Cpu is the same and gpu scales, yes. But memory setup is the thing that will hurt entire gen of third party games, this console have only 2.5GB more memory available to devs than PS4\X1 IIRC. This is the baseline for current gen games and devs have to fit all the stuff in that tiny amount, you can use lower quality textures and stuff but still not only textures reside in console memory. Right now many games are cross gen so this is not the problem, but it will be.This is mostly true on CPU and IO managed stuff, but SS and SX CPU and IO are exactly the same.
On GPU side their features are very scalable or present an alternative for other lower end GPUs on PC so they'd fit a wide range of tiers anyway as we've seen in the last couple generations.
So you quote the part where he is saying it will limit the games and still say others cannot read.Read it again, I think I'm wasting my time here completely.........
"All in all we don’t think that the Series S will significantly limit the game development progress as a whole in any way.”
Being not significant, just like your post.Keyword: "Significantly". Which means it will limit game development but to that particular developer, not to a significant extent. As we all know, it depends on the type of game you're trying to make.
Hell no clue. I can only say that those working on it that we keep talking to don't have issues with it because it's actually not unlike the environments they have dealt with forever. Not going to lie the CPu speed also helps a huge deal with the Series S.Karak do you think that the XSS is holding back this generation of games? Do you think MS made a mistake releasing the XSS? I trust your opinion because I know you are pretty objective when it comes to gaming in general.
So that is basically the same as the other thread.... it will limit development.
So, following the thread: https://www.neogaf.com/threads/xbox-series-x-ssd-and-gpu-will-lead-to-more-efficient-content-streaming-and-more-immersive-experiences-–-dev.1589429/
I'll take another quote from same devs in a different article just so it gets a little more attention:
Source: https://gamingbolt.com/xbox-series-...t-game-development-warhammer-40k-darktide-dev
Even with the "faster" bandwidth 224GB/s is bad for current gen. They should have scrapped the XSS
Do you mean to necro bump this thread? :SJust don't buy one, or start a petition maybe.
Ofc he did, he hates seeing the digital foundry post being on page one.Do you mean to necro bump this thread? :S
It does but it triggers mostly those who want to defend it.Series S triggers GAF. One or two no mark developers make negative comments about it, and it’s taken as gospel....
positive YouTube impressions from creators like Digital Foundry.
There's no need to defend it, the facts speak for themselves. Little Beast is running the heaviest engine in the history of engines just fine. Meanwhile we have a 17 page thread of muh concern based on devs complaining about having a bit of extra work because they have to optimize for 3 instead of 2 consoles. Time to crunch, boyosIt does but it triggers mostly those who want to defend it.
No worries. In hindsight I can acknowledge it’s probably going to end up a 30fps, sub 1080p box with lower graphics settings towards the middle of the gen.It does but it triggers mostly those who want to defend it.
I mean one or two "no mark" devs is a little insulting.
To you id software engine devs are "no mark" whereas FatShark devs are more successful? Have you even heard of FatShark?
Then you tell people to listen to DF. DF aren't devs and devs have been telling them it's giving them trouble. Doesn't matter either way because the Series S is out and there is no changing that but you can't be talking about taking things as gospel from "no mark devs" then trying to suggest to take positives from other 'no mark devs' as gospel instead.
Edit: Oh damn didn't even realise this was a year old thread bump. Sorry. My apologies, I thought you were saying this in light of the new threads.
Sad is how I'd put it.Strategic bump.
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You can practically hear Sony GAF spitting out their chocolate milk.
Edit: It only took 4 posts.
This is mostly true on CPU and IO managed stuff, but SS and SX CPU and IO are exactly the same.
On GPU side their features are very scalable or present an alternative for other lower end GPUs on PC so they'd fit a wide range of tiers anyway as we've seen in the last couple generations.