Anyone else want a new sega console?

Sega returns to console gaming

  • hell yes

    Votes: 76 40.2%
  • let it go

    Votes: 113 59.8%

  • Total voters
    189
No, they've lost so much talent, they are a shadow of themselves, it would be pathetic support on a console

First, Sega should remain a publisher.


Analyzing Sega as a returning console maker?

Well, yeah, many talents died, left (i miss Yasuhara, the true hero of the OG Sonic Team) or produced shit without Sega. (Sh... 3)

Nonetheless, Sega isn't just RGG and Atlus, those are labels. Tons of talented are doing great job.

Am i talking shit? Then explain why Shadow Gen is the 3D Sonic ever produced?
Explain why even the ten times fixed Sonic Crossworlds beta is still ten times better than the Sonic Drifts. (Sumo Racing Transformed isn't a in-house game, Sonic Drifs and Crossworlds are... so the comparison is valid because we're talking so called golden era Sega)

As you can see, even Sonic Team isn't just a mediocre dev, it's under Utsumi, producing great kart racers according to all previews.

Yeah, i miss Camelot but they're only producing solid sad sport games for Nintendo...

On the other hand Atlus produces with partners great games like Unicorn and could beat the declining Final Fantasy in the next decade.

So i wouldn't be so worried for a modern Sega console: Solid outputs and more arms to be huge in asia. (Atlus is growing fast - Persona 5 will pass 10 million units soon - while Final Fantasy is declining... FF7R is fueled by nostalgia, legacy but FF16 is disapointing sales wise)


Like it or not, Atlus is more popular than Camelot, and Miku games more famous than Ulala... I love Nakayama's Sega don't get me wrong but it's clear that 2025 Sega with the practical Satomi's clan and the ambitious Sega Vet Utsumi, woukd crush Dreamcast era Sega in terms of sales...
 
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They didn't have money when they launched the Dreamcast, today they have money for a console in the same hierarchy as the PS6, maybe 40% weaker who knows, you are not familiar with the costs necessary to market a console, they need 80 - 150 billion yen, they have that amount.

Sega said a few years ago that it was investing 245 billion yen aiming at the growth of the company, when it is ready you will perhaps see a new Sega console, it's interesting that no so-called insider knows anything about Sega, Sega itself that releases the informations when they want.

Are they willing to make all their games exclusive or timed exclusive and risk losing the money they make from other platforms?

A SEGA branded Steambox or Xbox is the best you can hope for, there's little room for walled garden platforms in this business.
 
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First, Sega should remain a publisher.


Analyzing Sega as a returning console maker?

Well, yeah, many talents died, left (i miss Yasuhara, the true hero of the OG Sonic Team) or produced shit without Sega. (Sh... 3)

Nonetheless, Sega isn't just RGG and Atlus, those are labels. Tons of talented are doing great job.

Am i talking shit? Then explain why Shadow Gen is the 3D Sonic ever produced?
Explain why even the ten times fixed Sonic Crossworlds beta is still ten times better than the Sonic Drifts. (Sumo Racing Transformed isn't a in-house game, Sonic Drifs and Crossworlds are... so the comparison is valid because we're talking so called golden era Sega)

You lost me at 3D sonic being best of something to be honest lol

As you can see, even Sonic Team isn't just a mediocre dev, it's under Utsumi, producing great kart racers according to all previews.

Yeah, i miss Camelot but they're only producing solid sad sport games for Nintendo...

On the other hand Atlus produces with partners great games like Unicorn and could beat the declining Final Fantasy in the next decade.

So i wouldn't be so worried for a modern Sega console: Solid outputs and more arms to be huge in asia. (Atlus is growing fast - Persona 5 will pass 10 million units soon - while Final Fantasy is declining... FF7R is fueled by nostalgia, legacy but FF16 is disapointing sales wise)


Like it or not, Atlus is more popular than Camelot, and Miku games more famous than Ulala... I love Nakayama's Sega don't get me wrong but it's clear that 2025 Sega with the practical Satomi's clan and the ambitious Sega Vet Utsumi, woukd crush Dreamcast era Sega in terms of sales..

Again, persona 5 numbers are all the spinoffs also included, and there's lot. This was also ported everywhere.

