Resident Evil 4 Ultimate HD Edition PC

wait a second... the contrast on the HUDs in both scenes looks very different.

either a full screen effect is being applied after the HUD has been drawn in, or someone has been messing about with the colour temperature and the contrast of these pictures after the fact.

re4hud1yisbc.jpg

re4hud2kbst5.jpg

re4hud33ss0e.jpg
 
This is the first boss that came to my mind. That, and the one where you need to shoot the nitrogen gas cans and freeze it.

EDIT: I remember a game I played 9 years ago quite well. Proves how good the game was. I need to buy this again.

re4 is a godlike forever classic
 
Comparing the PC screenshots with themselves is making me think Capcom messed around with the contrast and brightness on the screenshots after they were taken, which I don't think makes much sense, but oh well.
 
Haha, the car in the intro still looks like shit!

I still have the Wii and OG version of this game and played the shit outta both of them. I don't know why I'm compelled to get this version as well

I actually don't mind if this game still ran at 30 frames. This was one of the games with the smoothest 30fps I've played.

ice_cube_wtf_gqvqs30u.gif
 
Comparing the PC screenshots with themselves is making me think Capcom messed around with the contrast and brightness on the screenshots after they were taken, which I don't think makes much sense, but oh well.

and colour balance, based on the U3 screen.

more than that, actually. looking at the 'glow' seen on the 'follow' icon in the screen where Ashley's hair appears to glow and the detail is blown out, vs the shot in the castle where it isn't and the hud icon doesn't glow at all.
 
I took a bunch of screenshots from the 360 version for the sake of comparison.

360: http://abload.de/img/1-360i5kit.png
PC: http://abload.de/img/1-pc9pjxi.jpg
360: http://abload.de/img/2-360nmk5y.png
PC: http://abload.de/img/2-pctkk1x.jpg
360: http://abload.de/img/3-36039s5a.png
PC: http://abload.de/img/3-pcdvsut.jpg
360: http://abload.de/img/4-360ahj9o.png
PC: http://abload.de/img/4-pcvbkao.jpg
360: http://abload.de/img/5-360hhkx2.png
PC: http://abload.de/img/5-pcimjpi.jpg

There's some oddities here. The UI textures have increased resolution on both 360/PS3 and PC versions, but they're not the same textures. Also, they slightly messed up the text for Leon/Ashley as the outline is different, but that's nitpicky.

I think all the xbox screenshots I took have a darker brightness overall, but a few of the comparisons look unnaturally bright on PC (especially third comparison). That doesn't really look right.

Wow, those are some eye opening shots. Thanks for putting that together; the lighting in the PC screens looks bizarrely terrible.
 
Wow, those are some eye opening shots. Thanks for putting that together; the lighting in the PC screens looks bizarrely terrible.

please read our posts on the matter on this page.

Capcom appear to have messed about with the screens leading to some weird results. Weird results not really apparent in the trailer, so for now I'm holding judgment on lighting / contrast differences.
 
RE4 is one of the best-paced and best-playing TPS games ever. Packed with content, too -- a HUGE variety of locations, enemies, bosses, weapons, set-pieces, switch-ups, etc. The game comprises three acts, each in a distinct location (and each act comprises multiple chapters, which in turn comprise multiple sub-chapters). The scale is EPIC -- whenever you reach the end of one act, you feel like you've come a long way. And the variety and pacing make it incredibly addictive. It's just as fresh in the 20th hour as the first. You're in for a real treat. :)
Sounds like a blast! Thanks!

remember, first time through use a pad. after that, whatever you want!
Thanks for the advice. I have a 360 controller handy in case the M/Kb controls are poor.

Just a heads up so that you're not put off when you first start and to give you some expectations of how the action plays -- the game has tank controls, and you stand in place when you're aiming and shooting.
Alright, I'll keep that in mind. Thanks.
 
RE4 is probably one of the only TPS games that would play better with a KB/M, due to the tank like controls. Usually prefer KB/M for FPS, but controller for TPS.
 
