Anyone remember this really oldschool SF2 PC "port"?

aku:jiki

Member
Back in the day when a 28k8 modem was fantastic, and BBS'es were the norm for getting porn, Street Fighter II also happened to be amazingly popular. Everyone wanted a piece of it.

And this one dude wanted it so bad, he made it himself. It was for PC (DOS) and was programmed from scratch. If I'm not remembering entirely incorrectly, he "made" the graphics by actually going to his local arcade and photographing the characters. Now that's hardcore. I also remember his versions having a Chun-Li fireball (first in the form of this really ugly little System Font star!) before Capcom ever added it, and that he made revisions based upon Ccapcom's own. As I remember them, they weren't bad versions of the game either, but then again I was 12. I kinda want to remember liking it more than the official SF2 port, though.

However, I haven't seen this in about 10 years. Never heard a single mention of it from anyone else at all. So, anyone else play it? Is it documented at all online? Better yet, can it be downloaded? That'd be an awesome trip.
 
Yeah, I had that. It's probably on a 5.25" floppy somewhere... I'll have to dig through all that stuff after finals.

I had the official Capcom PC version of Street Fighter I as well!
 
Haha, I actually remember this too. It was pretty friggin terrible. Hopefully someone can dig up some pics or the actual program.
 
God yeah, I had this. I played it like crazy, desperately wanting it to play good...it was sort of there.

Then SF2 came out for the SNES and I forgot all about it...
 
I remember that one too. I also remember about 20 different hacked versions of it that put in mortal kombat characters and various neogeo characters in it. Man it played like shit but it didn't stop me from downloading all of them. :lol
 
I played it, but it was lost in some harddrive crash in 1995 or so. It was quite fun, actually, until I got the SSF2T port. It had super moves, something the official SF2 version obviously lacked. Oh, and the official SF2 port to PC was beyond horrible.
 
I had this. After a while I remember a Turbo edition coming out, too.

It was markedly better than Capcom's official version of Street Fighter (1), anyway.
 
mightynine said:
Did an official SF2 PC port ever come out? I seem to remember one.
yes, i have it back home. on cd even. and some crappy megaman games, that are horrible horrible versions of "exclusive" levels for the pc-only games...
 
mightynine said:
Did an official SF2 PC port ever come out? I seem to remember one.

Yes, and I always heard it sucked pretty badly. Never did play it myself.

Gametek later released a port of Super Street Fighter II Turbo in 1995 IIRC, which was awesome and had the BEST remixed music of SF2 I've ever heard. I'm still trying to track down the game and/or rips of the soundtrack with no luck.

Capcom also released a port of SSF2 AFTER Gametek's port, which made no sense, but it had support for the short-lived Xband PC service.
 
I alyways thought it used SNES sprites...does anyone have a link to this awesome piece of homespun gaming history?

BTW, there were two official versions of Street Fighter 2 for the PC. The first was made by Capcom (?) and had the SNES sprites and pretty much sucked. The other one was made by Eurocom (for Gametek) and was as arcade-perfect as they came, I'd say it was better than perfect because of the AWESOME CD soundtrack that outdid EVERY OTHER SF2 SOUNDTRACK EVER. Unfortunately hardware problems wouldn't let it run on a lot of CD-ROM drives :(
 
and some crappy megaman games, that are horrible horrible versions of "exclusive" levels for the pc-only games...

:shudder:

I have Megaman PC on a floppy somewhere. Truly the worst version of Megaman ever made...
 
im not sure which version i had, but it was incredibly slow for some reason, i never understood why... and yeah, the megaman gameS i had, horrible... worse that i think there were not 1, but 3 of them...
 
Lyte Edge said:
Yes, and I always heard it sucked pretty badly. Never did play it myself.

Gametek later released a port of Super Street Fighter II Turbo in 1995 IIRC, which was awesome and had the BEST remixed music of SF2 I've ever heard. I'm still trying to track down the game and/or rips of the soundtrack with no luck.

Capcom also released a port of SSF2 AFTER Gametek's port, which made no sense, but it had support for the short-lived Xband PC service.
I'm pretty sure I have that Gametek port somewhere in my house. I'll check for it the next time I'm home, if you wish.

edit: My brother just found it. If you really want it, shoot me a PM.
 
BuddyChrist83 said:
I'm pretty sure I have that Gametek port somewhere in my house. I'll check for it the next time I'm home, if you wish.

If you could rip the music for me, that would be awesome. :)

Sho Nuff had the music burned for me when I was in Japan, but I wasn't able to get it from him before I left. ARGH
 
Kinda off-topic, but the PC version of Street Fighter Alpha 2 may just be the best home version of SF. Track it down if you can!
 
impirius said:
Kinda off-topic, but the PC version of Street Fighter Alpha 2 may just be the best home version of SF. Track it down if you can!

