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Microsoft Gaming Revenue Q2: Gaming (-9%), Hardware (-32%), Content and Services (-5%); Operating expenses increased driven by impairment charges

Every single game currently listed on the top and trending tabs for PSN are third party games, all available on Windows or Xbox.

Third party sales are not very high for Nintendo aside from a select few games in Nintendo adjacent genres.

Do you realize how many PS5s Spiderman 2 helped sell?
 
Every single game currently listed on the top and trending tabs for PSN are third party games, all available on Windows or Xbox.

Third party sales are not very high for Nintendo aside from a select few games in Nintendo adjacent genres.
3rd party sales account for half of the Switch 1´s total sales
 
Most Sony games are NOT on the PC. If they start putting PS3 and PS4 games out on PC then you can make that claim. Most of thir 1st party PS5 games are on PC.

I am still waiting for Ghost of Yotei, but with there recent shift in strategy, I have no clue when that will come to PC.

As of right now, the only Xbox exclusive games that i can think of that aren't on PC are Gears 2, 3 and Judgment.
Some people are still waiting for Demons souls, GT7, DS2 and Astrobot too. So he can't even make that claim with PS5 games either, not just PS4/PS3. That's why I own both PS5 and PC. I don't need to worry about when or if it comes. Same with GTA6. I'm not waiting around to find out hoping for releases.

Right now I'm content with both because of the games they offer. If one was redundant, then would it be worthless. It was the reason I dropped XBO in 2015 too.

Its funny because if somebody were to ask me to only pick one between my PC or PS for games I'd actually choose the PS5 which goes against what I would initially think. Because when I sit down and think about it what games exactly would I be missing?
Before with games like Flight Sim, FH, or Gears I probably had a tougher choice. Now the only game that has some sway for me would probably be Alyx. Won't want to miss HL3 when it comes either, but those are few and far between really. I'm really not into games like PEAK, Deadlock, or most current PC only games. Still have both when those moments come (will always have a PC for work probably anyway, but you get my drift).
 
There is no value in something which is not owned, regardless of how much someone has paid to not have ownership.

AKA the endowment effect.
But is the value derived from ownership or the experience provided by the game? As in whatever number of hours of enjoyment.

If I watched Sinners and One Battle After Another on HBO MAX, without owning either movies. The value of the sub comes from me enjoying those movies and being able to watch them again anytime.

If someone is subbed to Gamepass Ultimate for two months, and plays 200+ hours of Forza Horizon 6, is there no value in that 200 hours of entertainment? Or do those hours only count if they bought the game?

My point is, the experience, the joy of gaming, the memories do have far more value than simply ownership. Nobody is being stopped from owning the games either, it's a choice how they want to experience the game.
 
But is the value derived from ownership or the experience provided by the game? As in whatever number of hours of enjoyment.

If I watched Sinners and One Battle After Another on HBO MAX, without owning either movies. The value of the sub comes from me enjoying those movies and being able to watch them again anytime.

If someone is subbed to Gamepass Ultimate for two months, and plays 200+ hours of Forza Horizon 6, is there no value in that 200 hours of entertainment? Or do those hours only count if they bought the game?

My point is, the experience, the joy of gaming, the memories do have far more value than simply ownership. Nobody is being stopped from owning the games either, it's a choice how they want to experience the game.
I agree. I'm a hardcore gamer and I honestly don't give a shit about owning games and you still can if you want. There's only about 2-3 games I truly want to own. With that said I'm just not a fan of sub services in general. I thought I would like them but I just don't. I tend to hop on to PS+ at the end of my sub and play a few games I want on there and then renew back to essential. I also hate what it does to my buying habits. Instead of looking at all the games on a store for my next game I tend to focus on what's on PS+ because I feel like I'm wasting money otherwise. So I just prefer to stick to the traditional way of gaming.

With that said it's clear the market just isn't there for a gaming sub service. People don't care enough because it's to many games and we already know most people don't play that many games. I wasn't sure how game pass would do initially but it's clear now it just doesnt work.
 

This just reminds me that Fable 2 was never ported to PC, and the PC port of Fable 3 is runny dogshit. And when given the choice of removing GFWL from Fable 3 or delisting it, Microslop chose to delist it.

Having to apply a mod to remove GFWL any time I want to download 3 from my steam library sucks.
 
This just reminds me that Fable 2 was never ported to PC, and the PC port of Fable 3 is runny dogshit. And when given the choice of removing GFWL from Fable 3 or delisting it, Microslop chose to delist it.

Having to apply a mod to remove GFWL any time I want to download 3 from my steam library sucks.
Microsoft the OS maker always had shit PC initiatives for gaming until recently when they were forced to make more money for their revenue dropping decisions.

GFWL was and always is trash.

And people are supposed to trust them with the keys to the gaming kingdom. :pie_eyeroll:
 
But is the value derived from ownership or the experience provided by the game? As in whatever number of hours of enjoyment.

