No, it wasn't Kojima, this is supposedly what Konami said.
http://www.neogaf.com/forum/showthread.php?t=710797
ah I was mistaken on the Kojima part, even so that's a guy paraphrasing something on twitter, not even a direct quote from Konami.
even then 2014 or 2015 is a far cry from "MGS5 IS CANCELED"
Who said anything about it being canceled?
That is pretty much what it sounds like. I remember someone made a photoshop image of the original quote as if it was a ransom letter (lol). That is exactly how I saw it as well. Konami are pretty much holding Phantom Pain hostage.
That Mega Man Legends 3 hate still soldering on...
Slowly but surely all franchises from my gaming youth are being killed.
Found it
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Most people complaining about the $40 price are probably people that wouldn't buy the game day 1 anyway. If I see it for $15-$20 I'll probably pick it up, but I don't buy games at full price anymore, even if I'm interested in the series since I don't trade or resell my games (they just get added to my backlog...).
If there's really an issue about price, buy it beat trade it in or just rent it. That's the price Konami is charging. Either buy it or don't.
Yeah, this is not OK. Even worse is that Australian retailers apparently never got the $40 message, because this is being sold as a full-price game here.
Luckily, Koji Pro's been kind enough to basically show us the entire game in the trailers and gameplay footage so far. Anyone who's been following along pretty much knows the entire story of GZ, barring some kind of MGS2-style switcheroo. I don't want to write it off completely, because Metal Gear games are so rarely short on content, but I'll wait for Metal Gear Gaf's impressions on this one. If they go down the Peace Walker route of pretending to have side missions but really just making you play the same level over and over with different rulesets I think I'll be happy to wait for a price drop.
I think it's already pretty clear that is the case.
I don't see your point.
Everyone in this thread seems to be focused solely on the fact that this game is potentially 4 hours long, so I compared it to a 5hr game+1hr demo that was sold for 10 dollars more in 2001 that people are fine with. This is about the playtime, not the fact that it's a prologue.
And I'd rather pay $40 now for a taste of MGSV than have to wait another year at least for it to be released.
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The Ground Zeroes idea of content*.
*Not quite a Side Op, though.
Still day one.
Zuhahahaha
No way I'm spending 10 euro per game hour.
The Tanker mission was like 30 mins long. GZ would be the longest prologue in any game or movie. That's a plus right here.so like i predicted its about as long/a little bit longer than the Tanker from MGS2....
Your logic then applies to almost every other game out there that is priced at a higher price which is 60$ + TAX. Why pay for a 60$ game then?You can compare content value.
Let's not get ahead of ourselves with that MGS4 comment.I don't mind if those are a great 4 hours. MGS 4 was like 20 hours and most of it was garbage.
This.The most disappointing thing for people is that Konami presents Ground Zeroes as some kind of small MGS-standalone title. Even though people often enough bought full priced games in order to play a highly anticipated demo (which probably contains less than an hour of gameplay). It's all about how you present these products. The name of the game doesn't imply that it's basically a big demo. How about MGS: Prologue?
Personally, I can't wait to play this title and that's why I'm going to spend 40 on this.
I found out that a games price doesn't determine content and lenght... it's the only explanation why I spend about 500 on the Mass Effect trilogy. Didn't find the value in my game boxes, btw - it was rather hidden in the depths of Tali's butt, I think.
So don't buy games with countervalue in mind. That's just wrong.
Wrong. MGS4 had roughly 9 hours cutscenes in total including codec calls and mission briefings. The game was no where near the 4 hours long on the first playthrough. Get your facts straight.Didn't MGS4 have about four hours of gameplay, with sixteen hours of cutscenes? Par for the course I think.
That's why they called it a "Prologue" yet people still expect it to be 15 hours.I've never once thought this would be a very long game, I'm not surprised.
People like to jump to conclusions.has anyone realised they were only allowed 4 hours from konami rather than saying this game is 4 hours in length?
Your loss.saved me 40 bucks. Thanks gi
HATE timed missions.
Timed stealth missions are even worse. Probably the single worst piece of game design in the entire industry.
And don't bring up the argument that people bought ZOE for just the demo like, whilst true this happened that's a moronic thing to do, and hardly a good foundation to justify a practice like this.
That's why they called it a "Prologue" yet people still expect it to be 15 hours.
Timed stealth missions are even worse. Probably the single worst piece of game design in the entire industry.
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From the other thread.
This would increase the amount I'd be willing to pay for a 4 hour main story experience.
No one expected that. It should have been priced differently exactly because it is a prologue.
I just rented zoe and I felt ripped off. I thought I was missing something so I played through again to see if there were story elements that I didn't unlock or if there was an alternate ending or something. So just because it was a short game doesn't mean people were happy with what they purchased.My point was that even if you spent $50 on ZOE for both the game and the MGS2 demo, you could easily beat both of them in under 6 hours.
So paying $40 for a demo that may or may not be only 4 hours isn't a big deal to me.
Just out of curiosity how long was the $5, similarly position Dead Rising 2: Case Zero?
Just out of curiosity how long was the $5, similarly position Dead Rising 2: Case Zero?
I get the feeling you've never seen MGS speed runs of any nature, MGS is/should be designed so memorization and skill can get you through areas in a manner of seconds. MGS2 played on it's hardest difficulty is one of the best stealth experiences in this entire medium.
Most people complaining about the $40 price are probably people that wouldn't buy the game day 1 anyway.
No one expected that. It should have been priced differently exactly because it is a prologue.
Probably the single worst piece of game design in the entire industry.