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Why doesn't Ubisoft port ZombiU to other platforms?

Vic Ireland has figured out how to get two independent screens working with PS3/4 and the Vita via remote play making it work just like the Wii U and Gamepad.

Maybe more games will use this kind of feature set on PS4 after he unveils it for his next game.
 
Probably because every team at Ubisoft is working on getting Watch_Dogs out, i doubt their investors are thrilled with that game missing the holiday season. There are strong rumors it might even be canned for the Wii U.

Then they have to release a Assassins Creed game as well, since that seems like a yearly franchise now.

Who knows what potential Zombi U has as a franchise, Ubisoft did release Rayman Legends despite the shit sales of Rayman Origins, but that is also because they have a unique engine for 2D games and sprites that they invested in. So they arent adverse to support a franchise even if it does badly.

Rather than Zombi U, its probably best to focus on Zombi 2, the first game is a classic case of "potential not realized", it desperatly needs developers to sit down and improve the issues, such as a the lame and one dimensional combat system.
 
I think people here are missing the point. It's not about the freaking Gamepad alone. Everybody who has played the game and is not completely ignorant knows that you can't get the experience on other platforms that easily. The problem is the game itself. It won't sell anywhere, not on PS, not Xbox, not on PC. It's a true survival horror game and honestly I have no idea how it sold that much on a Nintendo system. Maybe it's not the kiddy console people make it out to be ;) If you look at past horror games, they are nothing like this. The claim to be survival horror when the focus is more on shooting your way through the game.
 
Maybe they don't think ZombiU would sell well on any console.

Pretty much this.

They could def make the game work with a standard controller if they wanted to. It'd lose a bit of its novelty but most of its functionality is just moving things that are usually on the big screen to the small screen. I found some of that stuff (the scanning) really tedious anyway.
 
Rather than Zombi U, its probably best to focus on Zombi 2, the first game is a classic case of "potential not realized", it desperatly needs developers to sit down and improve the issues, such as a the lame and one dimensional combat system.

Ding ding ding.

As a Wii U owner, I don't even want the new game (doesn't even have to be a continuation, reboot if they want) on the Wii U. Just move on and put an honest effort into the next project to save the IP. Zombies are still rather popular, and I think a lot of consumers will welcome a good, scary zombie game after being burned hard by The Walking Dead: Survival Instinct.

Not sure a permadeath FPS-style game would go over well on the 360/PS3 audience.

Dark Souls did ok, and aren't things pretty positive on Dark Souls 2 preorders? It's not going to be Assassin Creed numbers, but if marketed right it should do ok for a 'new' IP. Looking back it still surprises me how well The Last of Us did, and something tells me a large portion of those players aren't your GAFers, Redditors, or whatever they call themselves at 4chan. Sony did well with its marketing though and it paid off.

Plus imagine if they gave a lot more control on the characters you play as far as customization. Could be quite fun as a lot of consumers seem to dig the pseudo-RPG stuff.
 
Not sure a permadeath FPS-style game would go over well on the 360/PS3 audience.

As well as any other really niche games do on those platforms.
Maybe worse. But this kind of game would certainly not be out of place.
You're acting like PS360 game libraries aren't incredibly diverse or something.
 
I don't have a lot to add except I feel obliged in any Zombi U thread to chime in with how much I love Zombi U.

Amazing game. Wish they'd make another one; Know they won't.
 
I think people here are missing the point. It's not about the freaking Gamepad alone. Everybody who has played the game and is not completely ignorant knows that you can't get the experience on other platforms that easily. The problem is the game itself. It won't sell anywhere, not on PS, not Xbox, not on PC. It's a true survival horror game and honestly I have no idea how it sold that much on a Nintendo system. Maybe it's not the kiddy console people make it out to be ;) If you look at past horror games, they are nothing like this. The claim to be survival horror when the focus is more on shooting your way through the game.