This might be a graphical boost but gameplay wise nothing beats the Wii version of RE4. Once you play with the Nunchuk+Wiimote you cant go back to anything else.
 
This might be a graphical boost but gameplay wise nothing beats the Wii version of RE4. Once you play with the Nunchuk+Wiimote you cant go back to anything else.

You mean like in RE5 PC, RE6 PC and this PC release?
It's a nice option, but personally I think it's for scrubs. This game's difficulty was designed around janky controls.
 
You mean like in RE5 PC, RE6 PC and this PC release?
It's a nice option, but personally I think it's for scrubs. This game's difficulty was designed around janky controls.

I hear you, but I am strictly talking RE4 as it's the best out of the ones you mentioned.
 
I think where the lighting comparisons are concerned, you guys should try lifting stills from the Steam trailer and comparing them to similar areas in the PS3/360 versions. Probably go with the PS3 version, to be safe, since the 360 apparently crushes blacks.
 
Yesssssss. I love that I have pretty much amassed a Steam collection that contains almost every great game of the modern era, most of them the definitive versions. This is one of my all time favorites, will be happy to add it to my library.
 
Look at the Dolphin screens. Even with the low res backgrounds the game looks nice in HD. Most of the game was modelled in 3D for the Chronicles games. It wouldn't be as difficult as you might think given that they've already done a lot of the work.

And I doubt they rebuilt the whole mansion from scratch when making Chronicles, so I believe they still have the original assets.
TBH they'd get a lot of backlash for releasing a 4:3 game, there would be so much complaining on the Steam forums :(.
 
I think where the lighting comparisons are concerned, you guys should try lifting stills from the Steam trailer and comparing them to similar areas in the PS3/360 versions. Probably go with the PS3 version, to be safe, since the 360 apparently crushes blacks.

from what I can tell, the trailer looks fine... but it's a compressed flash video so I'm not staking my life on it.
 
at the same resolution, it will be. and the IQ of the PC screens up on steam is notably better than the screens you posted.

I mean, I have no idea what they've downsampled those press shots from, but the scaling does cause some weirdness in Dolphin no matter what you do. The edge of Leon's fringe seems to retain some aliasing no matter what, for example.
If the aliasing you see on the edge of Leon's fringe consitutes "MASSIVELY" inferior (which, again, is what I was disagreeing with), then we'll have to just disagree on what qualifies as MASSIVELY.
 
Dat 60fps headshot splatter, good god

Doubt my laptop can run it though :(

Does it have an AMD/NVIDIA graphics card and at least a dual core (lol) CPU made in the last 7 years?

If so, yes it can run it. Don't believe the minimum system requirements, they always overestimate to cover their asses. Case in point Metal Gear Revengeance and the other CAPCOM games ported to the PC.

I have faith in the porting team that brought us well made ports like RE5/6/Revelaitons, DMC4/DmC and SSFIV/SFxTK.
 
To many posts to read them all. What is the consensus GAF? Is this the version to get?
In summary:

Like the PS3, 360, PS2 and PC versions, it appears to lack a couple of effects from the GCN and Wii versions -- namely, the blur filter (DOF) and specular highlights (which make certain monsters look "slimy").

This version appears to have the cleanest image quality, however. Dolphin can achieve similar results, but this is the cleanest you can get "officially."

There was some debate here about whether the lighting has been changed. It appears the lighting changes are not in-game, but rather the work of Capcom editing screenshots after they were taken. This would explain inconsistencies in the PC screens. Also, the lighting in the Steam trailer looks fine. In other words, the lighting has probably not been changed.

The biggest boon for the PC version is the 60 frames per second -- it will run twice as smoothly, really *popping* off the screen. The controls will also be much more responsive at 60 fps. It should be the best-looking in motion, and the best-playing.

In terms of content, it has everything -- Separate Ways, the cutscene viewer, the special weapons and costumes, etc.

Not bad for $20. Still one of the greatest games ever!
 
Does it have an AMD/NVIDIA graphics card and at least a dual core (lol) CPU made in the last 7 years?

