I agree, but that was not the point. Obviously they were going for putting as much reflections as possible.Going to be completely honest here, it looked like a PS3/360 era game.
Ok. I'm sure there's loads going on but it didn't look that interesting and it seemed like it was all about reflections rather than using light in a space.
Hopefully there'll be more demos to come.
Agreed...Thats definitely NOT how you demo RTX. More embarrassing cause Minecraft did it better
They can at least look at NVIDIA...AMD's graphics marketing still has a lot to learn apparently.
Meh on visuals side of things.
Need to know what was honestly RT-d and what was rasterized, to judge the technical side.
The first AMD RT demo that I recall is this running on Vega 56:
This was the first thing in my mind.3DMark of mid 00s.
Technically yes. But this is the first one using DXR, i.e. dedicated hardware for RT. Maybe I should have added DXR to the title.
There are two possibilities that I see. EitherOh gawd.. This is not the way to make an impressive demo, it feels more like someone clueless couldn't help themselves.. I'm surprised that the smart guys at AMD (or the smart guys at MS) okayed this.
..And this is coming from a self-proclaimed RT fanboy..
3DMark of mid 00s.
That super choppy frame rate looked...weird.
That's actually a really good RT demo (a massive amount of compute work there), these effects are certainly not possible on a 360. With that said, the subject matter is probably my biggest fear for the upcoming RT era, everything is glass, chrome or shiny plastic. LOL Resolution will be low and performance sluggish, but wow, just look at the number of mirrors you can have on one screen.
Edit: Trailer back story as read by the honest trailer guys: In a world where the only thing to fear is Matte Finish...
I foresee that too.That's actually a really good RT demo (a massive amount of compute work there), these effects are certainly not possible on a 360. With that said, the subject matter is probably my biggest fear for the upcoming RT era, everything is glass, chrome or shiny plastic. LOL Resolution will be low and performance sluggish, but wow, just look at the number of mirrors you can have on one screen.
Edit: Trailer back story as read by the honest trailer guys: In a world where the only thing to fear is Matte Finish...
Meh on visuals side of things.
Need to know what was honestly RT-d and what was rasterized, to judge the technical side.
The first AMD RT demo that I recall is this running on Vega 56:
These raytraced reflection continue to look like an overhyped performance destroying "solution" to a problem almost no one had
Yeah, I don't doubt AMD will match Turing in feature set and performance with RDNA2 but this is not a great look when your main competitor has DXR demos from two years ago with this level of artistic fidelity: