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Anyone loyal to one publisher/developer, through thick and thin?

Mostly depends on 'who' is behind the game, individual people and teams .. but

All of Nintendo (minus NST, this is very important to specify)
Sega (well, what used to be .. Amusement Vision, AM2, UGA, Smilebit, Sonic Team .. not sure anymore, need to re-evaluate the whole of Sega come 'nextgen' hehe)
Capcom
Konami
Team Ninja (well, all of Tecmo's worldwide releases probably)
Treasure
Q?
Clover Studio
Blizzard
Looking Glass (heh)
Irrational
Monolith
Innerloop
Relic
Valve
3D Realms

and loads more probably. Yeah, that's 'one'. Tough luck.
 
If I had to pick one it would be Nintendo but I won't buy any pile of crap with a Nintendo logo slapped on it. I have to feel I'd like the game first. There are many games that have been devloped by Nintendo first parties that I have no intention of buying EVER.
 
Nintendo.

I have numerous happy memories (ones I won't forget, ever) thanks to this company. I simply love it.
 
SNK
Nintendo
Treasure

I am always a sucker for those guys. Throw Kojima studios in there as well even though MGS: Ac!d and MGS3 sucked. I still liked the story and will always buy.
 
What I'm seeing a lot of is loyalty to series, but not to corporations. What I'm interested in are the reasons why. The first gut reaction I have is this: publishers are trying to attract new audiences in this generation, and maintaining the interest of old audiences, while important, is put somewhat on the side burner.

I would never think of Konami as a FPS kind of company, for example. They have the Metal Gear series, the Suikoden series, the DDR games, the Castlevania series, the Gradius series, the Silent Hill series. Excellent properties, every one of them. But then you have this odd little game, Coded Arms, that is going after a new audience that Konami has never catered to before. As a Konami fan, do I buy it because I trust Konami's instincts? Or do I pass it up because I don't like FPSes and I've heard this isn't a very good one, anyway?

I may just be rambling, but I see a certain lack of devotion to the old properties and an over-emphasis on breadth.
 
Namco

I bought and enjoyed R:RE fully because I am that big of fan!

Then again... I also bought and enjoyed Acclaims XGRA and think it is still the best futuristic racer yet!
 
sonarrat said:
What I'm seeing a lot of is loyalty to series, but not to corporations. What I'm interested in are the reasons why. The first gut reaction I have is this: publishers are trying to attract new audiences in this generation, and maintaining the interest of old audiences, while important, is put somewhat on the side burner.

I would never think of Konami as a FPS kind of company, for example. They have the Metal Gear series, the Suikoden series, the DDR games, the Castlevania series, the Gradius series, the Silent Hill series. Excellent properties, every one of them. But then you have this odd little game, Coded Arms, that is going after a new audience that Konami has never catered to before. As a Konami fan, do I buy it because I trust Konami's instincts? Or do I pass it up because I don't like FPSes and I've heard this isn't a very good one, anyway?

I may just be rambling, but I see a certain lack of devotion to the old properties and an over-emphasis on breadth.


I trust in Square games because even if I get a Square game and it might not be what I expected (see Bouncer and SaGa) it will still have that "Square" edge. It won't feel cheap or trashy. It will still have that certain polish on it that Square games seem to have. People (including me) may rag on their game delays but they always seem worth the wait. Their driving game they made awhile ago, wasn't a GT killer, but it still seemed nice (and hey, they always had Rad Racer right?). Einhander was like their first foray into shooters and look at that. Despite my distaste for the SaGa games I cannot deny their beautiful graphics and breadth. Just look at the Radiata Stories reviews to see what I mean. Even when I play it I can't say it's breathtaking but it just has that unspoken Square charm and polish to it that makes it stand out from being just an average game.

Now i'm sure a Nintendo fan can probably take that paragraph and replace everything Square with Nintendo and I wouldn't blame them or say they are wrong for them. Too me Nintendo just really lost their charm around the N64 era and I just haven't been able to get it back. My friend though is a big Nintendo Whore and I don't fault him or anyone else (as long as they don't get annoying with it) because I know i'm a Square whore.
 
None. I do have favorite developers but why the hell would I buy a game from them if it happens to be subpar? Like Dr Cogent said they are companies, not my family or friends. It's about the games people, not who makes them or what console they play on.
 
To the makers of all my happy childhood gaming memories. So Nintendo, Atari (though their current incarnation is not Atari, I cried for them) Capcom, Namco, and Konami. I don't buy anything and everything though.
 
WhippinSean said:
Namco

I bought and enjoyed R:RE fully because I am that big of fan!

Then again... I also bought and enjoyed Acclaims XGRA and think it is still the best futuristic racer yet!

You know what? I liked R: Racing Evolution too. It was different, a driving game with an actual plot, and that gave you on-the-fly advice as you drove. The racing was not terribly realistic, or as fun as Ridge Racer, but I had fun with it nonetheless. In fact, Codemasters incorporated a lot of the same concepts into this year's TOCA 2, in an interesting kind of tribute.
 
Nintendo - EAD, R&D1 and IntSys actually. EAD is the best developer ever and I've liked the majority of stuff they've made this gen too.

Cave - Very good track record... Haven't made a single bad Shmup.

Irem - Oldschool Irem in particular but Irem Software Engineering rocks also.

Firaxis - Pirates! was slightly disappointing but they're still my favorite PC developer. Can't wait for Civ 4.
 
Nintendo, although I obviously don´t buy all their games. If a game by Kojima Productions, Free Radical, Treasure, Amusement Visions (do they still exist after the rearrange of Sega?) or (erms, I can´t come up with the game of the studio... those doing Okami... v_v) is released to a console that I own, I will probably be interested or buy their games.
 
In terms of consistency it would have to be Nintendo.
Over the years, I was also a big fan of Square and Enix but Square have strayed from their roots, although some of their games are still very good.
 
Kojima Productions (Everything they release is pretty much quality)

Blizzard Entertainment (Even though I didn't like WoW I still admit its a great mmorpg)

Nintendo (Most stuff, HAL, EAD, INTS, Retro. Second party stuff I have to be wary of)

Valve (I bought HL2 the day it came out. I didn't know much about Valve until that day. But I bought the gold version and have pretty much been a fan since.)
 
Nintendo truly has an amazing track record with their software, but they DO foist crap upon us pretty frequently. For me the one publisher that I support the most is definitely Atlus. Honestly, I've never played a bad game published by them. They have my absolute trust.
 
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