If so, yes it can run it. Don't believe the minimum system requirements, they always overestimate to cover their asses. Case in point Metal Gear Revengeance and the other CAPCOM games ported to the PC.

I have faith in the porting team that brought us well made ports like RE5/6/Revelaitons, DMC4/DmC and SSFIV/SFxTK.

Mobile dual core i5-3210 and GTX 660M. I'll definitely buy it if I can run it at 1080p60
 
I think I'll wait for a Wii U, PS4, Xbox One and PSV version, if we're gettin a PC re-release we can expect a re-release for other platforms

At least it's good for the PC guys that always wanted to play a good version of this incredible game, one of my favorites in the entire series and the Game Cube, I still own the game in the GC version, a sad thing that the 2nd disc is damaged and it's impossible to play the second half of the game, I'd like to get this game again but those requeriments are a bit excessive for a 9 years old game with better visuals
 
Haha, the car in the intro still looks like shit!

I still have the Wii and OG version of this game and played the shit outta both of them. I don't know why I'm compelled to get this version as well

I actually don't mind if this game still ran at 30 frames. This was one of the games with the smoothest 30fps I've played.

He drank the kool aid folks.
 
I think I'll wait for a Wii U, PS4, Xbox One and PSV version, if we're gettin a PC re-release we can expect a re-release for other platforms

At least it's good for the PC guys that always wanted to play a good version of this incredible game, one of my favorites in the entire series and the Game Cube, I still own the game in the GC version, a sad thing that the 2nd disc is damaged and it's impossible to play the second half of the game, I'd like to get this game again but those requeriments are a bit excessive for a 9 years old game with better visuals

Overestimated minimum requirements.

So all cutscenes will be using real time graphics rather than prerendered FMVs? Only reason I can think of to account for the 12 GB of extra space this version uses over the HD releases on PS360.
 
Overestimated minimum requirements.

So all cutscenes will be using real time graphics rather than prerendered FMVs? Only reason I can think of to account for the 12 GB of extra space this version uses over the HD releases on PS360.
Wouldn't pre-rendered videos take up more space?
 
If the aliasing you see on the edge of Leon's fringe consitutes "MASSIVELY" inferior (which, again, is what I was disagreeing with), then we'll have to just disagree on what qualifies as MASSIVELY.

the screens posted showed a massive difference. we both know why. I don't know why you're getting so hung on my response to a screenshot comparison that showed massive differences.

you can show screens from the Wii version on Dolphin with much better IQ. we both know that. the Dolphin version is still going to struggle to match the IQ of the PC version.

a massive difference? well, if you set both to the same resolution, yeah. not that you have to.

Dolphin can get *very* clean. It likely won't get as clean as this. If you want to keep going back to the massive difference in the comparison I was replying to, you can, but at this point I'm not sure what point you're trying to make.

IQ is a win for the PC version. we can dispute superlatives here, but I don't think we can dispute which version is going to end up with the better IQ either on like for like settings, or cranked to the max.
 
In summary:

Like the PS3, 360, PS2 and PC versions, it appears to lack a couple of effects from the GCN and Wii versions -- namely, the blur filter (DOF) and specular highlights (which make certain monsters look "slimy").

This version appears to have the cleanest image quality, however. Dolphin can achieve similar results, but this is the cleanest you can get "officially."

There was some debate here about whether the lighting has been changed. It appears the lighting changes are not in-game, but rather the work of Capcom editing screenshots after they were taken. This would explain inconsistencies in the PC screens. Also, the lighting in the Steam trailer looks fine. In other words, the lighting has probably not been changed.

The biggest boon for the PC version is the 60 frames per second -- it will run twice as smoothly, really *popping* off the screen. The controls will also be much more responsive at 60 fps. It should be the best-looking in motion, and the best-playing.

In terms of content, it has everything -- Separate Ways, the cutscene viewer, the special weapons and costumes, etc.