I never got why Capcom released SFA and SFA2 for the PC when they could be so easily emulated. I guess Capcom realized that too. ^_^;

I'd like to try the PC version because I read you could easily change the characters' voice samples to anything you want. Worth it just for that. :D
 
mightynine said:
Did an official SF2 PC port ever come out? I seem to remember one.


i remember i bought it for my uncle for Christmas one year, only i forgot that he didn't have a computer. There's a funny story behind that one...ahh memories.
 
Lyte Edge said:
I'd like to try the PC version because I read you could easily change the characters' voice samples to anything you want. Worth it just for that. :D
Oh yeah! I had some of the fighters set up as characters from The Simpsons for a while.

"D'OH! D'OH! D'OH!"
 
Sho Nuff said:
I alyways thought it used SNES sprites...does anyone have a link to this awesome piece of homespun gaming history?
Later versions might've, but when it was first made there were no sprite-ripping tools or anything. And I made this hoping someone else had an URL for this. I find it quite amazing that no one has thought it cool enough to even make a little webpage about it. There's webpages belonging to people's pet rabbits but nothing on this awesomeness? For shame, internet! :(
 
I had this. In fact, one year I put it on a 3.5" floppy and made some custom disk art and gave it to my friend as a birthday present. It ruled!
 
JackFrost2012 said:
I learned to play Ryu's theme on the piano from the title screen MIDI in that game ... ah, the memories.
What's Snake holding? It's slowly driving me nuts!

And, seriously, why the hell is that monkey cleaning a cat...
 
aku:jiki said:
Later versions might've, but when it was first made there were no sprite-ripping tools or anything. And I made this hoping someone else had an URL for this. I find it quite amazing that no one has thought it cool enough to even make a little webpage about it. There's webpages belonging to people's pet rabbits but nothing on this awesomeness? For shame, internet! :(

Dude. I WOULD make a page about this if I could just find a copy. Someone on GA must have a copy of this somewhere.
 
BlueLegs said:
By doing a googling (aka typing in -Sf2 pc "home made"- i found one of the orignal coders pages. :)

http://syste.ms/sfliu.html

i managed to find SFJenn as well, i knew i didn't just imagine these MK characters in a SF game.

http://www.dolari.org/sfjenn/sfjenn.htm
Awesome, thanks. :D

Gonna give it a few rounds a little later.

Edit: That was great! Not sure if it was the exact same version I used to play, but sure enough the scanned graphics and everything was there. Wouldn't give me sound, though. Complained about not enough memory. :lol

Didn't really play that bad either, but maybe I'm nostalgia-biased. :D

Good stuff, anyway.
 
The crappy old vanilla SFII port was on the computer @ my first job, so I played it a lot.

The Super Street Fighter II Turbo port was fairly awesome, however.
 
I had it!

Speaking of the official Capcom SF2 port - it had the dumbest piracy protection of all time - you had to look up words in the manual, and enter them to play it.

I remember when I took it abroad to Pakistan - my cousins (who had difficulty with English) took the instruction manual to their English tutors so they could figure out what the heck they were supposed to type... :lol
 
I liked One Must Fall too. hahaha.

I remember that for that whole game I just use the same character (Jaguar?) and kept jump-kicking.

The upgrading of your character kept it addictive, though.
 
tehrik-e-insaaf said:
Speaking of the official Capcom SF2 port - it had the dumbest piracy protection of all time - you had to look up words in the manual, and enter them to play it.
Hey, that rocked. Checking through the manual, using code wheels and 3D glasses or what-have-you to dechifer passwords to pass the copy protection was the standard for PC back then and I totally miss it. :D
 
For clarity:

I have GameTek's edition SSF2T, not the homemade Street Fighter 2.

I'll rip the soundtrack and host it, but this won't be until the end of the month. I'll bump the thread then.
 
BuddyChrist83 said:
For clarity:

I have GameTek's edition SSF2T, not the homemade Street Fighter 2.

I'll rip the soundtrack and host it, but this won't be until the end of the month. I'll bump the thread then.
I wasn't going to bother mentioning it since it seemed taken care of, but there's a copy around here too; I got it as a cheapo gift for my brother years back. I should be able to rip it, but not host.
 
tehrik-e-insaaf said:
Speaking of the official Capcom SF2 port - it had the dumbest piracy protection of all time - you had to look up words in the manual, and enter them to play it.

Shrug. Almost every PC game did this at the time.

Anyway I don't even remember, as I still preferred to play at the arcade, what was so bad about the original SF2 PC port? Was the gameplay/control just way off or what?
 
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