timetokill
Banned

About the voting:
- 2013's voting thread
- 1165 ballots counted
- Full stat download, affinity data and recommendations available in post #4.
- Listen to 2013's best soundtracks as voted by GAF!
- Previous awards threads: 2012, 2011, 2010, 2009, 2008, 2007, 2006, 2005, 2004
Notes & Thanks:
Thanks to Cheesemeister and his parser which simplifies the tallying process dramatically. And always, thank you to everyone who submitted a ballot with thoughtful comments on their selections. It made the voting thread a pleasure to read.
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01. The Last of Us = 2268 points, 23 honorable mentions
GAF said:
Mushroomer25 said:Naughty Dog's closeout to this generation is easily the most talked-about game of the year, and it's hard to not see why. They've put together the rare cohesive combination of cinematic narrative, and tense game play experience. The universe is dreary and well-realized, and the actors behind Joel & Ellie give unmatchable performances.
dreamfall said:The sadistic satisfying brutality of smashing someone's face in with a brick - that's something I'll never forget about The Last of Us. The last remnants of humanity, in a horrifying, dynamic stealth title.
Whools said:Just an immaculately crafted game, visually and technically impressive, solid gameplay with effective tension building, but what really stands out was the story, and the world at large. It's so refreshing to see a game that has a story to tell and is uncompromising in it's delivery. The ending is nothing below brilliant.


02. BioShock Infinite = 1080 points, 34 honorable mentions
GAF said:
ultron87 said:The world building and plot of Bioshock Infinite made up for any occasionally repetitive combat. Columbia is a wonder to behold and the time travel/alternate dimensions plot is actually extremely well thought out and put together if you dig into a lot the details.
Zeona said:From the opening minutes the game gripped me and it maintained this grip for quite some time after I finished it. Columbia is gorgeous, the way it is introduced in the opening stages of the game is magnificent and the way that is extended throughout the game is also great . The gameplay highlight are the Sky-line combat arenas due to the situations that would arise in them. The game's individual parts are already fantastic, technically as well as artistically, and yet I still feel like the end result is bigger than the sum of its parts.
Mii said:Infinite shows what is possible in modern-day gaming presentation. I absolutely adore the imagination put into this game and use of twisted Americana to create Columbia. Was an absolute thrill to play through, and I typically don't care for the FPS genre.


03. Grand Theft Auto V = 1058 points, 38 honorable mentions
GAF said:
Phire Phox said:Overall, a simply brilliant game. Engaging and interesting characters, refined and intuitive shooting mechanics, slick driving mechanics, tons of extra missions and mini-games to partake in. Its clear Rockstar North went the extra mile to make sure if facet of GTA V worked and boy did they nail it. It's a once-in-a-generation type of game.
Fjordson said:...The fantastic ambient score, the ability to control a trio of characters, the improved checkpointing, the stranger missions from Red Dead. It's quite simply Rockstar at the top of their game, taking cues from all of their past titles and fitting it all together perfectly in one package. A package that ends up being one of the best open-world games around.
Andrew. said:While the world of San Andreas was enough to melt my eyes, it was the story and character development of Trevor, Franklin and Michael that I was sucked into the most. Some prime voice acting from most notably Steven Ogg and a soundtrack that introduced me to many new musicians, made this particular experience a memory not soon forgotten.


04. Super Mario 3D World = 915 points, 14 honorable mentions
GAF said:
Timeaisis said:If I went back in time and asked my 12-year old self what I wanted the future of Mario games to be, I think I'd come up with something like this. SM3DW has enough new mechanics to build five games around, but nothing overstays its welcome and every level is fresh, new and most of all fun.
Kevtones said:If there is a cult of Nintendo, consider this a reiteration of its mission statement. Perhaps one of the finer deliveries of 'games as art' I've encountered . This game evokes something not found elsewhere and for the first time in awhile, that evocation has nothing to do with nostalgia.
eXistor said:Quite simply: this is pure, unfiltered Mario, the likes of which we haven't seen since Super Mario Bros. 3. It's the complete package: wonderfully diverse levels, tight controls, multiple characters, killer soundtrack. It's the most fun I've had this year and I have confidence this will be regarded as one of the greatest videogames in recent times.


