VisceralBowl
Member
They aren't 60 fps, they're 30.Is anyone else finding the fmv sequences a little choppy? They are running at 60fps but they just don't look right to me. Rest of the game is fine, just the fmv.
Also is SMAA T1X better than T2X?
They aren't 60 fps, they're 30.Is anyone else finding the fmv sequences a little choppy? They are running at 60fps but they just don't look right to me. Rest of the game is fine, just the fmv.
Also is SMAA T1X better than T2X?
Is anyone else finding the fmv sequences a little choppy? They are running at 60fps but they just don't look right to me. Rest of the game is fine, just the fmv.
Also is SMAA T1X better than T2X?
Is anyone else finding the fmv sequences a little choppy? They are running at 60fps but they just don't look right to me. Rest of the game is fine, just the fmv.
Also is SMAA T1X better than T2X?
They aren't 60 fps, they're 30.
i5 3570k
670 4 gb
8 jiggawhats of RAM
Game holds 60 fps at 1440p until I get grabbed by the xenomorph. For some reason, it dropped down to 24 fps while it kills me.
I'll probably just play it at 1080p if it drops like that every time I get killed. While it doesn't effect gameplay, I'd rather have it be consistently 60.
Fraps always tells me that cutscenes are 60 when they're actually 30, it's nothing new. This is kind of like the TLoU:R situation where the transition to 30 FPS is so jarring people think something is wrong with it.Afterburner says they are running at 60. Which is probably the issue tbh. Encoded at 30 but running at 60.
I know this is a PC performance thread but I am curious about this little fact that a 7870 manages 89FPS average but PS4 is locked at 30 with missing graphical effects compared to PC version? That does not make sense even if you factor in the lower clock speed in PS4 GPU and the differences in CPU (there should also be a small gain from console specific optimisations due to a uniform platform)
So how are people achieving downsampling resolutions?
I know this is a PC performance thread but I am curious about this little fact that a 7870 manages 89FPS average but PS4 is locked at 30 with missing graphical effects compared to PC version? That does not make sense even if you factor in the lower clock speed in PS4 GPU and the differences in CPU (there should also be a small gain from console specific optimisations due to a uniform platform)
Also is SMAA T1X better than T2X?
They probably just wanted parity with the FMVs for the more exciting and immersive cinematic feel of 30fps which better conveys the visceral terror of the game's atmosphere.I know this is a PC performance thread but I am curious about this little fact that a 7870 manages 89FPS average but PS4 is locked at 30 with missing graphical effects compared to PC version? That does not make sense even if you factor in the lower clock speed in PS4 GPU and the differences in CPU (there should also be a small gain from console specific optimisations due to a uniform platform)
I know this is a PC performance thread but I am curious about this little fact that a 7870 manages 89FPS average but PS4 is locked at 30 with missing graphical effects compared to PC version? That does not make sense even if you factor in the lower clock speed in PS4 GPU and the differences in CPU (there should also be a small gain from console specific optimisations due to a uniform platform)
I know this is a PC performance thread but I am curious about this little fact that a 7870 manages 89FPS average but PS4 is locked at 30 with missing graphical effects compared to PC version? That does not make sense even if you factor in the lower clock speed in PS4 GPU and the differences in CPU (there should also be a small gain from console specific optimisations due to a uniform platform)
Mine are just there, like they are with any other game that supports them. The game actually defaulted to 3200x1800, but it was running at 30-40 fps.
I know this is a PC performance thread but I am curious about this little fact that a 7870 manages 89FPS average but PS4 is locked at 30 with missing graphical effects compared to PC version? That does not make sense even if you factor in the lower clock speed in PS4 GPU and the differences in CPU (there should also be a small gain from console specific optimisations due to a uniform platform)
Yep. 670 4gb.You're on Nvidia I presume?
Is it just me or is the anti-aliasing not really that great?
There are a lot of jaggys in the game.
The game itself looks great, but I haven't seen such a bad aliasing in a game for a long time. Maybe I'm doing something wrong or it is just me having a lot of problems with aliasing, but so far I think it's really hard to ignore.
I tried bot SMAA options and tx1 looks a bit better, but absolutely not satisfying enough for my personal taste.
I agree. It needs a few more options. About the only complaint I have with this game!
It is pretty bad. I tried downsampling along with the games AA and it made zero difference.Is it just me or is the anti-aliasing not really that great?
There are a lot of jaggys in the game.
The game itself looks great, but I haven't seen such a bad aliasing in a game for a long time. Maybe I'm doing something wrong or it is just me having a lot of problems with aliasing, but so far I think it's really hard to ignore.
I tried bot SMAA options and tx1 looks a bit better, but absolutely not satisfying enough for my personal taste.
Would I be right in assuming HDAO is higher visual quality than standard SSAO?
Yeah the implementation of HDAO in this game is better than the AO from the brief comparison I did at the start of the game. No artifacting like in Murdered Soul Suspect.Would I be right in assuming HDAO is higher visual quality than standard SSAO?
anybody playing this on an i5 with a 760gtx 2gb?
Yeah the implementation of HDAO in this game is better than the AO from the brief comparison I did at the start of the game. No artifacting like in Murdered Soul Suspect.
i2550k stock 760 4gb locked 60 at max settings (HDAO/SMAA T1X)
anybody playing this on an i5 with a 760gtx 2gb?
Why would HDAO be before standard when moving from left to right if HDAO is better?
Some of the settings are a bit backwards. Like the FOV slider.
Does this work with GeDoSaTo?