I would buy this game on the PS4/PC. That blows your whole theory about it not selling on these systems right out of the water. And im sure alot of other people would buy it too if it were available. to assume other wise would be completely.. ignorant ?
 
dallow188792 said:
As well as any other really niche games do on those platforms.
Maybe worse. But this kind of game would certainly not be out of place.
You're acting like PS360 game libraries aren't incredibly diverse or something.

I would call their libraries "vast." I wouldn't exactly say they were "diverse."

I don't have a lot to add except I feel obliged in any Zombi U thread to chime in with how much I love Zombi U.

Amazing game. Wish they'd make another one; Know they won't.

They made a sequel to No More Heroes, stranger things have happened
 
Guess again, because you couldnt be more wrong if you tried.

And what harm is it to you if they ported the game ?, you seem almost upset even at the idea. I dont get that attitude.

i don't have anything against it getting ported. the more people who play it, the better. there is no 'harm'. for those who genuinely can't afford a wiiU and want to play this game; for your sakes, i hope it does get ported, because it's a great title and you should have the chance to play it.

what i do find offensive is the idea that people will deliberately 'wait' and deliberately allow the original product to flounder for the 'moral victory' of a port that hasn't even been confirmed, let alone 'hinted' at, just so that they don't 'suffer' having to play it on a system that they didn't 'side' with.

the game is out. the console it's on is out. you want to play it? buy the system.
that's how this industry has worked for over 20 years. amazing that people still don't understand this simple principle.

because really, if you TRULY were clamouring for this game (which i doubt you are), you would have already bought a wiiU to play it.
and if you weren't clamouring for it, then you wouldn't have been too fussed about whether or not a port was coming.

people 'waited' for the ps2 versions of dreamcast games and deliberately ignored said versions. the result was those versions sold poorly, the system was ignored, and the hardware manufacture had to change its entire business plan.
nowadays those same people who ignored the dreamcast are likely walking into 'dreamcast appreciation' threads waxing nostalgia about a system they refused to support when that system and it's games could have really used it, because it wasn't the cool thing to do.

i know i'm ranting now, but it pisses me off how people deliberately ignore good games because of some agenda.
so while YOU might genuinely want a port because you're genuinely interest in playing it, know that you are in the vast minority; and that the majority of port beggars in ANY situation or game, merely port beg for political reasons. NOT because 'oh man i really wanna play this game' reasons.
 
I would buy this game on the PS4/PC. That blows your whole theory about it not selling on these systems right out of the water. And im sure alot of other people would buy it too if it were available. to assume other wise would be completely.. ignorant ?

You know that using yourself as the subject of the counterargument is just as ignorant of a point?

Of course somebody out there will buy it, just like somebody out there is buying a Wii U or Vita. Doesn't mean it will make it worth porting over a game on the threshold of being broken for Ubisoft though when it obviously wasn't worth it in the first place in their eyes given their attitude.

*Angry ranting*

Not many people, even if they really want to play a game, are going to jump in on a system for said one game. While I do find the Nintendo port threads are ridiculously numerous when there are next to no such posts for Sony or Microsoft, in this case ZombiU really isn't a system seller. I don't think many people deliberately flounder a system for that purpose, though plenty do so with games it seems for PS+ and Steam sales. But it just isn't worth paying a $300+tax premium to experience ZombiU for a lot of people, just as others could say the same for Killzone or Dead Rising.
 
I would buy this game on the PS4/PC. That blows your whole theory about it not selling on these systems right out of the water. And im sure alot of other people would buy it too if it were available. to assume other wise would be completely.. ignorant ?

First of all, your opinion is not a fact. Secondly, you don't represent the whole market of those two systems. Third, games like Resident Evil: Revalations sold incredibly well on both platforms... wait, they didn't. And that was my whole point.
 
i don't have anything against it getting ported. the more people who play it, the better. there is no 'harm'. for those who genuinely can't afford a wiiU and want to play this game; for your sakes, i hope it does get ported, because it's a great title and you should have the chance to play it.

what i do find offensive is the idea that people will deliberately 'wait' and deliberately allow the original product to flounder for the 'moral victory' of a port that hasn't even been confirmed, let alone 'hinted' at, just so that they don't 'suffer' having to play it on a system that they didn't 'side' with.

