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007 Legends |OT| This never happened to the other guys..

G-Fex

Member
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Reviews

IGN: 4.5/10

Globeandmail 5/10

Game Informer - 4/10

http://www.metacritic.com/game/xbox-360/007-legends

Well I put in a couple hours last night and it is certainly not anything to be impressed with. It is however playable and if you can ignore the glitches you can get some fun out of it. The multiplayer is pretty throw away. I uploaded my first match.. Ended up picking up the golden gun if anyone wanted to see that in action.

Anyways you can ignore my commentary if you like but here is some deathmatch action. Also use the shotgun.. most deadly weapon in any game in history and you see me die from it often.

007 Legends MP Gameplay

I have some single player stuff uploading right now. I will post it when it is done.

Edit: Here is that single player video. Again ignore my commentary if you like. Campaign first 25 Minutes

I Rented it from Redbox
 

Plasma

Banned
They picked some really crappy Bond movies to use in this, I think Goldfinger is the only one I actually liked out of that list.
 
fucking christ (O___o)


...guess that's one less title I have to worry about. I'll just go back to replaying Goldeneye and Bloodstone then
 
It’s a bad game when it’s working, but there are plenty of moments that make you wonder how it even got cleared for release. Enemy AI frequently freaks out, causing soldiers to endlessly sprint against walls (often firing their guns at the ground). At one point, the framerate dropped to unplayable levels, except it wasn’t during a firefight – I was just walking around. The visuals are cheap, with doorknobs drawn onto textures like this was a Nintendo 64 game. As I entered one room, enemies materialized out of thin air and dropped to the ground in front of me. These troubles carry over to its simple multiplayer mode, which features lag, terrible character animations, and an upgrade system that can’t even clear the “poor man’s Call of Duty” bar.

Holy SHIT

For England, James?
 

G-Fex

Member
It’s a bad game when it’s working, but there are plenty of moments that make you wonder how it even got cleared for release. Enemy AI frequently freaks out, causing soldiers to endlessly sprint against walls (often firing their guns at the ground). At one point, the framerate dropped to unplayable levels, except it wasn’t during a firefight – I was just walking around. The visuals are cheap, with doorknobs drawn onto textures like this was a Nintendo 64 game. As I entered one room, enemies materialized out of thin air and dropped to the ground in front of me. These troubles carry over to its simple multiplayer mode, which features lag, terrible character animations, and an upgrade system that can’t even clear the “poor man’s Call of Duty” bar.

Holy SHIT

For England, James?

no for quick cash ins.

This is a disaster, of mass effect ending proportions.
 
Seriously, this game could (and should) have been amazing. Weird.

I'm thinking small/rushed dev cycle and presumably Activision insisting making everything as COD as possible

I'm frankly sick of it and the property needs to be sold to another publisher as it deserves better.
 

Fox Mulder

Member
They picked some really crappy Bond movies to use in this, I think Goldfinger is the only one I actually liked out of that list.

shitty bond movies can have great set pieces though. The Die Another Day ice palace car chase is great material for a fun and visually unique level. Moonraker is another one that's great for a shooter level. It's got lasers and shit.

The game always had a weird feeling to it by shoving Craig into all these movies. MGM probably just wanted a Bond game out in time for Skyfall that also "celebrates" the history due to the 50th anniversary. Activision gives them what they want, although this is looking like their worst one yet. Quantum of solace wasn't an awful game, and neither were Blood Stone or the Wii goldeneye remake.
 

Penguin

Member
Bows to G-Fex, I've never laughed so hard at an OP before

Goldeneye Wii/Reloaded was so great, what happened?

I assume the same thing that happened with Bloodstone, it didn't really have a clear direction to follow. Goldeneye worked.. because it was a solid game, but they also had a plot and outline to roughly follow and could work in that parameter...

This just seems to be tossing crap to the wall...

Also.. from what I've seen TERRIBLE loading times.
 
That's a huge shame.

GoldenEye for Wii was a big surprise at how fun it was, one of my favorite single-player experiences this gen.

This... ugh
 
This is what happens when you get given 2 pence and a bit of rag on a stick for your budget

It's quite something when your Wii Game seems to be more technically competent and a hell of a lot more fun than your game for the HD consoles.

Does Daniel Craig actually do the voice? I thought he did, but IGN seems to be convinced that it's a bad soundalike.
 

Fox Mulder

Member
As I said in the Skyfall thread I think it's time Activision Blizzard lost the Bond license.

don't hold your breath. EA lost the license early because MGM was unhappy with the lack of a Casino Royale tie in game costing them millions in licensing revenue. Activision gets Bond games out in november and this is probably their first truly awful lazy cash grab game since getting the franchise.
 