05. The Legend of Zelda: A Link Between Worlds = 905 points, 16 honorable mentions
GAF said:
EatChildren said:A Link Between Worlds is probably the first big step Nintendo has taken in a very long time to drastically influence the pacing and structure of a Zelda game to give the search a fresh breath of life. And it works. A snappy pacing has you rapidly moving in and out of dungeons and through the overworld with rarely a moment of down time. Fragmented dungeon pacing makes them feel almost like an extension of the overworld itself, rather than checkpointed stopgaps on a new leg of the journey, both the dungeons and overworld making heavy use of simple puzzle solving to keep you stimulated and thinking. Room to grow, but great steps in the right direction from the Zelda teams.
Yuterald said:I was treated to was one of the most compacted, well paced, and tightly designed Zelda experiences I've ever played. I'm going to stress the word here because I don't think I've ever played a single game with better pacing. I mean, holy shit, does this game flow like water .
stupei said:I've always enjoyed Zelda games, but never been totally obsessed like some people I know. This one is different. I want to find everything -- every single secret and hidden heart piece -- and while I'm a busy person who usually doesn't shy away from looking up hints when I find myself frustrated during the limited time I have to play games, something about this experience has left me wanting to keep it "pure" as much as possible. That might mean that I'm taking a longer time to get through the game, but I really don't mind. It's been worth it.


06. Fire Emblem Awakening = 795 points, 21 honorable mentions
GAF said:
Emerson said:This was my first Fire Emblem game, and it couldn't have made a much better impression. A lot of comparisons have been made to XCOM, and while I could see that being annoying to long-term fans of the series it isn't too far off. This game did an even better job than XCOM of fostering an attachment to my troops, to the point where losing any of my main fighters was an unthinkable proposition. I also really enjoyed playing matchmaker among them. The game is challenging at times, lengthy without feeling bloated, with a great art style and solid mechanics. One of the best titles currently available on its platform.
RADRAD said:Every mechanic that made this franchise both great and unique, is being brought to the table like never before. Romantic relationships leading to points where you can eventually bring your own offspring into the army, yet another video game soundtrack being an utter delight for the ears, and some of the most memorable characters in Fire Emblem's grand history.


07. Metal Gear Rising: Revengeance = 586 points, 22 honorable mentions
GAF said:
Betty said:An exhilarating, memorable, confident action game that only makes the idea of a sequel without the messy development history an exciting prospect. The fantastic soundtrack kicking in during pivotal boss fight moments is genius.
Kusagari said:I knew that Rising was going to be my #1 immediately after I finished the game. No game this year had me more in awe of not just what was on screen, but what I was doing on screen. The game succeeds completely in making you feel like a badass. Rising provides another excellent combat system from Platinum, bosses that remind you of a time when boss fights weren't mostly just a chore and the most awesomely ridiculous metal soundtrack ever. Rising doesn't bother with the bloat of some other games, it's short and sweet. The main goal by Platinum was clearly to provide a nonstop thrill ride that never cease to be fun; and they succeeded in spades.


08. Tomb Raider = 486 points, 39 honorable mentions
GAF said:
Slixshot said:This game blew me away. I will be the first to admit that I wrote this game off prior to release. With so many delays, a random actress, and what appeared to be merely uncharted with a girl skin: this game had nothing going for it in my mind. I was so wrong. The story was awesome , gameplay was far superior to any uncharted, and was graphically beautiful.
Tonguer said:I always liked the Tomb Raider series and the title character, but I couldn't get through them. This felt like the Tomb Raider I always wanted it to be, an adventure that was a great thrill ride and entertaining through the end. The only game this year that, as soon as the credits rolled, I re-entered the world just to enjoy a bit more gameplay.


