The system I proposed doesn't prevent you from mixing and matching weapons. It just eliminates the weapon's single-wield so as to not create redundancy or give the user an inferior weapon when it is not dual-wielded. You could still walk up to a plasma rifle, magnum, PP, or what have you and swap one for one of the SMG's. I'm no game designer though and those things need to be tested beyond hypotheticals if they are to work.
It was merely an idea to make weapons more effective, though the scoped SMG could help to make that particular weapon different than its AR counterpart when single wielded. Anything to minimize the already cluttered sandbox is fair game in my opinion.
Ok, that makes more sense. And I get where you get the sentiment, actually, just like you said, it sounds great hypothetically, but not sure how it would work out in real life.
I think a better solution would be to just have dual wields slightly more powerful. Apparantly, I think it was the plasma rifle was weakened significantly since "Well you can dual wield it!" which is dumb. On the other hand, having two full powered guns shooting at the same time is very over powered, so I think kind of a balance in between the two would be the best bet. I don't think we need to necessarily have a person pick up two at a time. Just make them somewhat stronger.
I VERY much dislike how I drop weapons in dual wield when I melee. Doesn't make sense logically (if I can hit a dude with a gun in one hand...why does having a gun in the other hand matter?), and is frustrating. That really needs to be fixed.
I thought you said you lurked HaloGAF for a long time?
Also, I never said you were alone in that. If anything, the people saying Halo 3 I'd question what multiplayer they started with, what year and how much experience do they have with it. Not trying to sound elitist, but Halo 3 was easily the worst between the first three games (from a multiplayer gameplay perspective). I'm fully aware that the majority of Halo's fanbase prefer Halo 2 or even Halo 3, but let's not forget how CE was never as mainstream as those two games because it didn't have XBL and it was the first in the series. It never experienced the drastic increase in numbers and exposure.
Every time I've responded to you this last time, my computer has crashed. *sigh*
I'm actually really curious to see what people would do/say/feel if given proper Halo CE online multiplayer. I honestly can't believe 343 completely screwed that chance they had with Anniversary. I mean...great, now that chance is blown. We'll likely never see Halo CE multiplayer exactly as it was every again. Thanks for nothing 343. For serious, I think the Halo community has lost something there.
I'm also curious, though of course it's impossible to find out, how people would feel about Halo 2 and 3 multiplayer if they had played CE online first. I still think a lot of people would probably prefer Halo 2 and 3 (though a lot is relative, since even the smallest percent of Halo players is a lot of people); I just wonder how much different.
We might have gotten a taste if Anniversary had had proper multiplayer, but noo..NOOO, 343 got cold feet.
EDIT: MY COMPUTER DIDN'T CRASH!