Boerseun

Banned
We were expecting this, weren't we?

Goldeneye Wii/Reloaded was so great, what happened?

Reloaded plays very differently from Goldeneye Wii. Much of the game was redesigned to appeal to the Ps360 crowd. It's also a bit crap, to be honest, much like 007 Legends has looked since its first reveal.

In comparison, Goldeneye Wii is still quite brilliant to play, easily the best single player FPS of this generation and a top 5 title in terms of multiplayer (in my opinion). Maybe the difference in quality lies in Nintendo's involvement? They have a huge number of people in the credits.
 
Reloaded plays differently from Goldeneye Wii. Much of the game was redesigned to appeal to the Ps360 crowd. It's also a bit crap, to be honest, much like 007 Legends has looked since its very first reveal.

In comparison, Goldeneye Wii is still quite brilliant to play, easily the best single player FPS of this generation and a top 5 title in terms of multiplayer. Maybe the difference in quality lies in Nintendo's involvement? They have a huge number of people in the credits.
What exactly did they change? I'd assumed it was just the same game, but in HD.
 

DukeBobby

Member
What exactly did they change? I'd assumed it was just the same game, but in HD.

Yeah, I thought the same. I didn't enjoy Reloaded at all, so I wondered why Goldeneye Wii was so revered. Maybe I should get my hands on a copy...

EDIT: Thanks for the videos G-Fex
 

Boerseun

Banned
What exactly did they change? I'd assumed it was just the same game, but in HD.

I'm on a slow connection and can't watch G-Fex's videos. But from what I've played of both they broke the stealth in the campaign in order to speed it up and make it more like CoD (I presume). I honestly don't believe the alteration in enemy behaviour and spawning patterns were done by accident, though others have claimed that it was an accidental side-effect of Reloaded being a rushed port.

Then you also have the levels spatially altered, which messes up the fine balance in multiplayer.

On top of all that the netcode is just terrible. The Wii version is honestly one of my top 5 favourite on-line FPS this gen (along with Killzone 2, MAG, Black Ops Wii and Conduit 2), with little lag and great on-line performance. Reloaded's on-line, in addition to levels being "enhanced" (i.e. broken) to accommodate 16 players, just plays terribly.

Regarding graphics, Reloaded's look better in still pictures but somehow lacks the great animation of the Wii version.

The Wii version does have framerate problems. But so does Reloaded. The Wii version's is more frequent but I'd still much rather play that than what came of the port.
 
It really sucks Activison forced Eurocom to shat out this game in a very small timeframe and buckled it down with a dumb premise.

Eurocome's Goldeneye was a fantastic game.
 

Boerseun

Banned
It really sucks Activison forced Eurocom to shat out this game in a very small timeframe and buckled it down with a dumb premise.

Eurocome's Goldeneye was a fantastic game.

The sad thing is that each of the movies covered in Legends could have made a great stand-alone game if done right, and with the required respect for the source material. And regardless of what some critics may think of the Bond franchise, like any long-running series it has a dedicated fanbase deserving of more than to be exploited with trash cash-in products.

Heck, if I was tasked with designing a series of stand-alone Bond games, I reckon I would find adapting the Bond movies into video game format quite easy. Some of them I would struggle with, e.g. The World is not Enough, Die Another Day, Casino Royale and Quantum of Solace, simply based on how generic and uninteresting the Bond movies have become. But the classics starring the actors pre-Brosnan would be a joy to work on. And I certainly wouldn't import Daniel Craig's thuggish, bland and downright awful characterisation of Bond into any of them.

Activision are dropping the ball in a mighty way. It actually makes me pine for the days of EA's Bond games, all better than any of the actual movies out at the time.
 

G-Fex

Member
The sad thing is that each of these movies covered in Legends could have made a great stand-alone game if done right, and with the required respect for the source material. And regardless of what some critics may think of the Bond franchise, like any long-running series it has a dedicated fanbase deserving of more than to be exploited with trash cash-in products.

Heck, if I was tasked with designing a series of stand-alone Bond games, I reckon I would find adapting the Bond movies into video game format quite easy. Some of them I would struggle with, e.g. The World is not Enough, Day Another Day, Casino Royale and Quantum of Solace, simply based on how generic and uninteresting the Bond movies have become. But the classics starring the actors pre-Brosnan would be a joy to work on. And I certainly wouldn't import Daniel Craig's thuggish, bland and downright awful characterisation of Bond into any of them.

Activision are dropping the ball in a mighty way. It actually makes me pine for the days of EA's Bond games, all better than any of the actual movies coming out at that time.

You're right
 
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