Did they improve performance?Hope you end up enjoying it. It plays super smooth! Once I got my teeth really into it, I had a hard time putting it down when the closed beta ended last Monday.
Came out a bit sexual honestly, but eh, that's Dark Souls for ya. ^_^![]()
Dark Souls 3 || 2880 x 5120 || Hattiwatti's injector || Cheat table compiled by Phokz || ReShade Framework
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Hitman || 2880p & 2x supersampling || jim2point0's CT || ReShade Framework || Pano (2 shots)
This game can look real nice with mods already, can't wait for the crazy ones like skyrim got
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I think F4 modding scene has fizzled out.
Was never as big as Skyrim
Overwatch Beta, 1440p
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This game runs like a dream.
Weren't the mod tools JUST released? Wouldn't the real modding scene just be getting started?
I doubt it will ever be as big as Skyrim. Especially since we won't have the same level of ENB configs. But I figured the good mods would just now start being developed.
Forgot to upload a bunch last month. Had to super downscale these cause the output files at the 17x resolution was uh... about 700MB an image, haha.
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Insane. My favourite shot in this entire thread.
That's Natty for you. He takes these highly original shots that aren't just the default view you get when entering an area, AND he doesn't slap a silly red circle them =)
He's also the only one using that Hitman CE table that I spent way too much time fixing the FOV for =(
I had a question for whom can answer....
Does anyone know how to remove the HUD (and perhaps the character's model) in SPLINTER CELL BLACKLIST? I want to try and take screens and videos of the environments, but is it possible?
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Overwatch looks a lot better in-game. It looks like the sibtleties of the lighting, the nice effects and texture shading shininess of the game is missing from screenshots.
Came out a bit sexual honestly, but eh, that's Dark Souls for ya. ^_^
And here I thought therealminime's shots looked really good. Makes me want to try the game, but not without 21:9 support.
Bet he doesn't post blatant spoilers too!That's Natty for you. He takes these highly original shots that aren't just the default view you get when entering an area, AND he doesn't slap a silly red circle them =)
Have you tried turning the in game brightness down?
Bet he doesn't post blatant spoilers too!
In all seriousness, who cares. The game is debated to death online, if you think a screenshot 'spoils' the game for you, don't come here. Gee you might go to <random castle> in Dark Souls 3. I bet you also have to beat a couple of bosses and will die a lot. Oops, did I just spoil the game for someone? I understand spoilers of major plot points are bad, but there have been many screenshots of buildings / bosses in this thread: for someone who hasn't played the game, they will all spoil something for someone. Looking at screenshots from a game you don't want to have spoiled for you is therefore not recommended, if you still do that, then hey, you took a risk. I also doubt people will skip a spoiler marked picture: it's in human nature: 'oh! something is made hidden, but I can still look at it!' and *click*: a castle.My apologies for the spoiler. I simply wasn't thinking.
It's right in the editor for a post (the black s button at the right)How do I do the spoiler thing with the thin line?
I cannot seem to find the info on how to do it anywhere.
I had a question for whom can answer....
Does anyone know how to remove the HUD (and perhaps the character's model) in SPLINTER CELL BLACKLIST? I want to try and take screens and videos of the environments, but is it possible?
I got GEDOSATO, and DOF from ReShade working in Mass Effect 3.
Prepare your butts.
Took a couple of hours but:
- Got gedosato working by rolling back to a 18 month old version
- Got depth buffer access via blood magic
- consequently am now able to inject depth of field
- flycam =D
- downsampling from 4k
- 15 to 20GB in HD textures