It is more than that. It is having empowered ninjutsu (a NG++ gear set exclusive perk that refills ninjutsu) on game start. It is having Naruto running (past first crucible) when you are not in combat. It is being able to cancel out of more attacks (even midair) by switching forms with additional damage potential, having a more expedient super counter, having parries that work against Yokai, and having access to better upgrade systems.The gimmick of switching between samurai and ninja seems underwhelming when you could outfit yourself as either last time as well as transform into an oni.
The more open world does interest me though.
The way I heard it described was that samurai was classic nioh experience and ninja mode is closer to a ninja gaiden type of gameplay experience.Ninja and Samurai play very different. Nioh 3 does a very good job of giving reason to use both
Guardian Spirit has replaced becoming an Oni
Ninja is nothing like Ninja Gaiden. It is like having only mid stance with instant post-attack evade in place of Ki Pulse, 3 ninjutsu at the ready, and Tiger Running and Sacred Water active all the time in Nioh 2. Samurai has higher damage output and parries but Ninja has better space control.The way I heard it described was that samurai was classic nioh experience and ninja mode is closer to a ninja gaiden type of gameplay experience.
I prefer samurais to ninjas but why would I ever choose the samurai form if the ninja form seems more overpowered?
Correct me if that's wrong.
Both are completely viable. The people saying Ninja is much easier is because they have trouble with Samurai and Ki pulsing. The mix of them both changes the gameplay loop in a very fun wayThe way I heard it described was that samurai was classic nioh experience and ninja mode is closer to a ninja gaiden type of gameplay experience.
I prefer samurais to ninjas but why would I ever choose the samurai form if the ninja form seems more overpowered?
Correct me if that's wrong.
The way I heard it described was that samurai was classic nioh experience and ninja mode is closer to a ninja gaiden type of gameplay experience.
I prefer samurais to ninjas but why would I ever choose the samurai form if the ninja form seems more overpowered?
Correct me if that's wrong.
They're aren't, end of story. You don't even understand how the engine works, so how would you know either way? You literally said you've been running the game at 150, which we know for a fact doesn't work with this game correctly.
And Rise of the Ronin, same:
They're aren't, end of story. You don't even understand how the engine works, so how would you know either way? You literally said you've been running the game at 150, which we know for a fact doesn't work with this game correctly.
You've been running the game wrong this entire time and blaming the game. You will 100% stutter, or slow down, depending whether or not you are using the dynamic resolution setting if you cannot maintain either 60 or 120 fps exactly, not 150 or 55, but if you can keep 60 or 120 fps, and do what I mentioned in my last post, shader, traversal, and camera stutter are not issues.
The only people having stutters are either people like you running at the wrong framerate, people who can't maintain their settings at a SOLID increment of 60, or who are trying to use DLSS frame generation at 120 because it caps your fps below 120 and the game needs exactly 120 to keep perfect frame times. I know this because we went through this with Rise of the Ronin and my frame time bar is perfectly flat while playing.
Nioh 3 Perfect frame times 120 fps with FSR frame generation:
And Rise of the Ronin, same:
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This is what happens to frame times with DLSS fg:
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So, maybe, instead of acting like a clown you should listen to people who know what they are talking about and trying to help YOU fix YOUR issues?
Yep! Game is so funBoth are completely viable. The people saying Ninja is much easier is because they have trouble with Samurai and Ki pulsing. The mix of them both changes the gameplay loop in a very fun way
Yes, they are, because they aren't used to an engine that requires static frame rates. A lot of those people have been informed how the engine works and the things I've told you fixed their issues. The fact that you zero to come back at me with other than "thousands of other people who don't understand something agree with me" just shows you aren't built for this, buy a console.There's literally thousands of ppl complaining about Nioh 3's performance issues on Steam. Man some of you fanboys are out of touch with reality. Thats why I'm clowning you. Your false rambling is stupid as hell, but then again you consider rise of roning and the others amazing games, so not much to talk about. Can;t wait for another "you have no idea how the engine works".
