SolidSnakex said:
It's basically "Your turn, my turn". All your characters take a time attacking and then the enemies take their time attacking. The twist is that you can gain or lose turns. If you miss and attack or if an enemy gets a critical attack on you, you lose attack turns and they gain them, and vice versa.
nah. i mean, that's the setup, sure, but that's not the depth. the depth is in picking and choosing the abilities and demons you use and exercising the right skills to get more turns and kick ass. it's very challenging. and if anything, you have *too many* options of special attacks to do in battle. if he's just punching, he's not really playing the game right (unless it's super easy enemies and he just wants to make it through the battle quickly.)
as usual, IGN sends some dude in to take video captures never having played the game, and he runs into corners and generally plays it shittily and they don't edit the video together to get interesting highlights. i hate that shit. i presume it's still that way, anyway, because i haven't downloaded an IGN video in for-fucking-ever.
back at gamers.com we used to actually edit together *interesting* bits of the game that showed it off into a presentation of sorts. gamespy has a similar concept.
sorry. big pet peeve of mine.