Analysing the AI of Super Mario 64 | AI and Games

IbizaPocholo

NeoGAFs Kent Brockman


For this 64th episode of AI and Games, what better a topic to cover, than Nintendo's beloved 3D platformer Super Mario 64.

[00:00] Intro
[00:41] The Source
[06:00] Objects & Behaviours
[10:22] NPC Behaviours
[16:48] Speed Round
[21:20] Closing

All footage of Super Mario 64 was captured using Super Mario 3D All-Stars on the Nintendo Switch.
 
This is an amazing subject and I've actually been doing state machines for different stuff in Unity so it comes handly to me, thanks!

Mario 64 AI is not something to be amazed by but it serves as good starting point for learning
 
Top Bottom