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Yes, they are, because they aren't used to an engine that requires static frame rates. A lot of those people have been informed how the engine works and the things I've told you fixed their issues. The fact that you zero to come back at me with other than "thousands of other people who don't understand something agree with me" just shows you aren't built for this, buy a console.
And you aren't clowning on me, you're clowning yourself, and everyone in this thread who is playing the game smoothly knows it. That's why I showed you proof of perfect frame times, because I knew you would go full retard again. If you want to be an ignorant fool and play the game all stuttered up because you are too proud to accept you don't know something, be my guest, it's your shitty experience...not mine.
Here is Digital Foundry saying exactly everything that I've explained to you, I guess understanding how the game engine works makes them fanboys as well?
13:40 to 17:50 for anyone who is interested.
Nioh 3 open world formula is better than Elden Rings.Multiple reviews reference Elden Ring which is why I put it that way:
Nioh 3 review: Team Ninja almost gets it Elden Ring moment https://share.google/6yR0daOHzlRWUyfX1
Nioh 3's open world is incredibly formulaic compared to Elden Ring's, so I'm slightly embarrassed by how much I'm loving it | PC Gamer https://share.google/urYw08GrXsaJPtlfd
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Either way we will never know if that was the primary inspiration or not but as I've said, the game is overall the lesser for it.
Nioh 3 open world formula is better than Elden Rings.
You can double jump with the horse.Nioh 3 has the double jump. Elden Ring does not. Therefore Nioh 3 is better
Elden Boring's map is awful, it's a randomly generated heightmap bullshit where you spend half the time going around on a fucking horse instead of fighting, finding copy pasted tombs and whatnot. Just terrible.![]()
Ubisoft like map design is better than actual masterfully crafted map. I lived to see this day.
You got arguments for anything else I said?![]()
Ubisoft like map design is better than actual masterfully crafted map. I lived to see this day.
No further comments regarding combat. I agree its mechanically better and more complex, already mentioned this in the topic, but ppl love simple things as well. I wont bother debating the above ppl about map design, after all fanboys will be fanboys and im not even a fan of ER. Even Dark Souls has a better level design than Nioh 3 but anyway. I have overstayed my welcome here in the OT. Will return with my final thoughts about the game once im done with it.You got arguments for anything else I said?
Nioh 3 open world formula is better than Elden Rings.
If I find I new power or ability in Nioh 3 I can use it almost instantly. If I find something in Elden Ring it probably won't be viable to my build or I will have to jump through a bunch of obtuse hoops to get it to be. Even if it is I will probably have to cunt about with smithing stones to get it to the appropriate damage level. For a game that encourages exploration that is a huge fucking problem
When it comes to strictly GAMEPLAY Nioh is the gold standard now. It was always league's ahead when it came to combat now the core exploration is better.
FROMS games are carried SO SO SO hard by there art direction obviously Nioh 3 can't compete with Elden Rings Awe Inspiring environments.
FROM core combat is fucking average in 2026 just spam dodge roll and spam r1 light attack.
OK what about the loot you find in elden ring? Do you think it's a problem that if you find something in Elden Ring chances are it won't be useful?No further comments regarding combat. I agree its mechanically better and more complex, already mentioned this in the topic, but ppl love simple things as well. I wont bother debating the above ppl about map design, after all fanboys will be fanboys and im not even a fan of ER. Even Dark Souls has a better level design than Nioh 3 but anyway. I have overstayed my welcome here in the OT. Will return with my final thoughts about the game once im done with it.
I don't think an Elden Ring map would work well for Nioh. Nioh is all about build crafting and the combat. I am never playing Nioh and thinking that the game needs quieter moments of exploration. Get me to the action as soon as possible. There is a reason why Nioh games are much more replayable![]()
Ubisoft like map design is better than actual masterfully crafted map. I lived to see this day.
