Fuz
Banned
Why the fuck do you care?Pros:
No piracy
Everyone is one the same game version
Those are not pros at all.
Why the fuck do you care?Pros:
No piracy
Everyone is one the same game version
Whichever one I want. I have a 20k watt diesel generator as well as a full Solar roof with enough stored power for 48 hours. And a wood stove.What console are you playing through a power outage?
Where do you take your console to? How often does that happen?
While I fully and completely support people wanting physical games, I haven't bought a physical game in almost a decade. Longer than that on PC. In fact, even when I know physical is cheaper, I'll buy digital. I hate clutter, I hate plastic cases, I hate physical media anywhere except my retro consoles, and I hate swapping disks.I am trying to be 100% physical on ps5 aside from Some good deals on psn.
And yeah, I have hundreds of games on gog and steam but it is what it is. Steam game on pc you have some control over. Not like you do on consoles
This just came off as privileged, honestly.It seems to me like people in the gaming community love to make hay over the most random of things, but before I call this random, I really want to better understand it.
My consoles are connected to via ethernet cables... they're always online. This is absolutely not a big deal to me. My PC is similarly always online (ethernet). My Macbook is always online (ethernet/wifi). There is nothing internet connected in my house that isn't always connected.
Which makes me wonder, what is with the vitriol towards things requiring an internet connection? Is there a legitimate concern here or is this just one more thing to get angry over?
*antagonism
All the games you mentioned are online multiplayer games or at the very least games that depend on character progression being shared for both single player and multiplayer. I understand frustration and opposition to mandatory online connection for single player games, but requiring an online connection for games which are designed foremost to be played online is completely reasonable.Did you play Outriders on release? No, because no one did, because the servers were fucked. I'd like to play Anthem again for a little bit because the gameplay was kinda fun, but microsoft has locked my account and my game is now worthless.
I don't like being beaten over the head with mtx ads on the start screen. I don't like the start up taking longer because the game has to log me in every time I start it up. I don't like the fact that the game will become literally unplayable in a few years when the servers shut down.
Also they're harvesting all your data and stuff. And if your house has spotty wifi you're fucked. Also you're forced to download every update even if sometimes they break the game.
A load of people who played FO76 on release had their personal details leaked.
There's tonnes of other reasons it's shit but I can't be bothered to type them out.
Absolutely, totally, 100% badass. Good job, mate, I hope to get to that point someday.Whichever one I want. I have a 20k watt diesel generator as well as a full Solar roof with enough stored power for 48 hours. And a wood stove.
I live in the North. Our internet is shockingly excellent here, but our power grid is not.
Is there a legitimate concern here
How long until you expect GT7s servers to go down? Enough to get your money's worth?
I think Sony just recently shutdown some PS3 servers... that's more than enough time in my mind, but maybe others expect those servers to be available for life.
It doesn't matter, the big majority would move on, you can still find people who play kof 98, but they aren't representative of regular behaviour, the rest has moved on to kof15.
It's the behaviour specifically I'm talking about, let's not act like people still booting up their entire library of 20 year old games is anything other than outlier behaviour. I'm one of those outliers, heck even on a niche enthousiast forum like gaf, I doubt the majority still has their 20+ year old systems hooked up like I have.
It's about having a relative perspective, gaf might scream bloody murder about a game having always online, but I reckon the vast majority of the entire gamer demographic doesn't give a shit, or even affects them at all since there's an entire generation now that grew up being always connected.
OP:
MY consoles are connected
MY PC is always online
MY Macbook is always online
MY House is always connected
MY internet is fast and stable
Also OP:
Why are other people concerned?
Yes. There is NO REASON why a single player game should be always online. It doesn't add anything to the game or benefit it in any way imaginable. You can argue as much as you want that it doesn't affect you or you don't care but it doesn't change the fact that there's no reason to have an extra dependency for single player games to work, other than maybe publishers having more control over our libraries, which isn't something that benefits you or me, just them.
So OP, you said you game since the 80s, do you still enjoy games from that era?
Do you have a collection of retro games at all? Are these games working?
Now ask yourself the same question. How many of those old games would still be functioning today, if the internet existed back then and all these games needed a functional server to be able to even work?
My argument is the first reply in the thread. Also I'm not discriminating against people who naturally say y'all out loud, I've just noticed that there's a weird correlation between people who feel the need to type it out and people who have bad takes.Someone doesn't have an argument and decides to casually discriminate against millions of people. Like clockwork.
If publishers can reduce piracy rather than increase prices, does always online benefit the everyday gamer who now doesn't need to pay as high a price for publishers to make their margin?
The idea that there is no benefit to the end user is pretty short-sighted.
Publishers price games to sell as many units as possible with the highest margin as possible, but they do account for stuff like piracy, just like stores account for shrinkage. It's money that goes back into
I still enjoy games from that era.
I have a retro collection of games, but all digital, so yes, they work.
