Doom_Bringer said:
The first mission was really easy though; hope the game gets harder as I progress.
It does not. It doesn't even have the standard 3D platforming formula of the game being easy as hell, but the very final boss being a pain.
I'll agree pretty much directly with Brandon F. Not to say I hated the game -- I really liked it, but it was not as good as the first. Like.. Bentley and Murray are a nice change sometimes (it's real nice how switching to Murray lets you just mangle your way through the enemies, whereas you'll pretty much have to run if you're Bentley), but most of the time they're just annoying. The levels were so very clearly built for Sly, it can get ridiculous. Like that Canada level, where you'll have to take the long way around to reach the safe house if you're playing as any of the others. Dumb stuff like that is sprinkled all over the levels.
Also, I really hate how they dropped the ball on the unlockables. I thought the first had some of the best ever. Not only did you get some decently cool movies (if you liked the game enough to care about the making of it, anyway) if you 100%'d the game, you also got a good audio commentary track for each level you'd 100% on your way to the final completion of the game. Nice incentive and nice rewards in one. Here, you beat a level and press the square button at the right time in the menu and you get to see all the unlockable shit without even beating the game. That's just plain pointless.
The biggest drawback, for me, though is the hub levels. I mean, I wouldn't mind if it was like Jak II where the hub is huge
and you get to leave it a lot to go out in, say, some mining area to explore or whatever. Here, you're mostly staying in the same miniscule hub, doing the same shit over and over and occasionally you'll get rewarded with an "outside" (usually inside, but yeah) level for some nice diversion. Too bad they're usually like two rooms long.
Also, the character art and design is much uglier than the first game. It works, and the cutscenes look pretty good, but they look crap everywhere else. Especially in-game.
I do like the shooter tribute boss on the Canada level, though. It even borrows an attack from Dodonpachi (the sweeping from left to right and spitting out "curves" of long, purple shots attack of boss 4 or 5, I forget) -- as a shooter fanatic, I thought that was hilarious and great.