Super Smash Bros Wii U & 3DS Thread 4: New Year, Old Arguments

To be fair Ridley has been discussed for so long Godwin's Law was bound to kick in sooner or later.

So I guess we can finally put this chapter of Smash discussion history to rest.
 
Falco's changes were for the better.

What? Falco's (vertical) playstyle was totally lost due to the new shine ability which was totally useless. Also his pressure play due to the weird way the nerfed his ability to shoot lasers while short hopping. There was rarely anything fun left for me in Falco and he was my absolute main in Melee. Changes for the better would rely on the given playstyle of a character and enhance it, not completely change it just so that it _looks_ less clony. And please don't say I could switch to Fox because Fox just doesn't represent the same playstyle.
 
How many people are actually really jonesing for Ridley? Like he's what they want more than anything else? I wonder.

I was hoping for playable Ridley since the announcement of Melee.

And please don't say I could switch to Fox because Fox just doesn't represent the same playstyle.

Switch to Wolf then, he plays exactly the same as Fox according to someone (forgot who it was, probably for the better) in this thread!
Hyuk hyuk
 
what is this heresy

edit: damn Melee guys are even more organized than Brawl, where's my top 25 Brawl tournaments of the year

an opinion

I KNOW, FUCKING CRAZY RIGHT!?

EDIT: man this ridley stuff goes places lol, such an ugly design though..
whatever, if it brings something unique to the cast im for it, but i wouldn't choose him to be in it if i had to pick.

also, ganondorf is badass, sakurai owes it to him to give him his own moveset this time. brawl decloned him, but it was still very much based on captains moveset.

keep his dair and choke grab though, that shit is fun to use.
 
I still don't understand the whole thing with Ridley. I can see why people like him/her but I can't think of a moveset that would ever be interesting without having the character flying all the time which would be broken.
 
I feel like a lot of people talk about him just because so many other people are.

How many people are actually really jonesing for Ridley? Like he's what they want more than anything else? I wonder.
I honestly hate roster speculation, and it's why I've stayed out of these threads for so long, but Ridley is easily my most wanted newcomer now that we've gotten Mega Man.
 
I still don't understand the whole thing with Ridley. I can see why people like him/her but I can't think of a moveset that would ever be interesting without having the character flying all the time which would be broken.

That's okay. You don't have to. That's Sakurai's job.
 
Ridley wouldn't be a good choice for Smash for obvious reasons. (Yes, I said it.) It's just a shame there really aren't any other potential Metroid rep that could be great.
 
I still don't understand the whole thing with Ridley. I can see why people like him/her but I can't think of a moveset that would ever be interesting without having the character flying all the time which would be broken.

For some reason, my brain just defaults to him being a Bowser (semi)clone.
 
I accidentally deleted the argument, where i talk about this point. You can get away with turning down the flying ability of Kirby, Meta-Knight, King Dedede and Chizard, since there overall design is very ground-based. They all have big bodies, big feet and wings, which look as struggling to get the body into the air. Ridley has a skinnier body and his character-design focus his head and wings. He looks and acts like a character, who mainly use his flight abilities to it advantages and would never actually land on the ground (Any dragon in any fantasy-story, who on his own will decide to land and attack his enemies personally, is a horrible written dragon!). Of course, it still possibly to make him into a fantastic aerial-fighter, who has a strong disadvantageous on the ground. But it still looks strange and goes strongly against his present in the Metroid games (Just look at the boss battle at the end of Metroid Prime).

Ganondorf also has killed inhabitants of Hylia's realms on multiple occasions. In Ocarina of Time, he destroyed the city of Hyrule, murdering its inhabitants and turning them into ghosts and zombies to do his bidding.

Arguably, Ganondorf has killed more people, and has a very similar goal to Ridley and the space pirates (acquire the ultimate weapon of their respective universe in order to seize power).
Yes, but he still lives in a universe together with comical characters like Tingle and others. He also is one of the straight men in the SSB-Series. He always looks like he questions why the hell he is there and has to deal with this embarrassments. We can read him, thanks to his human face, and that's why a character like him work as a joke. I'm sorry for my stupid Hitler joke, but i only want to show, how much easier it is, to represent a human being funny in comparison to an unreadable monster. It's the human face, which Ripley is missing.

You should read the Metroid manga. It is an actual part of the games' backstory. Ridley can speak, and he is a truly intelligent being.[/qoute] I read and liked them, but they are not truly canon and never discussed or represented in the game, which is the main focus Sakurai uses for SSB.

Given the fact one game literally features Satan, and that character even made it into Smash as an Assist Trophy, I would have to disagree there. There's also other sinister or plain serious characters, such as Ganon(dorf), Meta Knight, Snake, Sheik, Wolf, Captain Falcon or Mewtwo. Heck, Mewtwo's backstory is incredibly dark and grim.
And let's not forget what kind of game Ness and Lucas are from, despite the cutesy visuals, yes? Wii Fit Trainer won't make faces either. Neither does Meta Knight. Or ROB. Or Mr. Game & Watch.And I can see Ridley slip on a banana and wear a bunny hood just fine. Would it look ridiculous? Yes. But it also looks ridiculous on Charizard, and Ganondorf slipping on a banana also is ridiculous. That's the entire point of Smash. To be ridiculous.
But they all come from series with strong comedic tones. Metroid is Nintendos only real serious series and if Sakruai wants to represent him truly, he would not fit into the SSB. That's also why we have Ganondorf in the game and not Ganon. Mewtwo also works great because of his human like face and body. Snake was always comedic, Sheik is human, Wolf is a cartoon animal, Captain Falcon ,like the F-Zero series, is completely over the top, Meta Knight is a Kirby character and Wii Fit Trainer, ROB and Mr. Game & Watch use mainly physical humor.

