Spyxos
Gold Member
Tetris is not designed to be beaten. Throughout the game's history of nearly 40 years, people simply assumed that it was designed to continue indefinitely until the player lost. However, the evolving professional Tetris scene, striving for previously unattainable levels, eventually pushed the game's code to its limits.
Professional Tetris player Willis "Blue Scuti" Gibson became the first person to "beat" Tetris some three decades after its original release by playing the game's most extreme levels until it crashed. Even this feat is only one more step on a long journey to discover how far humans can push Tetris.
Tetris doesn't have a traditional ending like most single-player games – it's designed to run until the player loses. For decades, pro players thought they'd reached the theoretical end of the NES version – the agreed-upon regulation version of the game – but recent breakthroughs revolutionized high-level play and put the code's breaking point within reach.
A 13-year-old is the first human to beat Tetris
Professional Tetris player Willis "Blue Scuti" Gibson became the first person to "beat" Tetris some three decades after its original release by playing the game's most extreme...
www.techspot.com
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