out today because the game never tells you this jesus christ.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
I think I used control scheme A and just button mashed for Zendatsus.

I should probably check since I'm going to be using a DS3 again.
 

Korezo

Member
Okay guys. If you haven't played the game before, and this is your first time playing it, I've got an important hint that should make blade mode a lot easier to use: go to the options, and change the control scheme to control scheme B.

Let me explain why:

The default control scheme uses the left analog stick as the camera control and the right stick as the stick you use to orient your slashes.

Example:
468px-Blade_mode_basic-1.jpg

Here, using the default configuration, tilting the left stick will move the view around, whereas tilting the right stick will make the blue line you can see on the screen rotate. This blue line tells you where you're going to make a cut.

Now, in the game there are two ways to slash things to pieces: either you flick the right stick, or you orient your slash using the right stick and then press one of the attack buttons (X or Y) to make the slash. The second method is more precise, as you don't risk changing the orientation of the slash as you flick the stick. However, you can see that we have a problem here: you need to orient your slash using the right stick, and then press one of the buttons directly above it without releasing it... It just won't work unless you're using the claw.

So we come back to my recommendation: use control scheme B, which inverts the two sticks during blade mode (the control scheme doesn't change anything else). That way, you orient your slashes with the left stick and cut using X/Y. No problem there. Orienting the camera also feels more natural since it stays on the right stick (which is the stick used during normal gameplay to move the camera around).

The thing that really motivates me to post this is that lots of people complained about two of the latter bosses in the game, saying that blade mode wasn't precise and stuff like that, even though it absolutely is if you use it the right way.

I hated the final boss until I learned I could slash with a button instead of right stick, I would always get one shotted by the damn huge concrete thrown because it was so hard to able to be precise and quick on the hardest difficulty.
 
I'm still depressed this game never got move support. So does the steam version have all dlc?

This new PC version includes all three DLC missions: Blade Wolf, Jetstream, and VR Missions, in addition to all customized body upgrades for Raiden, including: White Armor, Inferno Armor, Commando Armor, Raiden’s MGS4 body, and the ever-popular Cyborg Ninja.
 

DedValve

Banned
This new PC version includes all three DLC missions: Blade Wolf, Jetstream, and VR Missions, in addition to all customized body upgrades for Raiden, including: White Armor, Inferno Armor, Commando Armor, Raiden’s MGS4 body, and the ever-popular Cyborg Ninja.

hot damn.

Sadly I haven't built my PC yet but I'll hopefully build one before summers end (and I hope this is on the summer sale).

Makes me wish Anarchy Reigns was on Steam. Game would actually have a cult following that wouldn't die out or be overrun by lvl60 japanese players ;(
 

GuardianE

Santa May Claus
Would Gamefly typically provide a pre-load key, or would you just get one on the 9th?

From Gamefly's FAQ:

Is there a pre-load for my game?

If your game has a pre-load, it will state this on the Product Description.

When do I get my key?

You will get your key when the game's release date arrives. In rare cases, you may get the key to pre-load (if advertised).


It doesn't look like MGR was advertised as a pre-load, and there isn't a pre-load listed now. Maybe (hopefully) that'll change sometime before now and the 9th.
 

Clawww

Member
yea, I won't be mad at GameFly since I didn't read anything about a preload and I figured this might be a possibility

but it's gonna suck and I think I only saved $2 so I regret everything
 

antitrop

Member
I regret buying off of Amazon because I got $5 credit that can only be used on a bunch of games that I already own or don't want.
 

Jawmuncher

Member
Did PG say anything yet about adding card support?
So much money just sitting there for the taking if they put in a tad bit more effort tp add them. I want A MGR background.
 

SargerusBR

I love Pokken!
This new PC version includes all three DLC missions: Blade Wolf, Jetstream, and VR Missions, in addition to all customized body upgrades for Raiden, including: White Armor, Inferno Armor, Commando Armor, Raiden’s MGS4 body, and the ever-popular Cyborg Ninja.

And don't forget the most important thing:

Added to the CHAPTER Menu the Boss Stage, enabling to play only the Boss battles.
 
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