the game is out. the console it's on is out. you want to play it? buy the system.
that's how this industry has worked for over 20 years. amazing that people still don't understand this simple principle.

because really, if you TRULY were clamouring for this game (which i doubt you are), you would have already bought a wiiU to play it.
and if you weren't clamouring for it, then you wouldn't have been too fussed about whether or not a port was coming.

people 'waited' for the ps2 versions of dreamcast games and deliberately ignored said versions. the result was those versions sold poorly, the system was ignored, and the hardware manufacture had to change its entire business plan.
nowadays those same people who ignored the dreamcast are likely walking into 'dreamcast appreciation' threads waxing nostalgia about a system they refused to support when that system and it's games could have really used it, because it wasn't the cool thing to do.

i know i'm ranting now, but it pisses me off how people deliberately ignore good games because of some agenda.
so while YOU might genuinely want a port because you're genuinely interest in playing it, know that you are in the vast minority; and that the majority of port beggars in ANY situation or game, merely port beg for political reasons. NOT because 'oh man i really wanna play this game' reasons.

I came this close to buying a wiiU for this game alone, i would of then resold the wiiU afterwards. I done a similar thing when alan wake released on the 360 years ago, but that situation was pretty much renting a 360 off someone and buying the game.

In response to the bolded. I was really wanting this game to the point where i decided to leave picking up a wiiU and just watching an entire youtube walkthrough, and be done with it. Iv pretty much given up on the idea of a port, but this thread has resparked my interest. Think what you want, but i assure id have this game day one if it was ported, plain and simple.
 
1: It's reliant ton the Gamepad to such a degree that it would be impossible to port it over without losing some of its appeal

2: There's probably not much demand for a port
 
i don't have anything against it getting ported. the more people who play it, the better. there is no 'harm'. for those who genuinely can't afford a wiiU and want to play this game; for your sakes, i hope it does get ported, because it's a great title and you should have the chance to play it.

what i do find offensive is the idea that people will deliberately 'wait' and deliberately allow the original product to flounder for the 'moral victory' of a port that hasn't even been confirmed, let alone 'hinted' at, just so that they don't 'suffer' having to play it on a system that they didn't 'side' with.

the game is out. the console it's on is out. you want to play it? buy the system.
that's how this industry has worked for over 20 years. amazing that people still don't understand this simple principle.

because really, if you TRULY were clamouring for this game (which i doubt you are), you would have already bought a wiiU to play it.
and if you weren't clamouring for it, then you wouldn't have been too fussed about whether or not a port was coming.

people 'waited' for the ps2 versions of dreamcast games and deliberately ignored said versions. the result was those versions sold poorly, the system was ignored, and the hardware manufacture had to change its entire business plan.
nowadays those same people who ignored the dreamcast are likely walking into 'dreamcast appreciation' threads waxing nostalgia about a system they refused to support when that system and it's games could have really used it, because it wasn't the cool thing to do.

i know i'm ranting now, but it pisses me off how people deliberately ignore good games because of some agenda.
so while YOU might genuinely want a port because you're genuinely interest in playing it, know that you are in the vast minority; and that the majority of port beggars in ANY situation or game, merely port beg for political reasons. NOT because 'oh man i really wanna play this game' reasons.

Seriously, all of this. It's like the people in that other thread about the Wii U deal where you could buy it with Zelda and W101 and Ninja Gaiden for $270 saying "ehh I'd buy that for $250" or "ehhh maybe at $175." See how far $270 will get you towards a PS4 with three games.
 
First of all, your opinion is not a fact. Secondly, you don't represent the whole market of those two systems. Third, games like Resident Evil: Revalations sold incredibly well on both platforms... wait, they didn't. And that was my whole point.

Your opinion isnt fact either, What does Resi revelations got to do with ZombieU's potential success on other systems. ?
In your last post you said
"It won't sell anywhere, not on PS, not Xbox, not on PC. It's a true survival horror game"

That sounds like anything but a resi game.
 
Ive been playing it with my son and its pretty good, its tense and its got crazy atmosphere.