09. Tearaway = 454 points, 18 honorable mentions
GAF said:
haikira said:This is a game where you poke, pinch, shake, use the camera and perform all manner of peculiar methods to interact with the game. Astoundingly though, none of it ever feels like a cheap gimmick and infact, it all works magnificently well. It's game, that's constantly introducing new gameplay mechanics, different forms of puzzles and a variety of scenery, always keeping the game fresh. It's an imaginative and fun experience, one that never wears out it's welcome and is a joy to play from start to finish.
Amir0x said:... one of the most effective and moving game experiences I've had in a long, long time. From its beautiful and completely original papercraft art direction to its wondrous photography system, from its inspired Vita functionality usages and its surprisingly tight platforming by the end, this is a game that demands a lasting impression from you and most of the time, if you participate, it will get that. It reminds me of what is possible in this little medium of ours.


10. Assassin's Creed IV: Black Flag = 437 points, 21 honorable mentions
GAF said:
Revan said:Finally, Ubisoft went back to the roots of what made the AC games great. This is the best one since 2/BroHood and it shows. The time period is near and dear to my heart and being able to virtually walk around Nassau during the Golden Age of Piracy was a dream. The naval combat is excellent and I really liked Edward Kenway - they nailed the pirate life perfectly and what it did to people.
saveweyard said:The best Assassin's Creed game, the best pirate game I've ever played. Great characters, and ship combat was awesome.


11. Pokémon X/Y = 410 points, 25 honorable mentions
GAF said:
Ashodin said:The pinnacle, IMO, of the starting and returning Pokemon player experience. As an old player all the way since R/B/Y, I was delighted to see old and new Pokemon alike in this title, and the music and battles are refreshing. It is literally stunning to see all the old Pokemon in glorious 3D with 3D models, and the training couldn't be easier.
VRMN said:Confession time: I had not played a Pokemon game since the original Gold for the GBC. I honestly didn't really care about this one. But three of my friends dragged me into this generation and I can't thank them enough for it. So much nostalgia hit me over the course of this game you probably could have mistaken the grin on my face for that of a 12 year old boy. There's something magical about this series and I'm glad I was brought back into the fold.


12. Dota 2 = 408 points, 7 honorable mentions
GAF said:
Wynnebeck said:Last time I checked, I had put over 700+ hours into Dota 2, acquired numerous rare items, and probably spent over $250+ in cosmetics for the 100+ heroes that reside in the game. My results? I'm still in Normal tier matches and I'm no closer to getting out of "The Trench" than playing in the next Dreamhack. I don't care though. There is something almost dangerously addicting about Dota 2 that frankly caused me to quit playing for months because it was ruining my schooling. Easy to learn, ridicuously hard to master, overwhelmingly satisfying when you pull out a win from the most unlikeliest of places. Dota 2 is amazing.
Hazaro said:This shit ain't healthy. I always looked down on MOBAs and did not think I'd enjoy it, but it really is engaging at all phases of the game with always more things to do and think and get better at.


13. The Wonderful 101 = 387 points, 11 honorable mentions
GAF said:
Thoraxes said:The Tengen Toppa Gurren Lagann of video games, I finally broke into the hype of action games. Something midway really clicked for me, and when I achieved a mindset that could clearly see, plan, and excecute my moves in real-time, the game is second to none in terms of delivering a deep and satisfying gameplay. The cast and story are also very unique and well, wonderful. I was fist-pumping so hard by the end of the game, and Tables Turn still triggers a Pavlovian drool elicitation from my mouth and an adrenaline rush through all of my veins every time the tune hit my ears.
brandonh83 said:I'll be blunt: this is one of the very best games I've ever played. It was also a completely unexpected surprise after not being thrilled with the demo. This is a game that, if you give it the chance, it will very probably blow your mind, much like the Demon's or Dark Souls. They seem a little hard to get into at first, perhaps even a bit inaccessible, but the more you play it the more you "get it" and that's when the appreciation and enjoyment begins to grow, and the game gradually blossoms into what became my most thrilling and memorable gaming experience of the year... This is a game, a production with so much color and life and character that it makes many other things look dull and lifeless by comparison.


