What are you doing to get your FFXIV shots looking so good?
Looks like there is some SweetFX going on at least.
What are you doing to get your FFXIV shots looking so good?
How can you remove the filter used in the game?
r_skipglare 1
in config.cfg
More info here: http://www.neogaf.com/forum/showpost.php?p=134523263&postcount=1369
No matter how many times I see your Skyrim shots, never get tired of them. Simply the best, imo.
What are you doing to get your FFXIV shots looking so good?
Well, since people keep asking (had two people PM me for this, heh), I'm using this SweetFX binary with these settings, plus 4x SGSSAA with these bits: 0x004012C5 (in-game gamma must be set to 50 FYI), plus HBAO+.Yeah those FF14 shots are so good, makes me want to go back into it. I used Sweetfx on it too, but my game didn't look anything as good as Teremap's images.
Well, since people keep asking (had two people PM me for this, heh), I'm using this SweetFX binary with these settings, plus 4x SGSSAA with these bits: 0x004012C5 (in-game gamma must be set to 50 FYI), plus HBAO+.
There's two bits for HBAO+ you can use. 0x0000001F works with Transparent Lighting Quality set to "Normal" (which is the only setting you can use and still maintain a stable framerate with SLI) but can show up occasionally through fog, whereas 0x0000102B works with it set to "High" (and HDR must be enabled), but seems to bug out semi-randomly. There is no perfect HBAO+ profile, unfortunately.
Note that SGSSAA's performance hit is enormous and you need a really beefy machine to maintain a solid framerate with it enabled. Potential compromises for performance include lowering your resolution (which introduces blur) or lowering it to 2x instead of 4x (which obviously is half as effective at removing aliasing in motion). Or... just not using it at all, but the game looks kind of bad with no AA, tbh.
Agreed, it's fantastic.Wow, absolutely one of my favorite screenshots in this thread. Great job!
How do you turn off the filter? I hate grain filters and even setting it to 0, there still seems to be grain.
r_skipglare 1 in console does it. In the PC performance thread there's more info on setting up with a config file. I've just been entering it in console when I start the game.
The dof tools are probably the best addition. Being able to adjust the distance and strength can help, even if subtle. And thank you
Oh I replaced that pic you quoted, didn't notice his cape clipping through his leg
PKHD