Again Ridley is not funny and he isn't meant to be funny. He is a dragon for Samus to overcome, represent her deepest fears and is her living nightmare. I would like to see him in the game, but i would understand, if Sakruai didn't want to include him, so that he would not lose his nightmare status. Because if you see you worst dreams slipping over a banana and wear a bunny hood ... it's hard to take them serious anymore.
 
Iron Lucario!

Metal_Lucario_by_zeiram0034.jpg
 
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Pic of the day. When Lucario shoots out Aura from its hands to fly with ExtremeSpeed, you can control its flight direction. If Lucario's Aura is fully charged, it can fly extremely far, so be careful not to accidentally launch out of the area.

Aw, cool! I hope his Extreme speed w/out damage isn't super short.
 
What? Falco's (vertical) playstyle was totally lost due to the new shine ability which was totally useless. Also his pressure play due to the weird way the nerfed his ability to shoot lasers while short hopping. There was rarely anything fun left for me in Falco and he was my absolute main in Melee. Changes for the better would rely on the given playstyle of a character and enhance it, not completely change it just so that it _looks_ less clony. And please don't say I could switch to Fox because Fox just doesn't represent the same playstyle.
His moveset could've been completely unchanged and it wouldn't have mattered. Brawl was designed so that no attacks should combo into each other. You wouldn't have been pillaring. The changes at least differentiated him a bit more in a game where every single character had a fundamentally different style of play due to the game mechanics.
 
Metal B almost all of your arguments can easily be disproven by pointing out tons of individual Smash characters. Not to mention we have absolutely no reason to assume any of those traits would even hinder a character from being chosen.

Do you have any reason to just go "He's not comedic enough!" outside of your own presumptions? Because I see absolutely no context for it.
 
Ridley has a skinnier body and his character-design focus his head and wings. He looks and acts like a character, who mainly use his flight abilities to it advantages and would never actually land on the ground (Any dragon in any fantasy-story, who on his own will decide to land and attack his enemies personally, is a horrible written dragon!). Of course, it still possibly to make him into a fantastic aerial-fighter, who has a strong disadvantageous on the ground. But it still looks strange and goes strongly against his present in the Metroid games (Just look at the boss battle at the end of Metroid Prime).
He'd look pretty good if you gave him movements like an Alien or a snake. Ridley needs to scuttle, make the legs look like they're having a bit of trouble finding a footing but give the spine a fluid side-to-side motion
 
The "big" problem with Ridley is in my opinion not his size, but much more the problem to do his presentation inside the Metroid Franchise (after the NES-Version) justice. He is known as an flying dragon-like monster. If Sakruai want to put him inside the SSB, he would need to take away or at least turn down his main known ability flying.

Also he has no comedic potential. The most evil and serious you can get with the SSB rooster is Ganondorf, but at least he is human looking, has the 'straight man' persona of all characters, can make faces and is given humanity in Wind Waker. Ridley is complete evil in his look and his back story. He killed Samus family and never is shown to have any moral code. He was never portrayed as anything else then a complete monster. Its even questioning, if he has a consciousness, since the Space Pirates have an collective intelligence. He is the most true evil being in all of Nintendo-Franchises .. i can't see him make faces, slip on a banana and wear a bunny hood. It's properly easier to put Hitler into SSB. (which funny enough would be possible, since there was a Nintendo game were he was present).
lawl

This is the funniest post in the thread. If that's what you think constitutes as to why Sakurai would choose a character to be in the game...then you may need to think again.
 
I don't see why are you all daft punks so embedded in the idea of making Ridley playable. He was a boss character in Brawl, and that's the way it works best, to be honest.
 
I feel like a lot of people talk about him just because so many other people are.

How many people are actually really jonesing for Ridley? Like he's what they want more than anything else? I wonder.
Melee's intro movie forever made me want him in.
 
hey, are you guys talking about combos? i like combos in smash bros games

here's why

gif of the day:

tasfalconu4se5.gif

I would just like to say that, judging from this gif, I do not like combos in smash. Two chained hits are about the most I can stomach. When it becomes a game about trapping the opponent in hitstun, it loses virtually everything I love about the game.

For me it's all about maneuvering in 3D space around another guy, and chipping away at him. A hit here, a hit there. A dance of evasion. It's what separates it from normal fighting games. Get this 8-hit chain-grab multi-knee bullshit outta here.
 
I would just like to say that, judging from this gif, I do not like combos in smash. Two chained hits are about the most I can stomach. When it becomes a game about trapping the opponent in hitstun, it loses virtually everything I love about the game.

For me it's all about maneuvering in 3D space around another guy, and chipping away at him. A hit here, a hit there. A dance of evasion. It's what separates it from normal fighting games. Get this 8-hit chain-grab multi-knee bullshit outta here.

I think there's a happy medium to be found. I agree that making the game about trapping the opponent in hitstun is boring as hell, but combos are incredibly satisfying to perform and add something to the game. So when Sakurai says he's finding a balance between Melle and Brawl, I have faith that he'll pull it off.
 
I would just like to say that, judging from this gif, I do not like combos in smash. Two chained hits are about the most I can stomach. When it becomes a game about trapping the opponent in hitstun, it loses virtually everything I love about the game.

For me it's all about maneuvering in 3D space around another guy, and chipping away at him. A hit here, a hit there. A dance of evasion. It's what separates it from normal fighting games. Get this 8-hit chain-grab multi-knee bullshit outta here.

I respectfully disagree with your opinion on Smash Bros. Combos pre-brawl.

Anyways, that is a clip from a TAS video of Captain Falcon 0% to death-ing a red team.
 
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