Unknown Soldier
Member
This is the revolution we were promised?
Well AMD and Nvidia should make a standard for these things. Thats the wrong way to do it.
This is the revolution we were promised?
This is the revolution we were promised?
Please tell me I'll be able to use this effect when I play the game on my Nvidia card.
Card-specific bullshit like this is fucking infuriating.
Now that we're capable of rendering good looking hair, does this mean no more bald space marines?
Alot better than I was expecting. That said.. how out of place does her freshly shampooed and conditioned hair look here?
If it isn't an AMD exclusive feature (Unlike Physx), at least it should mean most games going forward can adopt it without having to be constrained as a marketing feature.
This is the revolution we were promised?
Maybe Lara's hair grows increasingly dishevelled as the game progresses like Spec Ops but for hair
It's sad that DX11 hair is pushing me over the edge to buy this game :lol
For hair fetishists such as I, this is the revolution we deserve.
so this will be available day 1 for Tomb Raider?
I was already getting the PC version and I guess new hair tech makes it that much better?
Its hard to care until we get a PC wrestling game or a game where shaggy dogs are prevalent
It's kinda hard to appreciate the tech when the rest of the game looks like pure crap.![]()
Looks preeetty good.
so this will be available day 1 for Tomb Raider?
I was already getting the PC version and I guess new hair tech makes it that much better?
Its hard to care until we get a PC wrestling game or a game where shaggy dogs are prevalent
Buried with ATi.It's kinda hard to appreciate the tech when the rest of the game looks like pure crap.
It would of been better if they made a whole new game or even better, why not use Ruby?
Physics enabled effects will be a large 'next-gen' differentiating point in the coming years.
PC Gaming will prosper or suffer on the basis of been able to get physics enabled visuals and gameplay into its games on a regular basis.
Does it simulate girlfriend hair clogging the shower drain too?
Erm, CUDA has been around before OpenCL was even conceived, and long before OpenCL was ever implemented.It'll probably work on Nvidia cards. Though there IS a standard in OpenCL...it just a mess atm. Which is rather sad because it allowed CUDA to take off, despite CUDA being younger than OpenCL.
Erm, CUDA has been around before OpenCL was even conceived, and long before OpenCL was ever implemented.
This is crazy!
IMO the feature really didn't deserve such a build-up. But every bit of evolution in realism is welcome. AMD got a tiny nick of publicity at least.
I think I love you.
That's utterly brilliant!
wut ?
We are talking here about real believable hair something that was fugly since better 3D graphic started. Not only hair will look a lot better but also now will behave like hair.
Right now most of characters don't have hair. They have polygon box sculped to look like a hair painted with hair texture.
Now i wonder how the hell this works. I mean hairstyles that is. It is pinned in few places ? They need to release some paper on it.
We also can't lose sight of the broader applications of the technology either: cloth simulation, grass and underbrush, leaves on trees, better rope simulation, and all of these things without significant interpenetration issues. Next gen worlds are going to look and be a hell of a lot more dynamic.wut ?
We are talking here about real believable hair something that was fugly since better 3D graphic started. Not only hair will look a lot better but also now will behave like hair.
Right now most of characters don't have hair. They have polygon box sculped to look like a hair painted with hair texture.
Now i wonder how the hell this works. I mean hairstyles that is. It is pinned in few places ? They need to release some paper on it.