A new Crysis Game! | Gameplay Teaser Trailer

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RaidenJTr7

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I've been working on this on Godot 4 engine. It's not complete, but I want to share the idea and I am actually playing it with some issues to fix and improve on things.

There are a few problems.
one of them, the game becomes very laggy, like a slide show in some levels.
I need to delete things to make it run faster.
other problem's is with the enemy AI and the animation. I want to improve on them.
 
Justin Timberlake What GIF
 
1. You got my hopes up for a legit Crysis game.
2. This is not a Crysis game.
3. Well done for creating a game anyway. Far more than I'd ever be able to do.
 










I've been working on this on Godot 4 engine. It's not complete, but I want to share the idea and I am actually playing it with some issues to fix and improve on things.

There are a few problems.
one of them, the game becomes very laggy, like a slide show in some levels.
I need to delete things to make it run faster.
other problem's is with the enemy AI and the animation. I want to improve on them.


9sRdrcK.gif
 
There are a few problems.
Yeah, no kidding....

Also, for future reference - using the Crytek logo/intro is what gets you a sternly worded cease & desist letter, and your youtube account deleted.

QIA5zch.png

Im Not No Way GIF
 
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I've been working on this on Godot 4 engine. It's not complete, but I want to share the idea and I am actually playing it with some issues to fix and improve on things.

There are a few problems.
one of them, the game becomes very laggy, like a slide show in some levels.
I need to delete things to make it run faster.
other problem's is with the enemy AI and the animation. I want to improve on them.

Judging by how much feathers you have ruffled from these chickens in the thread...

qiZDu0f.gif
 
Lol, you played with us OP.

Game could use some better sprites and animations for sure, but I think your biggest issue is that the sprites blend with the background a lot and it's hard to determine what is background and what isn't.

Keep at it, my first attempt at gamedev looked way worse than this lmao.
 
You have tricked us and you have also used Crytek's logo. Both are bad ideas. What you have to do is, call it like "Tear Sys" (like System) and make the guy look different and then you can sell it.
 
You have tricked us and you have also used Crytek's logo. Both are bad ideas. What you have to do is, call it like "Tear Sys" (like System) and make the guy look different and then you can sell it.
I thought that if Crytek says anything I would just simply change somethings and sell it.

But I am really a big fan of Crysis/ Crytek.
And I love the nanosuit.
 










I've been working on this on Godot 4 engine. It's not complete, but I want to share the idea and I am actually playing it with some issues to fix and improve on things.

There are a few problems.
one of them, the game becomes very laggy, like a slide show in some levels.
I need to delete things to make it run faster.
other problem's is with the enemy AI and the animation. I want to improve on them.

You vibe coding this or actually trying?
 
I'm not a petty person, but I did report OP for starting such a thread with such a shit clickbait title getting my hopes up. Don't quit your day job yet OP
 
Lol, you played with us OP.

Game could use some better sprites and animations for sure, but I think your biggest issue is that the sprites blend with the background a lot and it's hard to determine what is background and what isn't.

Keep at it, my first attempt at gamedev looked way worse than this lmao.

I am very new to Godot 4 lol
Coding is the hardest part for me.
 
I am very new to Godot 4 lol
Me too! There's a Godot OP if you ever want to share stuff or ask for anything:

Coding is the hardest part for me.
Practice makes perfect. I'd recommend checking open source projects and checking out how they are coded. State machines are very important as well when it comes to making games, I recommend watching some tutorials on them.
 
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