Very nice lighting balance. Can you post a copy of your DoomConfig.cfg file?
Maybe some day. My problems are....
1. There is no time freeze for this game, and I really want to be able to capture action and\or moments that would otherwise be impossible without it.
2. Beyond a certain point in the game, the ENB I was using didn't help improve the look of some areas and I'm crap at tweaking it myself. I do want to see the DLC though.
I guess I really do have to get this game at some point. Damn you animu!Also you can remove the background on the character select screen to get great high res versions of each of the rendered characters.
I wish all games could be so easily downsampled, the robe looks so sharp!
It's weird how inconsistent the game is. Can look so flat in some areas but then you have Majula which looks gorgeous. Even the armors are inconsistent, you can see the bottom of the robe reacting to the sunlight but many just don't see to shine like they do in the other games.
Certainly a cray amount of detail in most of the armor though, whatever set this guy is using looks really nice.
I guess I really do have to get this game at some point. Damn you animu!
That shot looks amazing! How did you remove the hud? I need to stop pushing this game off and beat it already. How far into the 4th war does this game go/end at?
The sun or light reflecting off stuff is genuinely just a developer choice. You can use GeDoSaTo to dump textures and edit the specular texture for every piece of armor. If an armor looks dull and flat in that sense, it's because the developers didn't want it to be crisp and shiny.
Here's an example.
Vanilla
Brightened
Pure white
You can do that as simply as taking the specular texture and raising the brightness of it. The closer to white something is, the more reflective it is. So you can be garishly shiny if that's what you desire!
Not really what I meant though, in the first Dark Souls all of the armor seemed to react to the light as you moved about without looking "garish". In Dark Souls 2 a lot of things just look really flat. Similar to how in Drangleic Castle 50% of the rooms are nothing but gray slabs. In the screenshots you posted the design of the cape becomes hidden so I imagine you are kidding?
It's like how when you go near a campfire the shadows will react in near ways that aren't present anywhere else but maybe the pirate cove.
Nope wasn't kidding. The design is hidden simply because it was a quick rush job to give an example.
And I don't mean to say that all specular highlights are garish, just that the examples I provided were specifically showing off how garish it could be. Saying "it can be as garish as you'd like!" was meant as a joke.
If you're talking about just in general, lighting is fairly flat then yes you're right, but I don't really know how much better Dark Souls was in that respect. I guess I'm not sure what specifically you're talking about, or if you're just speaking of the visuals overall.
Overall, I think that yeah, the game doesn't look absolutely stunning, but I do think it is an upgrade over the original. On top of that, with the inclusion of ENB and GeDoSaTo, I find the game can end up looking pretty incredible.
Anybody have any tips on how to get better IQ with ENB in ME2?
Ooo, I just realized how useful GeDoSaTo could be to remove the combat hud from Remember me. That was always tricky.
Ooo, I just realized how useful GeDoSaTo could be to remove the combat hud from Remember me. That was always tricky.
I played it before on 360 but didn't get all that far into it so this is my first time in a long while playing it again. Playing it again I am really enjoying it and its art design, the main gripe I have at this point, albeit a very minor one, is the dialogue being corny at times but I guess it adds to the overall humour of the game. The gameplay itself though is quite enjoyable, I really like exploring the open world and performing solos to gain followers or summon the vehicle hasn't gotten old yet. The combat is mostly hack and slash with not a whole lot of variety, there are new combos to unlock and other unlockables that Ozzy will sell to you but I'm not sure that they add a whole lot more to the combat. I'm not yet up to the arena combat section where you have to do some managing of your team and fighting at the same time and I don't remember it well enough from on console to really say but I don't think I played much further than that on console and that may have been the reason (hopefully not) but I'll see.How do you like the gameplay? I'm on the fence for some time now, bought it on a sale and did not start it yet.
Looks like you are using NLA for the ENB, but what are you using for the grass / ground cover?