I think the era of gaming from like the early 2000s to mid 2000s is kind of a wash. I don't think these games have retro value at all and as I mentioned before most of these games end up getting patched when servers get taken down.
I don't have my original game gear or my original SNES or NES, but when there is a will there is a way.
Depends how much older, the people pining to play some 15 year old game are definitely in an extreme minority.Wanting to play an older game over a newer one is not even a niche behavior.
Depends how much older, the people pining to play some 15 year old game are definitely in an extreme minority.
Disagree all you want, it's the new game that sells 5-10 million copies in the first month, not some re-release of [insert nostalgia] game.I disagree. A lot of people are willing to play a lot older games than that. How many people you think played the Goldeneye re-release? And that's a 25 year old game.
They don't raise prices because of piracy you dongle. They raise them because they want more money. That's also the only reason they pull this always online shit. To think anything else is just hilarious.Everything is a trade off in life.
If publishers can reduce piracy rather than increase prices, does always online benefit the everyday gamer who now doesn't need to pay as high a price for publishers to make their margin?
The idea that there is no benefit to the end user is pretty short-sighted.
Publishers price games to sell as many units as possible with the highest margin as possible, but they do account for stuff like piracy, just like stores account for shrinkage. It's money that goes back into
Disagree all you want, it's the new game that sells 5-10 million copies in the first month, not some re-release of [insert nostalgia] game.
I think you've been reading someone else's posts, I never "defended" anything, I even said it's definitely a problem if you have bad internet.Okay? What's your point? You defend always online in single player games because.... A lot of people only want to play the next AAA game and move on? I mean, i get it, mainstream gaming sucks and all but why defend it so fiercely?
If publishers can reduce piracy rather than increase prices
I think you've been reading someone else's posts, I never "defended" anything, I even said it's definitely a problem if you have bad internet.
FTFYI think you've been reading someone else's posts, I never "defended" anything, I even said it's definitely a problem
They don't raise prices because of piracy you dongle. They raise them because they want more money. That's also the only reason they pull this always online shit. To think anything else is just hilarious.
Keep believing they do this to reduce piracy. Keep ignoring all the posts in this thread about the matter.
And if you really believe that if they managed to beat piracy once and for all they wouldn't increase prices for you and me then i don't know in what universe you live in.
Thing is i do have my original SNES and N64, PS2, etc and i can choose to play those versions instead of re-buying them on a modern service.
Also, keep in mind that only a small portion of the games are ported to those services. Now imagine if all those games needed a functional server. The vast majority of old games would be dead by now. How's that for preservation?
You did.Who said they would never increase prices just because they defeat piracy.
Nobody asks from companies to actively fight for preservation. Just to not try to actually prevent it by making it an impossibility.Preservation is on consumers not companies.
If, for whatever reason, (forfeited rights issues, bad sales, etc.) the company decides to shut down the servers of the game, you can't play it again. Ever. Doesn't matter if you paid 5 bucks on a sale, or 70$ when it came out and decided to shelve it until (much) later, or you got an itch to play it after ten years.It seems to me like people in the gaming community love to make hay over the most random of things, but before I call this random, I really want to better understand it.
My consoles are connected to via ethernet cables... they're always online. This is absolutely not a big deal to me. My PC is similarly always online (ethernet). My Macbook is always online (ethernet/wifi). There is nothing internet connected in my house that isn't always connected.
Which makes me wonder, what is with the vitriol towards things requiring an internet connection? Is there a legitimate concern here or is this just one more thing to get angry over?
*antagonism
If, for whatever reason, (forfeited rights issues, bad sales, etc.) the company decides to shut down the servers of the game, you can't play it again. Ever. Doesn't matter if you paid 5 bucks on a sale, or 70$ when it came out and decided to shelve it until (much) later, or you got an itch to play it after ten years.
You can't play the game again. Ever.
This immediately makes me want to invest time on the game even though I do not currently want to invest in said game due to backlog, RL issues or whatever, because for all I know - especially if the game did shitty sales - the game may be dead in 4-6 months.
So yeah, if the Single Player component is tied to always online, it's a problem for me.
I think it's an unfortunate thing for the long-term preservation of single player games, but other than that I really couldn't care less about it. I don't see myself gaming on a device without an internet connection at this point anyway.
Online games should be always online. Single player games have no reason to having to be always online. In history all game publishers shown to remove their servers after a few years. How will you play your always online single player game now?It seems to me like people in the gaming community love to make hay over the most random of things, but before I call this random, I really want to better understand it.
My consoles are connected to via ethernet cables... they're always online. This is absolutely not a big deal to me. My PC is similarly always online (ethernet). My Macbook is always online (ethernet/wifi). There is nothing internet connected in my house that isn't always connected.
Which makes me wonder, what is with the vitriol towards things requiring an internet connection? Is there a legitimate concern here or is this just one more thing to get angry over?
*antagonism
may every game you like be always online and have severe server issues every other day,
I wish this upon everyone who thinks this way tbh.
Well, that's why I included that they better keep the damn servers online.