You don't know how VG Kickstarters work.
I know what I want to see added to the game, and think that a Vita version is inevitable anyway. I'd rather have new gameplay modes crowdfunded.
You don't know how VG Kickstarters work.
I'd say it's pretty wonderful in that it shows that PC SKUs are not needed for a KS.
775K for a PS exclusive on Kickstarter?
Good luck, you'll need it.
I was thinking that, or Ratchet music. I don't know how that stuff works - the tier says you need to completely own the song. Does Insomniac own all the music rights in their games?
And if it wasn't met? Would it be appropriate to make a list of people who were wrong about it? Or would it be mean spirited?Considering the amount of people saying this didn't even have a hope in hell, the image is justified if the goal is met at all.
I know what I want to see added to the game, and think that a Vita version is inevitable anyway. I'd rather have new gameplay modes crowdfunded.
If they remix it well it could be decentthis is the song Insomniac is putting in:
https://www.youtube.com/watch?v=AHVjKXMlr6M
I love DJ Max Technika, but the problem I have with it is that it's hard to find a comfortable position to play it except for resting your Vita on a table. I'd rather have a portable-friendly control scheme, and the one from the previous Rock Band games works perfectly.
And if it wasn't met? Would it be appropriate to make a list of people who were wrong about it? Or would it be mean spirited?
Presenting "crow" like that is justified with unmitigated success, but this is like jumping the grand canyon, grabbing on to the very edge of the cliff, clawing your way to the top, then holding a press conference calling alp the naysayers idiots.
Further, it downplays the real heart-warming part of this kickstarter: that a small community of fans got together to really make this thing happened. Without fans putting down way more than going-rate for the game, this thing wouldn't have been made. That's something to be proud of, but not to gloat over.
And if it wasn't met? Would it be appropriate to make a list of people who were wrong about it? Or would it be mean spirited?
Presenting "crow" like that is justified with unmitigated success, but this is like jumping the grand canyon, grabbing on to the very edge of the cliff, clawing your way to the top, then holding a press conference calling all the naysayers idiots.
Further, it downplays the real heart-warming part of this kickstarter: that a small community of fans got together to really make this thing happened. Without fans putting down way more than going-rate for the game, this thing wouldn't have been made. That's something to be proud of, but not to gloat over.
Oh, yeah, I wouldn't have it REPLACE the button control scheme, it'd be more like an additional option (or maybe a separate mini-game if the mechanics change too much). The only thing I worry about with the d-pad is it seems too easy to hit two directions at the same time, but maybe that's just me.
I'm a scrub at DJ MAX so maybe I just haven't gotten to a high enough level that I need to put the Vita on a table.
The astringency in here is astounding.
It's going to make it dudes, let's not get all sour grapes in here or point fingers and laugh at one side or the other.
Bah that poster at 70 is so tempting but I already have so much art coming to me. It is movie poster sized right?
I love DJ Max Technika, but the problem I have with it is that it's hard to find a comfortable position to play it except for resting your Vita on a table. I'd rather have a portable-friendly control scheme, and the one from the previous Rock Band games works perfectly.
Get ready to add AmplitudeFor reference: I made a list with video game projects with more funding than $775K
(starred ones also have an intial goal higher than this)
Number of games not on PC: 0 (unless I missed something)Code:$4,188,927 Torment: Tides of Numenera (*) $3,986,929 Project Eternity (*) $3,845,171 Mighty No. 9 (*) $3,336,372 Double Fine Adventure $2,933,252 Wasteland 2 (*) £1,578,316 Elite: Dangerous (*) $2,485,506 Homestuck Adventure Game $2,278,255 HEX MMO Trading Card Game $2,232,933 Camelot Unchained (*) $2,229,344 Planetary Annihilation - A Next Generation RTS (*) $2,134,375 Star Citizen $1,919,276 Shroud of the Avatar: Forsaken Virtues (*) £1,106,371 Kingdom Come: Deliverance $1,836,447 Shadowrun Returns $1,578,950 WARMACHINE: TACTICS $1,538,425 Dreamfall Chapters: The Longest Journey (*) $1,321,306 Obduction (*) $1,229,016 Double Fine's MASSIVE CHALICE $1,091,194 Pathfinder Online: A Fantasy Sandbox MMO (*) $1,014,600 【Project Phoenix】 Japan's indie RPG feat. AAA talent! $974,578 Armikrog.(*) $944,283 Divinity: Original Sin $926,112 MYTH £526,563 Project GODUS (*) $776,085 Shantae: Half-Genie Hero
I was wrong. I didn't account for the huge backers after May 19.within 24k & 24 hours left yeah.. its a go
The astringency in here is astounding.
It's going to make it dudes, let's not get all sour grapes in here or point fingers and laugh at one side or the other.
I don't think you understand the term "sour grapes" -- it refers to people saying something isn't good because they can't have it; That is, the fox says the grapes are sour because it can't reach them.
I don't think you understand the term "sour grapes" -- it refers to people saying something isn't good because they can't have it; That is, the fox says the grapes are sour because it can't reach them.
To be honest with you, this Kickstarter is quite a extraordinary circumstance.
A ~$70 average backer rate has never happened before on a video game project, and is likely never to happen again.
Yep, we are going to see some future for the Console lost IP's from kickstarter.
FantaVision 2, motherfuckers!Yep, we are going to see some future for the Console lost IP's from kickstarter.
Covering both bases in case we did have PC-centric folk in here doing anything to prod the PS3/4 crowd. Because, much like the fox, they ain't gettin it.
One of the interesting aspects about this KS project is that it has atracted people like myself who have never backed a KS project before. A lot of my family members don't like videogames in general, yet a lot of Harmonix games have made them hold a controller or plastic instrument in their hands.