14. Brothers: A Tale of Two Sons = 336 points, 16 honorable mentions
GAF said:
FateBreaker said:Wow. During the three or so hours of playing, I experienced a little bit of everything: emotion, fun, sadness, shock, etc. Covered in a beautiful world with some excellent puzzles, I was engaged to discover more of the world and the excellent relationship between the brothers.
Stumpokapow said:This is easily the most cinematic game this year. It's directed by a film director and it shows. Lots of vistas, very inventive visual imagination. It's a very light puzzle adventure game with some basic platforming elements. It wisely has no real voice acting, falling back on sort of Scandanavian Simlish for the characters to express themselves. It has minimal text. The storytelling is very visual. It has all the elements of a very dark European fairytale. It is very emotional without using words or overly intense sound cues. The sentimentality people feel is earned. The control scheme is so novel, and just uses the analog sticks and the shoulder buttons--this has very important plot consequences and is surprisingly intuitive. It's exactly the right length, it's beautiful to look at , and it tells a story that isn't told all that often in gaming in a simple, plain, and effective way.


15. Ni no Kuni: Wrath of the White Witch = 325 points, 10 honorable mentions
GAF said:
The_Darkest_Red said:A perfect example of what I'm looking for in a JRPG, NNK captivated me from start to finish. Sure the battle mechanics could use a bit of tuning and the game gets off to somewhat of a slow start but all of the minor flaws faded into the background for me thanks to the wonderfully realized world, the classic JRPG exploration, the top-tier visual fidelity and artstyle, the great cast of characters, and the solid and thoughtful mechanics. NNK charmed my socks off.
ilnadmy said:The art style is downright sublime, with the charming and lighthearted Studio Ghibli art direction elevating Ni no Kuni above pretty much any other game I've played this year. There is so much whimsy and personality in the location and character designs that it is hard not to smile when you come across a new city or NPC.


16. Guacamelee! = 317 points, 28 honorable mentions
GAF said:
Prince Vultan said:Incredibly fun, challenging platformer with a really great visual style. Bit short but the level design is really great, with some really punishing jumping puzzles that were a blast to get through.


17. Pikmin 3 = 287 points, 10 honorable mentions
GAF said:
charlequin said:I've been a fan of Pikmin since the beginning, but each of the previous games had issues: Pikmin's aggressive time limit made playing it stressful, while Pikmin 2's dungeons made it drag on and left the game with too many tedious segments. Pikmin 3 is a perfect midpoint between the two: a more forgiving time limit and a better-designed set of objectives, combined with new mechanical improvements, make it the best-playing and most enjoyable game in the franchise.


18. Animal Crossing: New Leaf = 281 points, 17 honorable mentions
GAF said:
braves01 said:It's a slow burn, but seeing your town or house come together the way you want it after weeks or months of planning is especially rewarding. However, part of what made this game so rewarding for me to play was the AC community here on GAF who have been active and helpful ever since I got the game. Playing with the community really helps the game shine and I encourage everyone interested to post over in that thread.


19. Gone Home = 278 points, 18 honorable mentions
GAF said:
AniHawk said:Unlike a lot of western-made, story-based games, this one stuck with me. for a game that has an emotional core which the story revolves around, it's removed from the emotional manipulation usually seen in games . i don't normally care for this sort of thing. the difference is the design. gone home is wonderfully designed.


20. Papers, Please = 275 points, 24 honorable mentions
GAF said:
stupei said:I recommended this game to friends. I recommended this game to friends several times, and yet few ever took me up on my suggestion because it's almost impossible to express how and why this game is so phenomenal. The banality of your actions and how that juxtaposes with their essentially sinister undertone might sound simple or boring, but it is anything but. This game impacted me in ways few ever have.