I agree with this although I guess I would file this under Art Direction.I don't agree. Nioh 3 open world is great but it pales in comparison to Elden Ring's world design. The map in Elden Ring is ten times better, more variety, more rich architecture, different biomes, amazing castles, and much , much less asset repetition. The sense of discovery in ER is top notch.
I'am talking strictly gameplay mechanics which I guess you can't entirely separate from art direction. I think how Nioh 3 makes all it's gameplay mechanics easily accessible is huge a upgrade over Elden Ring and this makes finding new stuff more exciting when exploring.I never had that feeling in Nioh 3 which is mostly interconnected corridors with some occasional open area. That being said Nioh 3 is a big improvement over past entries and the added verticality is awesome
Nioh has better combat though, but Elden Ring is much better at everything else
Agreed when it was level-based. I played Nioh 2, 3 times, I aint ever replaying Nioh 3. Each level in Nioh 2 felt unique, while in Nioh 3, it's absolutely drab both mechanically and visually. Though the ice map is somewhat better, but for some reason it also introduced a lot of stutters depiste being failry ok on the first map.There is a reason why Nioh games are much more replayable
I prefer the loot design in souls games rather than Nioh's. Khazan also used Nioh's system and I disliked it there as well. If you're asking which is better, that is something that depends on each person. There are certainly ppl who are loot obsessed and have adhd and are in constant need of seeing colored shit dropping on the floor. I don't need that fix.OK what about the loot you find in elden ring? Do you think it's a problem that if you find something in Elden Ring chances are it won't be useful?
I agree 100%. Give me some DS1 level design and just yes.If a game combined Elden Rings Art direction with Niohs gameplay systems it would probably be the best game ever.
Well I don't much care for the diablo loot of Nioh.Agreed when it was level-based. I played Nioh 2, 3 times, I aint ever replaying Nioh 3. Each level in Nioh 2 felt unique, while in Nioh 3, it's absolutely drab both mechanically and visually. Though the ice map is somewhat better, but for some reason it also introduced a lot of stutters depiste being failry ok on the first map.
I prefer the loot design in souls games rather than Nioh's. Khazan also used Nioh's system and I disliked it there as well. If you're asking which is better, that is something that depends on each person. There are certainly ppl who are loot obsessed and have adhd and are in constant need of seeing colored shit dropping on the floor. I don't need that fix.
I do have to admit that the diablo-like loot for some reason works better in Borderlands for me, than Nioh, maybe because it's first-person or something, hard to explain. As for Souls games, I've played ER like 4 times now, and I always seem to stick with the same weapon the entire game. But again, these things depend on each person/game.Well I don't much care for the diablo loot of Nioh.
I do care about trying different weapons, spells, yokai abilities etc. Nioh is way more accommodating than souls in that regard.
Fair enough did you try a different weapon on each playthrough? I personally like to try and experiment with as many tools as possible and appreciate that Nioh 3 allows that.I do have to admit that the diablo-like loot for some reason works better in Borderlands for me, than Nioh, maybe because it's first-person or something, hard to explain. As for Souls games, I've played ER like 4 times now, and I always seem to stick with the same weapon the entire game. But again, these things depend on each person/game.
In ER or Nioh 3? In ER i've used a different type each playthrough, maces/greatsword, etc. in Nioh 3, on the first map I was using spear+kusarigama, and on the second map which I'm at the end, I used the claws and the cestures, or whatever they're called. I think I prefer the latter combo. Im assuming theres going to be a third big map, but not sure if Ill switch again.Fair enough did you try a different weapon on each playthrough? I personally like to try and experiment with as many tools as possible and appreciate that Nioh 3 allows that.
Speak for yourself. Nioh 3 is easily the most replayable of the series for me. Traversal and Ninja combat are the main reasons why. Able to Respec your character whenever is another. DLC expansions will be huge for NG+ cyclesAgreed when it was level-based. I played Nioh 2, 3 times, I aint ever replaying Nioh 3. Each level in Nioh 2 felt unique, while in Nioh 3, it's absolutely drab both mechanically and visually. Though the ice map is somewhat better, but for some reason it also introduced a lot of stutters depiste being failry ok on the first map.
