A Potential Switch 2 Problem No One Seems to be Talking About (yet)

Gambit2483

Member
As we know, the Switch 2 is not 100% compatible with ALL Switch 1 games. There are some games that have trouble even booting up. Knowing this fact, how are developers that are currently releasing Switch 1 games, ensuring that their game can even be played on Switch 2? Are they even at all?

Imagine having traded in your Switch 1 to get a Switch 2 and then purchasing a newly released physical/digital indie game for your brand new shiny Switch 2 just to find out it doesn't even boot up!

This seems like an issue Nintendo should be addressing with ALL AAA and AA (and Indie) developers immediately, before we see a LOT of complaints from people who have bought newly released games that simply do not work or work properly on their system.
 
Outside of major compatibility things I doubt these are issues that can't be very easily updated with a quick patch. We saw the same thing on PS5 and it's been a non issue. Any decent dev with a decent game will do the work they need to.
 
I would be very surprised if you have to be worried about that.

Out of ~15122 Switch (1) games, ~140 games have issues booting up on Switch 2 (~0.9%). In addition, all of these are listed as being "under investigation".

If a new game releases on Switch (1), there's a 99.1% chance it'll also work/boot up on Switch 2.
 
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You won't be able to buy non-BC Switch 1 games on the NS2 eShop, and every new game from now on will be required to work correctly on Switch 2 BC.
At least that's how Sony does it.
 
For older games, developers might have to go back and patch.

For upcoming Switch 1 games it's not an issue. You can check if it works on Switch 2 before you release, and then fix it if it doesn't.
 
We gave Sony the benefit of the doubt ahead of time, it's only fair Nintendo is given the same benefit of the doubt. No reason to try to manifest this into an issue.
 
I would be very surprised if you have to be worried about that.

Out of ~15122 Switch (1) games, ~140 games have issues booting up on Switch 2 (~0.9%). In addition, all of these are listed as being "under investigation".

If a new game releases on Switch (1), there's a 99.1% chance it'll also work/boot up on Switch 2.
While I expect any new Switch game to be 100% compatible with Switch 2, due to the SDK making this a certainty, I want to pick on your logic to determine it's chances of working 😁. The results of the past have no bearing on future results. A thousand switch games could not work on Switch 2 and it wouldn't effect the chances of compatibility on future titles.

Edit: I just realized you could be joking, sorry for my autism.
 
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I don't get this hypothetical. In what world would someone not know whether a new Switch game works on Switch 2 or not? Especially a digital title being purchased ON a Switch 2?
 
It's not going to be an issue, but it won't stop some opportunistic YouTuber from posting a video with their ugly shocked face in the thumbnail about how devastating it is that random indie game #5,328 doesn't work properly on Switch 2.

A more legitimate concern for me that hasn't been given as much attention would be battery life. Most people with a v2 or OLED model are going to be surprised when some of the more demanding games drain the battery in a couple hours.
 
For new games you can be sure that publishers will validate that the game works on both Switch 1 and Switch 2.

The real question is for all the older games that have not been tested from beginning to end, and that represent a HUGE number of games.

I think that people maybe have wrong expectations here, in the sense "yeah everything is going to work". I actually doubt this. People don't read the graph correctly. 75% of 15000 third party games have basically NOT been tested, outside of booting the game.

This is going to be beta tested by early adopters for sure...
 
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While I expect any new Switch game to be 100% compatible with Switch 2, due to the SDK making this a certainty, I want to pick on your logic to determine its chances of working 😁. The results of the past have no bearing on future results. A thousand switch games could not work on Switch 2 and it wouldn't affect the chances of compatibility on future titles.
Sure, can't argue with that.

In the list of incompatible title there are also multiple games from the same publisher/developer, so the probabilities are also skewed.

Point is, it seems very unlikely you'll run into this issue. And I agree that in a post Switch 2 launch world, all new games will very likely be 100% b/c.
 
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I dont see how this would be a problem. Have you looked at the actual list of outright incompatible games? It's very small.
 
As we know, the Switch 2 is not 100% compatible with ALL Switch 1 games. There are some games that have trouble even booting up. Knowing this fact, how are developers that are currently releasing Switch 1 games, ensuring that their game can even be played on Switch 2? Are they even at all?

Imagine having traded in your Switch 1 to get a Switch 2 and then purchasing a newly released physical/digital indie game for your brand new shiny Switch 2 just to find out it doesn't even boot up!

This seems like an issue Nintendo should be addressing with ALL AAA and AA (and Indie) developers immediately, before we see a LOT of complaints from people who have bought newly released games that simply do not work or work properly on their system.
People on here moaning about games running poorly on the origianal Switch. No complaining that a tiny percentage of these might not work on Switch 2 You could not make any of this up if you tried.
 
Well, it would be very weird if Nintendo isn't already addressing this issue in the devkits and approval process already,I wouldn't even think about it
 
Firstly I said "potential" since I've seen many major games listed that have issues with Switch 2 compatability and if there's indeed no actual system in place for Nintendo to guide/assist ALL developers, what's to guarantee from this scenario not happening?

In fact the games that made me think of this were impending possibility are

1. Another Crabs Treasure
And
2. Wolfenstein II: The New Collosus

Two games that have recently had physical versions announced and both games of which have been listed as having compatability issues with Switch 2.

What happens to the casual gamers that purchase these upcoming physical editions only to find out they simply don't work on their new Switch 2? (Assuming the issues aren't/can't be fixed and publishers don't put warning labels about incompatibility issues)
 
all signs point to switch1 support being emulation, so im waiting for a switch1 compatibility deep dive video from someone. you know theyre coming.
interested to see compatibility, performance, and IQ, esp the latter two. well ok, mostly interested in IQ.

for context, wii BC on wii u was hardware based, so it was good. and it threw some upscaling on top of everything.
 
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2 things:

1: the games i have that do seem have issues I can wait until theyre resolved or live with them (i did this with the 360's half-assed BC with the og xbox)

2: when I get my switch 2, I wont be buying S1 games so this is already a non-issue
 
Firstly I said "potential" since I've seen many major games listed that have issues with Switch 2 compatability and if there's indeed no actual system in place for Nintendo to guide/assist ALL developers, what's to guarantee from this scenario not happening?

In fact the games that made me think of this were impending possibility are

1. Another Crabs Treasure
And
2. Wolfenstein II: The New Collosus

Two games that have recently had physical versions announced and both games of which have been listed as having compatability issues with Switch 2.

What happens to the casual gamers that purchase these upcoming physical editions only to find out they simply don't work on their new Switch 2? (Assuming the issues aren't/can't be fixed and publishers don't put warning labels about incompatibility issues)
casual gamers don't purchase physical editions of years-old games that nobody cares about anymore. Seriously, Wolfenstein 2?

The fact that 99%+ of games work says that Nintendo already put in the work to guide/assist all devs. There are edge cases that will likely be resolved but usually it's a matter of making sure devs code to the SDK. And I am sure that the approval process already includes Switch 2 compatibility for new games.
 
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The problem I see as most important is that they make the same mistake as with the N64, the use of cartridges... And the size of the console's memory.
 
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