The game pad is used used very heavily so im guessing that's the reason.

I don't know man but my son is 6 and hes obsessed with Zombies
 
Your opinion isnt fact either, What does Resi revelations got to do with ZombieU's potential success on other systems. ?
In your last post you said
"It won't sell anywhere, not on PS, not Xbox, not on PC. It's a true survival horror game"

That sounds like anything but a resi game.

Revelations is as true as we can get to survival horror. If a well known game like that didn't sell, why would a nobody like ZombiU? It's just prove that the market isn't into these games anymore.
 
So you blur out the main screen while you have inventory up. Wow. Problem solved.

You're trying too hard for someone who doesn't give a shit about the game, hasn't played it, and sounds like you're just playing devils advocate or attempting to rustle feathers because you're bored.

I honestly don't think you've even read in what folks are replying to you with.


The gamepad is a pipboy. Its immersive in more ways than just back pack management. Also, this version doesn't have to blur the fucking screen (I mean, what kind of asinine suggestion is that).




That said, your participation in the thread could have been more fruitful had you realized the Vita+PS4 combo or Xbox One+Smartglass (though the later isn't quite the same) would suffice as fantastic alternatives with nearly no compromise to the experience.
 
Seriously, all of this. It's like the people in that other thread about the Wii U deal where you could buy it with Zelda and W101 and Ninja Gaiden for $270 saying "ehh I'd buy that for $250" or "ehhh maybe at $175." See how far $270 will get you towards a PS4 with three games.

Eh, same things are being said about the Xbox One, so not just a Wii U...complaint? But a lot of people do tend to wait for systems to get really cheap. I mean, I think $270 for a deluxe Wii U with 3 games is pretty decent (even if one isn't that great IMO), but it's still more expensive than the $250GB 360s that have 2/3 good games on them as well and that's the standard some people are going to hold it to. Doesn't make them wrong just on that reasoning alone, though I think those saying $199 with games included are just trying to be cute.
 
Revelations is as true as we can get to survival horror. If a well known game like that didn't sell, why would a nobody like ZombiU? It's just prove that the market isn't into these games anymore.

Resi's gone down the shitter as a series for alot of people, might have something to do with it. Plus it was a 3DS game ported to console. The atmosphere in ZombiU had me sold on the game alone. Something a resi game hasnt gotten right since the originals. IMO the people who would be interested in a zombiU port, are the gamers who grew up with the original resi game, and would eat zombiU up like fresh brains.
 
This topic again....

There's nothing stopping you from buying the game if you don't already have it rather than trying to come up with in some cases half baked ways to strip it of it's gamepad use to make it work on a different console.

The game was built around the gamepad, blurring the screen while having your inventory up is not a suitable replacement. In what way does that make sense or is even remotely plausible?

Having to look down while working your backpack is actually a plausible and believable thing rather than magic blur that appears whenever you want to dig through your backpack or inventory in general.
 
It's interesting people make such a big deal out of the second screen in that game. As already mentioned, it's straightforward to emulate on a regular setup by not pausing the game when in the map/inventory screen. Maybe add a delay on transition equivalent to the time it takes for the eyes to go to the tv from the tablet.

But yeah, I'm only able to believe that because I don't care about the game, haven't played it, want the Wii U to fail etc.
picked up the game on launch, loved it, beat it multiple times
 
The bad sales for this game dont fall on non Wii U owners IMO. Port begging or whatever sucks, but there are enough owners of Nintendo's console to have made Zombi U a financial success.

Its the current owners not "doing their part" to pick up an amazing (but flawed) game in a genre that's at a low point of its growth curve.
 
It's interesting people make such a big deal out of the second screen in that game. As already mentioned, it's straightforward to emulate on a regular setup by not pausing the game when in the map/inventory screen. Maybe add a delay on transition equivalent to the time it takes for the eyes to go to the tv from the tablet.

But yeah, I'm only able to believe that because I don't care about the game, haven't played it, want the Wii U to fail etc.
picked up the game on launch, loved it, beat it multiple times

Just because you can just switch screens and map functions on buttons doesn't mean it will work well in the end product.