You ain't seeing that many >2M with jRPGs, they barely crack that number. A sega console exclusive would kill Atlus, really, we're talking a skies of Arcadia sales numbers again here. Multi platform is what allowed Atlus to grow, is this hard to understand? There's no way 100% of recent Atlus buyers suddenly buy a sega console.

The bottom line is where is a Zelda BOTW ambition even possible at Sega? We're talking about franchise recognition that sells in ~30M units. Where is a Mario kart equivalent with >60M sales? Don't tell me about sonic karting, that ain't moving shit sales wise regardless of quality, Sega dropped the ball on sustaining their franchises and this would have a major cost of building it back up for years and years to come. They just don't have the war chest for it.
 
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I'd love to have a new Sega Genesis. Mine's been on the fritz.
 
You lost me at 3D sonic being best of something to be honest lol



Again, persona 5 numbers are all the spinoffs also included, and there's lot. This was also ported everywhere.

You ain't seeing that many >2M with jRPGs, they barely crack that number. A sega console exclusive would kill Atlus, really, we're talking a skies of Arcadia sales numbers again here. Multi platform is what allowed Atlus to grow, is this hard to understand? There's no way 100% of recent Atlus buyers suddenly buy a sega console.

The bottom line is where is a Zelda BOTW ambition even possible at Sega? We're talking about franchise recognition that sells in ~30M units. Where is a Mario kart equivalent with >60M sales? Don't tell me about sonic karting, that ain't moving shit sales wise regardless of quality, Sega dropped the ball on sustaining their franchises and this would have a major cost of building it back up for years and years to come. They just don't have the war chest for it.
Shadow gen is the best 3D Sonic or minimum top 3, there is no real debate here...

Did you play it! It's a straight 9/10 according to reviews, it's written 8/10 but all reviews explained it:

Shadow gen is dragged down by Sonic gen...


And NOPE, Persona 5 will eventually pass 10 million units.
The "all spin offs included" is an old data:

2023: 10 million Persona 5+ spin off (7 million P5 +P5R)

Between 2025-30, yup, P5 will pass 10 million units without spin offs and the IP is still growing.


I don't care if it's multi or if all Atlus fans would buy a Sega console, my point is that there are enough talents at Sega now (3 times Metacritic best publisher) and enough popular franchises to do better than the Dreamcast (maybe not Genesis but who knows?)
 
No. I'm probably going to have an unpopular opinion here but ...
I'll never understand why people talk so highly about Sega consoles outside of maybe the Dreamcast. The Dreamcast suffered an unfortunate fate but it was SEGA's fault with the final blow being dealt by Sony.

If SEGA released a new console then Sony would just kill them twice.

What I find much more interesting is what would have happened if SEGA never fucked up the Saturn, Dreamcast released to more fanfare, and Sega never left the space. I posted a thread about it awhile ago.
 
I'd pay £200 for a Sega machine with the major 1st party classics from Master system to Arcade. No need to reenter the modern market, its better for everyone that stay 3rd party there.
 
Are they willing to make all their games exclusive or timed exclusive and risk losing the money they make from other platforms?

A SEGA branded Steambox or Xbox is the best you can hope for, there's little room for walled garden platforms in this business.
First, let it be clear that what will happen is not under our control, the company has already invested 100 billion yen, they will increase the cost of developing games and also the marketing budget, except that Sega has a product like GTA6 it can only be a console after all this is in line with the money than Nintendo put in the Switch 2.
 
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Twenty years ago it was possible for one single company to release a console with custom sound and graphics hardware, get developers on board and release dozens of solid exclusive games that would make the purchase of a $200-300 console worthwhile. That was when games could be produced relatively cheap and studios could reliably release new games every single year.

Those days are over. A new Sega console would have to be as close to PS, Xbox and PC as possible otherwise developers wouldn't even consider porting their games, it would of course run the exact same 3rd party games as everyone else. With 5 or 6 year long development schedules to release just one game, Sega would find it incredibly hard to release enough exclusive software for it to make that console stand apart from the rest. This thing would only lose money. Lots of it. It would be the end of Sega.

Dumbest idea ever.
 
