2016 PC Screenshot Thread of No Compromises

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Console version?
 
Console version?

Why would you assume that?

I'm holding off on the DLC until we have some mods back. In the meantime, I'm still in Hearts of Stone.

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She will succumb to my flirting...

Also, I like my swords here.

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I wish I could do custom resolutions on my monitor so I could take proper portrait shots =(

EDIT:

Just tried again on a whim and I can do 3600x4800 @ 30hz. Not bad at all.
 
I mostly really like the look of the new zone. Bloom is a bit excessive at times but feels mostly at home with the warm, Mediterranean setting. Level of detail is probably most noticeable in the zone though since it's very open with lots of hills, it makes it really easy to spot in stills.

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Hey, Auto-Reply.

Thought I'd mention that I've really been enjoying your Underworld shots. Surprisingly interesting looking game at times, especially the enviroments. I was under the impression it was released during the low years of TR along with Angel of Darkness.

I've never played Angel of Darkness, that was 2003 I think. I've only played 1 and 2 and then The Last Revelation on Dreamcast, then I fell off the Tomb Raider train. I always thought they started sort of anew with Legend in 2006 which I liked quite a bit. Personally, I think this was the new start for Tomb Raider and they closed the book on the bad ones that came before. Or maybe the fatique was gone by then, I don't know.

And yea I like some of the environments of Underworld, but there are also some rather bland looking levels that didn't quite stand the test of time.

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Flickr
 
Man, that fugly yellow piss filter is just too much of a good thing. I haven't launched the DLC yet (mods!), but I get instant throwbacks to Fallout 3's green sheen.

EDIT: I don't know how much of my reaction here is caused by people's ReShade settings, though. I surely hope the yellow around Geralt's face in the previous past is not vanilla.
 
Thanks man. It's a combination of AO and Deband (though the latter was not used with both) I'm currently playing around with. Can add a little extra to the scene definitely.

Still I have no idea why DoF is not working the way I want it to in 2.13f tho. Worked fine with 1.1.

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Oh I forgot to mention chromatic aberration! I love me a slight chromatic aberration!! Other than that I oriented on the tweaks Midhras did with his ReShade.

Could you perhaps PM me your preset? I would love to try it out in DS3.
 
Man, that fugly yellow piss filter is just too much of a good thing. I haven't launched the DLC yet (mods!), but I get instant throwbacks to Fallout 3's green sheen.

EDIT: I don't know how much of my reaction here is caused by people's ReShade settings, though. I surely hope the yellow around Geralt's face in the previous past is not vanilla.

It's the vanilla bloom, really.

ON said:
OFF said:
 
Man, that fugly yellow piss filter is just too much of a good thing. I haven't launched the DLC yet (mods!), but I get instant throwbacks to Fallout 3's green sheen.

EDIT: I don't know how much of my reaction here is caused by people's ReShade settings, though. I surely hope the yellow around Geralt's face in the previous past is not vanilla.

Yeah it looks pretty ugly to me. Even the screens CDP released look like bad reshade settings with how cartoonish the colors look.
 
Man, that fugly yellow piss filter is just too much of a good thing. I haven't launched the DLC yet (mods!), but I get instant throwbacks to Fallout 3's green sheen.

EDIT: I don't know how much of my reaction here is caused by people's ReShade settings, though. I surely hope the yellow around Geralt's face in the previous past is not vanilla.

I've said before that the sky looks really too much. More teal than blue.
 
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The palette doesn't look that great in Blood & Wine, judging the screenshots, but a bit vibrance/tonemapping tweaking should fix most of it I think. What I'm more concerned about is the ugly mountains in the background, which look like they're part of a low-res skybox. :/
 
Gotta agree, the color grading in B&W seems quite a bit off - too much green filter, even the skies are green. They need to fix this with patches.

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The Witcher 3 B&W
A little bit of landscape/locations from afar. One location where I was like wtf, I have to go there. You'll see it pretty early into the game but don't want to spoil anything. Will prolly redo anyway later on.
 
Jim got a new table for W3 1.21? Eager to take some screens of B&W using it, and can't make heads or tails how to assign keys to Zanzer's :/

I need my free cam and fov changer like crazy :p
 
Jim got a new table for W3 1.21? Eager to take some screens of B&W using it, and can't make heads or tails how to assign keys to Zanzer's :/

I need my free cam and fov changer like crazy :p
I'm not even on that patch yet. Still hanging back until people update their mods. Besides, I'm still working through Hearts of Stone. I can't really stay on top of things these days. This is why :P
 

I recently started playing through DS2 myself. I own the Scholars of the First Sin version, which is DX11 only, excluding me from using GeDoSaTo and ENBs. I also bought the standard DS2 just to try it out with some ENBs but it was crashing every few minutes so I'm just going to stick with SotFS and use Reshade.
 
Is Gas Guzzlers any good?

Yes. It's kind of confusing here and there, it doesn't have that AAA treatment, but it is a very honest and decent package. And it feels like a blast from the 90's, heh. Hell, that's basically what it is, actually: a 1990's game with 2010's visuals.

A few more:

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