As your someone who has played the game, it baffles me that you don't see how that messes up the flow of the gameplay and how clunky it would be to use the sticks and d-pads to navigate and utilize everything.

I mean, that stuff could also be addressed in a way, but it would either require a lot of work that probably Ubisoft wouldn't even consider in the first place in pitching it, or it would dilute the experience by mapping shit like flares and grenades to streamline it, making the game much easier.

The bad sales for this game dont fall on non Wii U owners IMO. Port begging or whatever sucks, but there are enough owners of Nintendo's console to have made Zombi U a financial success.

Its the current owners not "doing their part" to pick up an amazing (but flawed) game in a genre that's at a low point of its growth curve.

Well why don't I go out and buy 10 more copies...

That's just foolish to put it out there solely on just Wii U owners who haven't picked it up. It's on everyone who didn't buy the game and has interest in it, Wii U owner or not. Just like, IMO, it's more-so on Nintendo and Ubisoft for creating this environment and rushing out the product, respectively.
 
i don't have anything against it getting ported. the more people who play it, the better. there is no 'harm'. for those who genuinely can't afford a wiiU and want to play this game; for your sakes, i hope it does get ported, because it's a great title and you should have the chance to play it.

what i do find offensive is the idea that people will deliberately 'wait' and deliberately allow the original product to flounder for the 'moral victory' of a port that hasn't even been confirmed, let alone 'hinted' at, just so that they don't 'suffer' having to play it on a system that they didn't 'side' with.

the game is out. the console it's on is out. you want to play it? buy the system.
that's how this industry has worked for over 20 years. amazing that people still don't understand this simple principle.

because really, if you TRULY were clamouring for this game (which i doubt you are), you would have already bought a wiiU to play it.
and if you weren't clamouring for it, then you wouldn't have been too fussed about whether or not a port was coming.

people 'waited' for the ps2 versions of dreamcast games and deliberately ignored said versions. the result was those versions sold poorly, the system was ignored, and the hardware manufacture had to change its entire business plan.
nowadays those same people who ignored the dreamcast are likely walking into 'dreamcast appreciation' threads waxing nostalgia about a system they refused to support when that system and it's games could have really used it, because it wasn't the cool thing to do.

i know i'm ranting now, but it pisses me off how people deliberately ignore good games because of some agenda.
so while YOU might genuinely want a port because you're genuinely interest in playing it, know that you are in the vast minority; and that the majority of port beggars in ANY situation or game, merely port beg for political reasons. NOT because 'oh man i really wanna play this game' reasons.

Or maybe they don't want to pay $300 to play one game they're interested in?

Sure, there are a few console warriors that get off on watching competing consoles crash/burn but thats not the vast majority of the market. The vast majority are people who will only buy one console they can play for years -- not just for one game. The Dreamcast didn't fail because of malice or because it was "uncool", it failed because people lost confidence in Sega after the 32X and the Saturn. People satisfied with the PS1 experience had no reason to abandoned Sony for Sega.
 
So the main selling point of the game is capitalizing on the the problem with the notion of using the the pad's screen while playing a game - it takes your eyes away from the main screen? I don't mind suffering when playing my horror games, but at the same time I can't imagine the struggle of rummaging while keeping my attention on the game to be incredibly compelling. And I enjoy the item management aspects of these games.

I think everything would be just fine if the "tension" created by rummaging were Wii U exclusive.
 
i don't have anything against it getting ported. the more people who play it, the better. there is no 'harm'. for those who genuinely can't afford a wiiU and want to play this game; for your sakes, i hope it does get ported, because it's a great title and you should have the chance to play it.

what i do find offensive is the idea that people will deliberately 'wait' and deliberately allow the original product to flounder for the 'moral victory' of a port that hasn't even been confirmed, let alone 'hinted' at, just so that they don't 'suffer' having to play it on a system that they didn't 'side' with.

the game is out. the console it's on is out. you want to play it? buy the system.
that's how this industry has worked for over 20 years. amazing that people still don't understand this simple principle.