If I watched Sinners and One Battle After Another on HBO MAX, without owning either movies. The value of the sub comes from me enjoying those movies and being able to watch them again anytime.

If someone is subbed to Gamepass Ultimate for two months, and plays 200+ hours of Forza Horizon 6, is there no value in that 200 hours of entertainment? Or do those hours only count if they bought the game?

My point is, the experience, the joy of gaming, the memories do have far more value than simply ownership. Nobody is being stopped from owning the games either, it's a choice how they want to experience the game.

I agree. I'm a hardcore gamer and I honestly don't give a shit about owning games and you still can if you want. There's only about 2-3 games I truly want to own. With that said I'm just not a fan of sub services in general. I thought I would like them but I just don't. I tend to hop on to PS+ at the end of my sub and play a few games I want on there and then renew back to essential. I also hate what it does to my buying habits. Instead of looking at all the games on a store for my next game I tend to focus on what's on PS+ because I feel like I'm wasting money otherwise. So I just prefer to stick to the traditional way of gaming.

With that said it's clear the market just isn't there for a gaming sub service. People don't care enough because it's to many games and we already know most people don't play that many games. I wasn't sure how game pass would do initially but it's clear now it just doesnt work.

It has nothing to do with experience or enjoyment with specific game. Both of you missed the point. TOTALLY. This thread is about financial reports, not damn enjoyment.
As GHG GHG said, there is no value in rented game, ownership is. It is value to owner ( later you can sell it if you want) , it is also a value to developer who made the game because he earned money. More money than that he can earned via sub. payment and that can be showed on financial reports by platform holder or on financial reports by studio/publisher

Anyway, since you've mentioned "joy"... What's the point of a joy when you, maybe won't play a sequel in the future because studio will be shut down because subscribtion? Don't look just at your own arse and only that and fuck the devs. There are people who are making the games so can you, him, we can play that fucking game.
 
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Never his fault, Teflon Phil is always blameless because people above and below him. No matter his position in the company for many years or the evidence. Why is there this cult of personality with him?

This is a mischaracterisation of what I said.

He isn't blameless and deserves plenty of flak ("Say what we will about how Phil-sama has been handling Xbox since then"), but he did inherit a mess that he didn't have the executive control to fix until 2014. And before you start, yes, of course he was partly responsible for that mess - but not exclusively so, and he still needed to answer to idiots like Don Mattrick. I know you don't like it when blame is deferred to the people above, but you need to realize that if your boss or the bean counters say no, you're fucked in terms of decision making capability. That's not making excuses, it's reality.

It also isn't a cult of personality, as most people including me recognize that Phil Spencer ultimately failed. Without him though, the Xbox story would've just ended in 2014 or whenever Nadella wanted to turn off the life support, and we'd just be sitting here moaning like all those insufferable Dreamcast fans who still haven't advanced to the final stage of grieving.

Punished Phil:

tenor.gif
 
I'm curious. Didn't all Sony fans say that MS should not be putting their games on a cheap service Day 1 as it devalues the games. So now they increased prices for the Day 1 tier, to $30 month. Wouldn't that be a good thing now?

"all Sony fans"

You really need to cut out this tribal shit man
 
He isn't blameless and deserves plenty of flak ("Say what we will about how Phil-sama has been handling Xbox since then"), but he did inherit a mess that he didn't have the executive control to fix until 2014 And before you start, yes, of course he was partly responsible for that mess

So, in some way he did inherit his own mess too, not just Mattricks. He fucked up way more than Mattrick did in last 10 years. Mattrick tried too. :/
 
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So, in some way he did inherit his own mess too, not just Mattricks. He fucked up way more than Mattrick did in last 10 years. Mattrick tried too. :/
If you think Spencer wasn't onboard with the Always Online and no resale of used games, you fell right into the cult of personality initiative.

All of MSFT/Xbox was onboard with that.
 
Microsoft the OS maker always had shit PC initiatives for gaming until recently when they were forced to make more money for their revenue dropping decisions.

GFWL was and always is trash.

And people are supposed to trust them with the keys to the gaming kingdom. :pie_eyeroll:

I remember I had exactly 2 GFWL titles back in the day. Still have the boxes for them too. Fallout 3 and 007 Quantum of Solace.

GFWL would randomly just corrupt my Fallout 3 save, would crash all the time on both games, and sometimes I couldn't even click the log in box because…reasons? It felt like the GFWL overlay ran at a different res than my game, but the clickable parts of it were expecting a different resolution.

Also, not a GFWL thing but it is funny; you could get past a building climbing stealth section with no stealth by just turning the lighting in Quantum down to low, as it would completely remove the spotlights you had to avoid, thus removing all timing from that particular section.
 
Every single game currently listed on the top and trending tabs for PSN are third party games, all available on Windows or Xbox.

