A Question about AI and Videogames?

Gamer79

Predicts the worst decade for Sony starting 2022
A little bit of my life journey currently and how I got this idea.

For anyone who has used an AI tool like ChatGPT, you know that for the Most part it is very very smart. Sure there is an occasional Glitch or wrong answer but I have used it a ton the last few months and about 95% of time it is accurate. In fact, I am changing careers and just Secured My Comptia A+ and completed my google Coursera Professional Certification. I can think ChatGpt for helping me get through a ton of it. It's one thing to just know a fact and it's completely different to understand why or how something works. For Example, In School I could easily Ace a test just by memorizing the facts. I didn't know what a ton of those facts meant but just because I could memorize some facts I found test easy. With the Comptia certification you cannot just pass by on learning facts. The Questions are difficult and worded in a way to where you have to understand the meaning behind the questions. Linus Tech tips did a video on it a little while back. The courses I took often help me know the facts but they often times did not help me grasp a firm understanding on why a computer part, or protocol, or security feature, etc works a certain way. That's when ChatGPT came into play.
ChatGpt was like my own personal tutur. I could ask it to break things down and ask it questions. This helped me grasp many many of the concepts of IT and computer systems. It really felt like whenever I had an isssue I could got to the AI to help expand my knowledge. I actually passed both my A+ exams 2 weeks ago and got to give tons of credit to artificial intelligence. SO this got me thinking, When do we get to see this stuff in Videogames? I know that AI's like I mentioned are hosted on Servers or Severs Farms but at the end of the day, I am accessing them with a simple internet connection and a web browser. How hard would it be to plug in an A.I. Like this into a videogame? You could have RPG's that are ever evolving, The Days of NPC's just saying the same text are gone, Stories could Mold to your play style. Just Imagine playing an RPG where every answer is really Dynamic.

For those of you who are balls deep into the tech world, How long until we see AI. like we see in the larger models introduced into videogames?
 

Guilty_AI

Member
From my experience, AI is very good at data synthesis, aka the things you were using it for. It can pick up large amounts of data, break it down into the most important bits and present to you in whatever way you may desire.

What AI isn't so good at is nuance. It is very bad at discerning more nuanced aspects of information unless it's explicitly pointed out to them. This makes them generally very poor writers.

Try it yourself, take ChatGPT or something and try playing a role playing game with it. It'll seem great at first but eventually things start feeling off.
 
My experience with ChatGPT/Deepseek has been less stellar than your. Its really good to use as a google alternative when quickly looking up information that you want to be fed in a cohesive manner taken from multiple sources, its also good for organizing your thoughts/plans pretty well as a Smart Journal.

For my industry I found out that its really a mixed bag at best; several sources of key information that I need are dated when I asked the A.I about the latest timeline of acquision, and several times it has also fed me false information on really crucial and specific life and death scenario situations. Other times it has been on point but overall I can't get it to parse for me correct info on a consistent basis.

On a positive note: I also have had several very challenging and complex certifications exams that I needed to pass, I'm still studying for some right now, and like you memorizing is useless if you don't truly understand and comprehend the topic. AI is really good in these cases if you feed it information/good sources, then it can teach you and you can ask it to explain why something was right or wrong and for different solutions.

Regarding games:

I think it might take a couple more years yet but we're not far off from seeing NPCs in video games having their own limited built in A.I with complex heuristics for personality, routine and interacting with the world.

My example: It would be cool to have casual conversations with child NPCs in an RPG like The Witcher about innocuous stuff and test their limited understanding of the world if games permitted free/somewhat free reign dialogue entry. That being said I don't see this being anything beyond a niche implementation in mainstream games used as a talking point for advertisement and fanboy baiting. Not for like another decade or so anyway.
 
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