I'm not that angry, it's just that I found it silly to lower a game's score because of the difficulty, when you can be in charge of the difficulty yourself through multiple game modes, lots and lots of lives if you want them, and the game literally *requires* practice so shouldn't that be a factor as well? I'm still raw from the little recognition DMC3 has gotten when a game that feels infinitely inferior released in the same month..which will go unnamed, got much much better recognition than DMC3. A game that got more recognition than DMC3 when it took DMC's core combat and simplified it, and DMC3 gets 7.0's because it's "too hard"? Bullshit.
It's just that things likt that really make me worry for the future of the industry, or rather in the whole scheme of things: DMC. DMC was a great game with excellent difficulty. People complained that it was too hard and we got *that* game. Yeah DMC2. Which was shit. People complained the game was too easy. Then DMC3 comes out and literally out does everything the original had to offer gameplay wise and storywise, and people are like "it's too hard so I'll dock points. It's most definitely the same score DMC2 had simply because of this. Damn! What are yellow orbs?"