I prefer the loot design in souls games rather than Nioh's. Khazan also used Nioh's system and I disliked it there as well. If you're asking which is better, that is something that depends on each person. There are certainly ppl who are loot obsessed and have adhd and are in constant need of seeing colored shit dropping on the floor. I don't need that fix.
Speak for yourself. Nioh 3 is easily the most replayable of the series for me. Traversal and Ninja combat are the main reasons why. Able to Respec your character whenever is another. DLC expansions will be huge for NG+ cycles
They add the DLC enemies to the base game in NG+ cycles. I am guessing the upcoming expansions are pretty big because they won't be released until Fall. Nioh 2 first DLC arrived just a few months after launchAll I want for the DLCs is to get new enemies with newer movesets and integrating them in the main story and maps with more biomes. I don't care about the story but this would make it an excellent game in my book
All I want for the DLCs is to get new enemies with newer movesets and integrating them in the main story and maps with more biomes. I don't care about the story but this would make it an excellent game in my book
That's what every previous release has done. Typically new DLC enemies are layered in based on whatever new difficulty gets added, so after DLC 1 enemies from that expansion start getting added to the difficulty one below the ng+ cycle added. So I don't recall NG ever changing.
Obviously 3 is structured a bit differently, but for now I'm assuming that they'll just be adding 2 further ng+/gear itemization levels instead of 3. As right now its structured very similarly to Nioh 2 where Ng+ adds the first group of divines but only a small bump to actual item level. The equivalent to "way of the demon" ng++ is where things start to shift up.
They put out a survey for the game you can take if you'd like to give feedback.All I want for the DLCs is to get new enemies with newer movesets and integrating them in the main story and maps with more biomes. I don't care about the story but this would make it an excellent game in my book
You're so full of shit, it's hilarious. You literally admitted to playing the game at 150 fps less than 24 hours ago, in this very thread, and then said it was "too late" to start trying fixes. I showed you why you can't do that and have a smooth experience and now you're pretending you've tried this stuff.Either youre an idiot or i dont know what else to tell ya. Ive been using all the "fixes" from day one already yet you keep rambling about "everyone" is playing the game smoothly when its factually incorect. What a broken record. I fucking swear if youre going to repeat the same reply again for the 5th time im going to have to punch someones baby.
I never played a Nioh DLC before, only the base game, so that's good to know. This makes starting new game plus a new experience with changes and new enemies. Its the perfect excuse to return after a year and experiencing the game with different lenses![]()
You're so full of shit, it's hilarious. You literally admitted to playing the game at 150 fps less than 24 hours ago, in this very thread, and then said it was "too late" to start trying fixes. I showed you why you can't do that and have a smooth experience and now you're pretending you've tried this stuff.
Dynamic wont help, my framerate is by default at 150 without locks, so it's not that i can't sustain 120.
I said I can easily surpass 150, not that Im running the game at 150. I was proving a point that my framerates dont drop below 120 when Im using 120 fps, because if you can't maintain the locked framerate the engine being absolute piece of shit, stutters or goes into slowmo, BUT I am running the game at a locked 120, and it still fucking stutters at times, so not only you can't fucking read, you're still an idiot. Dont bother replying unless you go back to school.Locked 120 fps is not enough?
I'm in the final two missions. I found myself doing more map exploration because some bosses won't be back to back if you do the map quests. I am really enjoying it at like 50 hours. My one gripe is that I want a break lol It's more combat based than overcoming a big arching story. Skipping cutscenes hasn't helped either but idk it's not the story in Nioh that draws me in.
I love fighting bosses, so when I get to that point where it's like "here comes another health pool to deplete". I question if that's a good thing to feel? I will definitely wrap it up this weekend or next week. I wish it was a tad bit shorter.