because really, if you TRULY were clamouring for this game (which i doubt you are), you would have already bought a wiiU to play it.
and if you weren't clamouring for it, then you wouldn't have been too fussed about whether or not a port was coming.

people 'waited' for the ps2 versions of dreamcast games and deliberately ignored said versions. the result was those versions sold poorly, the system was ignored, and the hardware manufacture had to change its entire business plan.
nowadays those same people who ignored the dreamcast are likely walking into 'dreamcast appreciation' threads waxing nostalgia about a system they refused to support when that system and it's games could have really used it, because it wasn't the cool thing to do.

i know i'm ranting now, but it pisses me off how people deliberately ignore good games because of some agenda.
so while YOU might genuinely want a port because you're genuinely interest in playing it, know that you are in the vast minority; and that the majority of port beggars in ANY situation or game, merely port beg for political reasons. NOT because 'oh man i really wanna play this game' reasons.

It's really sad that people are willing to ignore whatever interest they may have in a currently available, great product, just for the mere prospect that it might be driven to hang the towel and have all of its appealing aspects scrounged up, cannibalized, and re-released as a "deal" or different package.

Dreamcast's life-span gave me probably my best and most cherished 3 years of gaming. People who contributed to its demise by waiting the system out for ports to happen, basically killed off a platform for the types of games it fostered. Yeah, we got ports of the memorable titles, but the chemistry, talent and creativity that surrounded that console is gone.

If someone has no interest in the WiiU, then by all means, they should opt instead for whatever fits their bill. But, people who like what it has to offer but are holding out for "the next even better" deal or port-begging are helping make the industry think we all want less products like the titles that the WiiU has.

Or maybe they don't want to pay $300 to play one game they're interested in?

Sure, there are a few console warriors that get off on watching competing consoles crash/burn but thats not the vast majority of the market. The vast majority are people who will only buy one console they can play for years -- not just for one game. The Dreamcast didn't fail because of malice or because it was "uncool", it failed because people lost confidence in Sega after the 32X and the Saturn. People satisfied with the PS1 experience had no reason to abandoned Sony for Sega.

I think I've just about seen all 3rd party WiiU exclusives (however meager the number is) be called-out for being a WiiU exclusive. And then, there's the endless supply of "Why isn't Nintendo 3rd party?!?" posts and threads. Which, basically are port-begging an entire company's catalog and future creations. It's not like there's one, singular killer app title here that everyone's clamoring for that's tied down to a console that has nothing else to offer.
 
Or maybe they don't want to pay $300 to play one game they're interested in?

Sure, there are a few console warriors that get off on watching competing consoles crash/burn but thats not the vast majority of the market. The vast majority are people who will only buy one console they can play for years -- not just for one game. The Dreamcast didn't fail because of malice or because it was "uncool", it failed because people lost confidence in Sega after the 32X and the Saturn. People satisfied with the PS1 experience had no reason to abandoned Sony for Sega.

tumblr_mdrzey04G21qjoecd.gif
 
The physical act of checking through items and interacting with the Game Pad is why Zombi U works as an experience and it's why your character has a Game Pad-esque device. The Game Pad is a specialty controller used creatively in Zombi U. Detached from that controller, parts of the game experience need to be reworked or may fail to have the same effect. It could be ported to other systems just fine but it wouldn't be the same gameplay experience without the unique controller.

That said, why don't all Kinect Only games just let me use a controller with buttons? I'm sure it would be completely the same experience, if I'm following the logic of many people in this thread. Why should I have to use that stupid guitar controller in Rock Band or Guitar Hero? Using the buttons on a control pad would be so much better right? Why should I bother with a stupid Dance Dance Revolution pad? Wouldn't the buttons on a controller be easier?
 

I love when people use this GIF because it's intended to be stubborn clapping for something awful. In the movie,
Kane's wife does an awful opera. There are polite claps as it ends, but Kane stands up and claps loudly to extend the ovation.