Not bad for $20. Still one of the greatest games ever!
I think this is a really good, even-handed summary (with the exception of the "really *popping* off the screen" part, which is somewhat vague language). The only thing I would add is that what this version lacks, in addition to the visual effects already mentioned, is the Wiimote control scheme. I believe this is the biggest factor when someone is choosing between the Dolphin version and this PC version: What matters more: the Wiimote control scheme, or the additional smoothness of 60 FPS. I'd wager there are folks on both sides of that divide, and I respect the opinion of anyone who values 60 FPS more.
 
Overestimated minimum requirements.

So all cutscenes will be using real time graphics rather than prerendered FMVs? Only reason I can think of to account for the 12 GB of extra space this version uses over the HD releases on PS360.

I'm thinking larger textures all around and uncompressed audio. The OST alone is massive, let alone hours of dialogue and sounds.

Real-time cut scenes account for a negligible amount of space.
 
I think this is a really good, even-handed summary (with the exception of the "really *popping* off the screen" part, which is somewhat vague language). The only thing I would add is that what this version lacks, in addition to the visual effects already mentioned, is the Wiimote control scheme. I believe this is the biggest factor when someone is choosing between the Dolphin version and this PC version: What matters more: the Wiimote control scheme, or the additional smoothness of 60 FPS. I'd wager there are folks on both sides of that divide, and I respect the opinion of anyone who values 60 FPS more.

It has native mouse support, though.
 
Overestimated minimum requirements.

So all cutscenes will be using real time graphics rather than prerendered FMVs? Only reason I can think of to account for the 12 GB of extra space this version uses over the HD releases on PS360.

I think they've upscaled the base textures, even where they haven't redrawn them at higher resolutions (or had higher res versions of the original texture on hand). compare the ground texture here...

iK2DMALq5NUg2.jpg


and here...

ss_a135a701db01338704482c144e0b8d601b489571.1920x1080.jpg
 
the screens posted showed a massive difference. we both know why. I don't know why you're getting so hung on my response to a screenshot comparison that showed massive differences.

you can show screens from the Wii version on Dolphin with much better IQ. we both know that. the Dolphin version is still going to struggle to match the IQ of the PC version.
The sad part (sad for me) is that I didn't think I was showing screenshots that showed massive differences. I might not understand what is meant by IQ perhaps. I thought it meant the amount of aliasing - is that wrong? What I *thought* I was doing was showing screenshots that looked very clean and that weren't massively behind (from an IQ perspective) the PC screenshots posted... but there seems to be something I'm not understanding or not seeing in these shots. Maybe this is one of those things where people think DVDs look just about as good as Blurays. I never thought I'd be one of those people... but... well here we are.
 
The sad part (sad for me) is that I didn't think I was showing screenshots that showed massive differences. I might not understand what is meant by IQ perhaps. I thought it meant the amount of aliasing - is that wrong? What I *thought* I was doing was showing screenshots that looked very clean and that weren't massively behind (from an IQ perspective) the PC screenshots posted... but there seems to be something I'm not understanding or not seeing in these shots. Maybe this is one of those things where people think DVDs look just about as good as Blurays. I never thought I'd be one of those people... but... well here we are.

It's not just how sharp your edges are, but also how sharp and natural the whole image looks. so, for example FXAA cleans edges, but it also smudges textures, harming the IQ overall. the multistep scaling has an IQ cost, even if it's minor it's there. that there is still some evident aliasing in the downsampled dolphin shots is an easy to spot example of that.
 
That's a lot of emphasis on HD in that trailer...

I don't think Japanese developers quite understand PC gaming yet.

Its like Rising, 1080p!!!! 60FPS!!!

But we want a game that is future proofed and available to play at any point on any set up. Just producing a game that only functions at 1080p and 60 FPS is barely viable in 2014, let alone 2020 when I want to play these games again.

I mean I am looking into getting a 1440p this year on a mid-range rig I built nearly 4 years ago. Think about when I actually upgrade.
 
I for one am extremely happy for this! Finally a decent release on PC!!! :D I borrowed my friend's Nintendo Gamecube for a week and played this to completion! So bought!
 
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