I dont want another console to buy. I have a Xbox Series X that serves as a frickin fire stick. Was set on buying the PS5 Pro but then they made it $700 without the stand or disc drive and funny thing is, PS5s are dying due to the liquid metal issue in the vertical position. So I'd run the risk of literally paying more money to potentially brick my console faster. All this and the pro is still a far cry from my PC. Even the Switch 2 has a screen that is objectively worse than the original Switch. To add insult to injury it seems the days of price reduction later in the gen is just not really a thing anymore. Maybe tariffs are partially to blame, but I think it's just more greed than anything.

Nah I'm done with consoles. Ill give the next wave of handhelds a look and Switch 2 could entice me with an OLED SKU. Sega would only be a consideration if they also did a handheld. I think that market is ripe for competition. Somebody needs to put Nintendo in check
 
Nah. People buy Nintendo consoles for the exclusive games.
So why didn't they buy the Wii U ? It had Mario Kart 8 on it.The truth is, people buy the whole project, not just the games.
The Wii U project was a bad project while the Switch project is more attractive, this increases the base and increases the game sales.
 
You're confused. Any system sells for three reasons.

A-New product
B- Games
C- Price

You want to suggest that Mario Kart sells the Switch 2 when in fact it's the opposite. People buy the Switch 2 first ''A'' and only find two new games to buy, you know.

Dude, MK World is a major driver of Switch 2 sales, I don't see how you can deny that. By your own admission, there weren't many other (new) games to buy for it at launch, and it's not like the PS2 where the novelty of a cheap DVD player can drive sales in absence of early must-have games. Without MK World, Switch 2 would at best be around half its current numbers, potentially even less.

Considering its attach rate, I think it's very fair to say it's helping push a ton of Switch 2 sales. New hardware means little if it doesn't bring clear innovative features (i.e Wii. or PS2 as a cheap DVD player) or killer apps at launch.

Sonic Adventure also sold 1:1 with the Dreamcast in the Western release but Dreamcast had 18 games

That was for America, maybe. I know in Japan, Sonic Adventure definitely didn't sell 1:1 with Dreamcast and the initial release was littered with bugs.

You and the other user didn't understand why I mentioned VF6, graphics, the idea is that a hypothetical console would sell the game and not the opposite, VF's function has always been an interactive tech demo.

I think that's devaluing VF a bit. Yes it started as an interactive tech demo on Model 1, but it quickly grew into a substantive fighter all its own very quickly. Otherwise, Yu Suzuki and the team wouldn't have dedicated so much time into researching martial arts the way they did. It's as much an "interactive tech demo" the way Super Mario 64 was an interactive tech demo for the N64.

Like yes, they showed off the power of their respective hardware but they had actual substance there too, which is what helped them stick around. As to a new SEGA console selling VF6, maybe that would happen to some extent due to nostalgia with brand association. But I don't think that's why you make a console; a console is a long-term investment which needs many high-quality games (including exclusives) to release over the years, in order to justify the costs.

Making a console just to push a single game doesn't make sense. Actually, SEGA making a new arcade board to push VF6 in arcades would make more sense, but with the current state of arcades globally (and even in parts of Japan these days sadly), that would have limited commercial reach & application.
 
First, let it be clear that what will happen is not under our control, the company has already invested 100 billion yen, they will increase the cost of developing games and also the marketing budget, except that Sega has a product like GTA6 it can only be a console after all this is in line with the money than Nintendo put in the Switch 2.
Isn't Sega working on a AAAA game (or maybe I'm misremembering something I heard)? That might fall under the GTA 6 product you suggested.
This is a very compelling point you are making though.

Xbox is floundering. Sony has arguably few IP (as has been lamented by management and gaming fandom). It's time for Sega to rise and be the leader in gaming that we know they are.
 
With a small personal loan of $500 billion dollars, I don't think there's a single bump in the road. The team to build the console ecosystem would be easy to hire. It's totally and oversaturated job market for that specific skillset. And the rest is just pretty much effortless. Sega has the manufacturing expertise, knowhow and physical manufacturing facilities to start spinning these up tomorrow. Not to mention the C-Suite roster to navigate the market alliances requisite for a project of this scope.

The best part is, all the staff who designed the Saturn and Dreamcast still work their in their old positions. They just been coming to work everyday to idle around and hang out. Zero problem shifting those guys back into gear to get on the horse again and start designing a new and remarkable system that will make people forget about Playstation and Switch.
 