Third party sales are not very high for Nintendo aside from a select few games in Nintendo adjacent genres.
Exclusives bring people to the console. That doesnt mean people dont play 3rd party games on their console.
 
I don't know why everyone is giving him so much shit.

It takes most head of companies 12 years of failure to finally find their stride.

2027 is the year!
 
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Not a single mention of gamepass subs. RIP MS Gaming.

Crazy! How can something that's so important not even get talked about for their Holiday quarter?

I think Amy mentioned they expected it to grow. Could have swore I saw someone mention that at least.

They did, but grow from what number or what trend? They didn't tell us if the number of GP subs went up or down this quarter.
 
but he did inherit a mess that he didn't have the executive control to fix until 2014. And before you start, yes, of course he was partly responsible for that mess - but not exclusively so, and he still needed to answer to idiots like Don Mattrick. I know you don't like it when blame is deferred to the people above, but you need to realize that if your boss or the bean counters say no, you're fucked in terms of decision making capability. That's not making excuses, it's reality.
He mismanaged XGS as evidenced by the output they had (… and given he was the "yep, Halo: Infinite trailer is good to show and go like this, Redfall great reviews score go go go, etc… he has not lost his touch :P), when promoted above that he did not fix XGS but continued down the same path or worse (GamePass is partially his baby too) and put Booty at the helm.

What no did he get? No to buying Minecraft? No to buying Bethesda? Was it Nadella the one that went all viral with exclusives are bad but our time exclusives are good / wait till next year?

Bosses can fuck you over in terms of decision making, it can happen, but here we are using the "not exclusively his fault" to again shift the blame for every role he has had within Xbox to someone else. Above him, below him, near him…
 
Copilot is just shit. I use AI heavily, primarily for research (personal and professional), and copilot has sent me down the wrong path so many times that I literally end the session cussing it out. Microsoft can try to force it down people's throat all they want but they are not doing themselves any favors when their AI is more A than I.
Lies old man, we know why you like to use Grok. Putting every women photos in thongs.
 
He mismanaged XGS as evidenced by the output they had (… and given he was the "yep, Halo: Infinite trailer is good to show and go like this, Redfall great reviews score go go go, etc… he has not lost his touch :P), when promoted above that he did not fix XGS but continued down the same path or worse (GamePass is partially his baby too) and put Booty at the helm.

What no did he get? No to buying Minecraft? No to buying Bethesda? Was it Nadella the one that went all viral with exclusives are bad but our time exclusives are good / wait till next year?

Bosses can fuck you over in terms of decision making, it can happen, but here we are using the "not exclusively his fault" to again shift the blame for every role he has had within Xbox to someone else. Above him, below him, near him…

You are conflating the level of control he had between 2008-2013 and 2014 onwards.

In the former time period, he was general manager of Microsoft Studios but was still multiple levels below the top dog executive decision makers ie. Don Mattrick. Even after a promotion in 2009 to vice president of Microsoft Studios, Phil was still not calling the shots. He had a lot of sway, yes, but if the Don says Ensemble Studios needs to die because he wants to secure his corporate bonus payout (Sandy Petersen actually said this lmao), Ensemble is going to die and Phil can't do fuck all about that.

Phil Spencer from 2014 onwards is an entirely different beast. He was the Head of Xbox - imbued with the blessings of Nutella, carte blanche to run it how he pleased, and armed with an infinite money cheat to make it all happen. Now he WAS calling all the shots. But that also meant full responsibility for every fuck up now also lay at his feet - just like it did with Don Mattrick before him.
 
If you think Spencer wasn't onboard with the Always Online and no resale of used games, you fell right into the cult of personality initiative.

All of MSFT/Xbox was onboard with that.
Yep. Didn't he run Xbox worldwide studios at the time? He wasn't some random goon deep down in Xbox structure.

He had a lot of say in the whole setup for sure as well as being responsible for shutting down studios and Kinect shift in latter part of X360 era.
 
But is the value derived from ownership or the experience provided by the game? As in whatever number of hours of enjoyment.

If I watched Sinners and One Battle After Another on HBO MAX, without owning either movies. The value of the sub comes from me enjoying those movies and being able to watch them again anytime.

If someone is subbed to Gamepass Ultimate for two months, and plays 200+ hours of Forza Horizon 6, is there no value in that 200 hours of entertainment? Or do those hours only count if they bought the game?

My point is, the experience, the joy of gaming, the memories do have far more value than simply ownership. Nobody is being stopped from owning the games either, it's a choice how they want to experience the game.

I don't care whether or not you can find "enjoyment" I'm talking about this from the perspective of how things are perceived from a business point of view, specifically on the consumer side.

There's a reason why terms like "fine for gamepass", "gamepass slop", etc exist, none of which are viewed positively. And funnily enough the same can be said for all media entertainment subscription services. The stigma exists, and it exists for good reason.
 
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