AnyoneInCherno
Member
The Witcher 3
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Gorgeous. Looks like something out of a film.
The Witcher 3
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How is this game by the way?
It's a free to play sim with not so much free content and plagued by expensive microtransactions. You can buy certain packs on Steam or on their own store to get stuff for cheaper, or you can wait for discounts (don't believe in their everyday "discount" tag, tho. They love to say that content X is under 90% of discount when it's not on discount at all). But, on the other hand, their content tend to be amazing. There are no road cars; only race cars ranging from slow but funny stuff to some beasts that go beyond 300 Km/h. There's a nice selection of tracks to buy too, and there are online time trial competitions where you can try and earn some RVPs (the game's currency) to spend on their store.
I've never raced online, so I can't tell you how it is. I only play solo. The gameplay is superb, even with just a Xbox 360 pad. Awesome physics, except for the collision physics, that is really weird. If you are a clean racer, this won't get much in your way, but it is a problem they need to solve. It is an ever evolving game, although they work with a very small team, so the development pace is slow. Visually it is very simple, but it looks nice overall, and the AI does its job, I guess, but it could be better.
You can download it for free if you wanna try.![]()
Doom
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Thanks man. It's a combination of AO and Deband (though the latter was not used with both) I'm currently playing around with. Can add a little extra to the scene definitely.Gorgeous. Looks like something out of a film.
In reshade v1 all depth buffers were seen as positive, while the depth buffers of most open world games were actually reversed. In v2 this was corrected. So to have the DoF of The Witcher 3 work properly in Reshade 2.0.3f, go to:Thanks man. It's a combination of AO and Deband (though the latter was not used with both) I'm currently playing around with. Can add a little extra to the scene definitely.
Still I have no idea why DoF is not working the way I want it to in 2.13f tho. Worked fine with 1.1.
#define RESHADE_DEPTH_LINEARIZATION 1 //[0:1] //-Set this to zero for games without depth buffer access or if you do not use any depth dependent effects.
#define RESHADE_DEPTH_LINEARIZATION_FAR_PLANE 1000.0 //[0.0:100000.0] //-The far clipping plane distance.
#define RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN 0 //[0:1] //-Set this to one for games where the depth buffer is upside down.
#define RESHADE_DEPTH_INPUT_IS_REVERSED 1 //[0:1] //-Set this to one for games using a reversed depth buffer.
#define RESHADE_DEPTH_INPUT_IS_LOGARITHMIC 1 //[0:1] //-Set this to one for games using a logarithmic depth buffer.
I refuse to update. I still very much prefer the old config file layout in 1.1.Still I have no idea why DoF is not working the way I want it to in 2.13f tho. Worked fine with 1.1.
I don't know if a way to change the FOV without a controller. But using that camera without a controller is awful. The speed is nuts. Analog movement is waaaaay better.
I tried every key on the keyboard, but to my knowledge there's no FoV control with the freecam. But as Jim said, it's unusable with keyboard, IMHO. Get yourself a wired xbox360 controller for almost nothing, way easier.Game plays also better with controller btw
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Thanks man. It's a combination of AO and Deband (though the latter was not used with both) I'm currently playing around with. Can add a little extra to the scene definitely.
Still I have no idea why DoF is not working the way I want it to in 2.13f tho. Worked fine with 1.1.
Nice.Doom
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Certainly helped me understand 2.13 better. Thanks!Hope this helps you continue shoot awesome shots, DE![]()
Doom
The most monocultural field in the history of video game fields. There are some amazing grass mods out there that make Skyrim's environments believable. A single texture like this looks... weird.
https://twitter.com/Hattiwatt1/status/737043859407044609Do you have HattiWatti's tool working with the latest update? It keeps crashing here now.
Do you have HattiWatti's tool working with the latest update? It keeps crashing here now.
Nice.
I am getting that as well. At least the email uploader works.Bleh, flickr upload seems to be ... broken.
He released a new camera, see his twitter or my previous post above for the urlyes crashing for me too after update but I backed up the old exe
Windows XP
lolDunno man. We might need a few more slight variations on those green hills and cloud orientations. Got any more?
Yeah but it's a technical curiosity, no more. I can't imagine anyone thinking this is interesting to repeatedly look at...If this runs near a playable framerate in realtime it is impressive for this engine nontheless