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They're not what they used to be.. a Sega console would be for Sega's games. And they don't have the talent anymore.

So no, I don't want it. Do I want a classic system? Saturn and Dreamcast? Absolutely.
 
They're not what they used to be.. a Sega console would be for Sega's games. And they don't have the talent anymore.
I still think that a Sega console would be a bad idea but stop the good old bullshit.

Shuji Utsumi brought back many talents:

Shuji Utsumi himself is a returning Sega Legend...

Even members of the OG Sonic Team worked with Sega lately. (Arzest Sonic Super Star is a product of OG Sonic Team. You know Naoto Oshima)

Many ex Sega are still making games for the company as partners but their games are often inferior to the new Sega blood helmed by other veterans.
Shadow Generations (Billy Hatcher's Nakamura helped by young dev) > Sonic Super Stars (OG Sonic Team members like Ohshima)


Conclusion:
- Talents left = part wrong (many returned as well)
- New blood formed by Sega veterans are sometimes doing a better job than old Sega dudes.

Shadow gen (new Sega) > Sonic Super Stars (Naotoh Ohshima) > Balan Wonderworld (Yuji Naka > please retire or only make good engine for Sega but please don't direct games anymore 🤣)
 
Hypothetically how big of a launch title would Persona 6 (exclusive and not set in high school) be for a new Sega console?
huge, Persona 5 sold 8 million. It seems trivial, but if Sega said, "Hey, you want Persona 6 ? You'll have to buy this box."The Dreamcast didn't have that privilege. Sega's games in the Dreamcast era were new IPs (Shenmue, Crazy Taxi, NFL 2K, Eternal Arcadia, etc.) they were games created from the ground, and their main franchise, Sonic, hadn't had a major game since Sonic 3 in February 1994, so we're talking about a wounded lion.
 
I don't see the point considering they're releasing their games everywhere now. The quirky consoles of the 90s early 2000s are over. It's all boringly the same hardware nowadays and anything new is seen as a gimmick and gains little support.
 
Probably a bad idea, but I still kinda want one. Even tho Sega is kinda on my shitlist for not green lighting a sequel to alien isolation (or even a remaster).
 
With xbox consoles in the shitter and sony management suffering from brain rot it would be the ideal time for sega to make a comeback in the console hardware space , as a former sega fan i want this to happen
Does neogaf agree?

Cmon SEGA , now is the perfect time for revenge , slay the beast while it is wounded.
Drugs Drogue GIF
 
Probably a bad idea, but I still kinda want one. Even tho Sega is kinda on my shitlist for not green lighting a sequel to alien isolation (or even a remaster).
Repeat after me.
Shuji Utsumi is god 😎
(he said he will revive Sega and that it will be the greatest achuevement of his career...)
 
Dude, MK World is a major driver of Switch 2 sales, I don't see how you can deny that. By your own admission, there weren't many other (new) games to buy for it at launch, and it's not like the PS2 where the novelty of a cheap DVD player can drive sales in absence of early must-have games. Without MK World, Switch 2 would at best be around half its current numbers, potentially even less.

Considering its attach rate, I think it's very fair to say it's helping push a ton of Switch 2 sales.
That's your opinion, mine is that the Switch 2 is helping Mario Kart World sales.
'' it's not like the PS2 where the novelty of a cheap DVD player can drive sales in absence of early must-have games'' This is a criterion established by you, for me the Switch 2 being the successor system to the Switch 1 is attractive to Nintendo fans in itself.
 
That's your opinion, mine is that the Switch 2 is helping Mario Kart World sales.
'' it's not like the PS2 where the novelty of a cheap DVD player can drive sales in absence of early must-have games'' This is a criterion established by you, for me the Switch 2 being the successor system to the Switch 1 is attractive to Nintendo fans in itself.

We'll have to agree to disagree here then, because I strongly doubt Nintendo fans would be jumping to Switch 2 at the rate they are if not for a killer app like MK World being available.

Though, there isn't necessarily a precedent to test that theory against. The closest would be PS1 to PS2, but even there the PS2 had the newness of DVD playback at an affordable price.
 
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