I love the horror movie angles in Citizen Kane. Those are important to the presentation of the film, as is it's nature of being in black and white. This threads reminds me of people who think "Hey! You know those old movies like It's A Wonderful Life and shows like I love Lucy? Why don't they make those in color? Just add the color right in! I mean, it would be the same experience, right?"
 
That said, why don't all Kinect Only games just let me use a controller with buttons? I'm sure it would be completely the same experience, if I'm following the logic of many people in this thread.

To be fair, many Kinect games probably would have been better if they used and had the freedom of a controller (in context to the limitations of the tech).

But yeah, you're one of the few to get it regarding how everything comes together. It could be changed to work in a similar fashion (Shadowfall touchpad swipe for BOB, click for light), but I doubt it could get the inventory function right without cheapening some elements.

^Opinionatedfish: Brilliant.
 
just put the backback on the screen, with out pausing the game.
and maybe at a button, that lets you quickly look up.


but yeah, is there even any demand for that game?

is it even a good wii u game?
does it even have any story?
 
Forgot to mention how important it is to have the sound coming from a different source. The constant sonar like sounds and occasion beeping helped to construct the atmosphere of the game
 
I love when people use this GIF because it's intended to be stubborn clapping for something awful. In the movie,
Kane's wife does an awful opera. There are polite claps as it ends, but Kane stands up and claps loudly to extend the ovation.

I love the horror movie angles in Citizen Kane. Those are important to the presentation of the film, as is it's nature of being in black and white. This threads reminds me of people who think "Hey! You know those old movies like It's A Wonderful Life and shows like I love Lucy? Why don't they make those in color? Just add the color right in! I mean, it would be the same experience, right?"

I love posts like these that deviate a little bit but end up being unexpectedly informative on something seemingly random.
 
The physical act of checking through items and interacting with the Game Pad is why Zombi U works as an experience and it's why your character has a Game Pad-esque device. The Game Pad is a specialty controller used creatively in Zombi U. Detached from that controller, parts of the game experience need to be reworked or may fail to have the same effect. It could be ported to other systems just fine but it wouldn't be the same gameplay experience without the unique controller.

Yep. It's that feeling of having to abandon your attention from your environment(the tv screen) that makes the GamePad a big part of the experience.

For example, looking down at the GamePad to run the area scanner only for it to reveal a red dot moving up behind you is certainly a unique experience.
 
Forgot to mention how important it is to have the sound coming from a different source. The constant sonar like sounds and occasion beeping helped to construct the atmosphere of the game

In some ways and to certain people yes, but quite a few people found it annoying. Personally, I'd want it removed since it wasn't too useful due to many times them spawning at a trigger or the encounter is entirely scripted aside from how you choose to deal with it. Put a lean function, or have that as a handheld device in-game the player has to equip to use like in Alien: Isolation.
 
I still don't get why this game was ever exclusive to WiiU in the first place. The gameplay would work perfectly fine on the other consoles and PC. The game sold like absolutely crap as well, both due to low install base as well as the fact that it was exclusive; they could garner so many more sales by making it multiplatform.

Just remove the U at the end, rename it ZombiPS4 or ZomboX or some shit, bump up the graphics, and bobs your uncle, easy money.

you are absolutely right op, they should defenitely port it to 3ds. it has 42million installed base and two screens to emulate the original experience of the game on wiiu. or you dont have a 3ds either?
 
I just watched a no deaths speedrun on the hardest difficulty and it was much better than both resident evils 5 & 6.

ending was shit tho.
 
In some ways and to certain people yes, but quite a few people found it annoying. Personally, I'd want it removed since it wasn't too useful due to many times them spawning at a trigger or the encounter is entirely scripted aside from how you choose to deal with it. Put a lean function, or have that as a handheld device in-game the player has to equip to use like in Alien: Isolation.

Couldn't you just turn the GamePad volume all the way down if you don't want the sonar sounds?

I can't actually remember what else the GamePad speaker is used for so maybe i'm missing something here.
 
Why would anyone want to play this game in any other console? It sucks enough as it is, worst 15€ I've ever spent. Let them play good games instead.
 
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