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Apex Legends |OT| Have you seen Titanfall 3?

Tesseract

Banned


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D

Deleted member 775630

Unconfirmed Member
Last night was playing duos, and at 11:45pm we start our final game, at 12am it would be my birthday.

12:02 am => Champions of the arena, 5 kills/789 dmg, my mate 0 kills/12dmg "pie_tears_joy: Great way to start my birthday
 

Tesseract

Banned
ranked got extended a week

normals all night, bloodhound baby

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gonna shoot for peacekeeper / p20

chip damage until shield crack then unleash the mighty hammer

 
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Alx

Member
After trying it a few times, I'm not convinced by Bloodhound's lair. Mostly because of the random teammates I guess, most of the times they'd just keep triggering new rounds until everybody dies. Or if we're lucky we'd leave the place with broken shields and half empty mags. We even had one guy leave the team to go there and die on his own, while the rest of us were going a different way.
There's really no major benefit towards winning the game. Maybe they should just make it a training minigame, for people who just want to shoot stuff instead of playing the game.
 

Tesseract

Banned
After trying it a few times, I'm not convinced by Bloodhound's lair. Mostly because of the random teammates I guess, most of the times they'd just keep triggering new rounds until everybody dies. Or if we're lucky we'd leave the place with broken shields and half empty mags. We even had one guy leave the team to go there and die on his own, while the rest of us were going a different way.
There's really no major benefit towards winning the game. Maybe they should just make it a training minigame, for people who just want to shoot stuff instead of playing the game.

the drops suck, gold armor guarantee needs to happen

trials (turok) needs more work
 
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After trying it a few times, I'm not convinced by Bloodhound's lair. Mostly because of the random teammates I guess, most of the times they'd just keep triggering new rounds until everybody dies. Or if we're lucky we'd leave the place with broken shields and half empty mags. We even had one guy leave the team to go there and die on his own, while the rest of us were going a different way.
There's really no major benefit towards winning the game. Maybe they should just make it a training minigame, for people who just want to shoot stuff instead of playing the game.

It really is mostly just a place where you can mop up poor sods and score easy kills at this point. I can't even express how disappointed I am that it wasn't a proper PVE event. :/

Speaking of events, I'm not feeling this battle armor event at all, it really compacts all the sync issues this game has into one shitty mode. I should like it since I prefer low TTK and less RNG, but no. Does Respawn even acknowledge that there is a real problem with lag compensation in this game? I've worked up to getting my targeting and movement on point, but it feels a little useless those evenings when you regularly get shit on by laggy TTV wraith pricks that manage to kill you when there are walls between you.

In other news, I should have switched from Lifeline to Bloodhound ages ago. Still useful to the team, but with some bite.
 
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D

Deleted member 775630

Unconfirmed Member
After trying it a few times, I'm not convinced by Bloodhound's lair. Mostly because of the random teammates I guess, most of the times they'd just keep triggering new rounds until everybody dies. Or if we're lucky we'd leave the place with broken shields and half empty mags. We even had one guy leave the team to go there and die on his own, while the rest of us were going a different way.
There's really no major benefit towards winning the game. Maybe they should just make it a training minigame, for people who just want to shoot stuff instead of playing the game.
I'm always playing duos with a mate, and our tactic is the following. Wait until someone else starts their 2nd or 3rd round, and then kill them. Or if you want to do it yourself. One person goes out of the room, so when his mate starts the challenge, the doors close. You then open the doors, and your mate fights in front of it. The animals can't touch you, but you can still shoot them.
 

Tesseract

Banned
When everything was taken from her, Loba Andrade learned how to take from everyone else. The Apex Games’ newest Legend is used to getting what she wants -- no matter how well it’s guarded. She tried to let her past go, but things have a way of catching up…

 
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Tesseract

Banned

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NEW LEGEND: LOBA
Stylish, sophisticated, and resourceful, whatever Loba wants, she takes. Good luck stopping her.

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ALL-NEW BATTLE PASS

Over 100 exclusive items including Legendary skins, Apex Packs, new Battle Pass content making a Season 5 debut, and more!

apex-embed-season-5-battlepass.png



INTRODUCING: QUESTS

Hunt for treasure and answers in the new Season Quest. Those who complete the journey will be richly rewarded.


apex-embed-season-5-season-quest.png


RANKED SERIES 4
Dominate your enemies and look good doing it in the new series of Ranked Mode!

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Greetings from your Apex Legends™ Ranked designers. We’re back again to talk about Ranked Leagues Series 4 for Apex Legends. As usual, we’ll take a look at our goals, talk about some results, and detail how Ranked Leagues will work when Season 5 - Fortune’s Favor launches.

TL;DR
  • Splits are working well. Staying with ~6 weeks of ranked play before a reset
  • Tier and Apex Predator separation worked as intended.
  • reset gave a good incentive to keep playing.
  • Switching maps mid season helped keep things interesting. Will persist.
Series 3 Results
Let’s quickly review our goals for Ranked and comment a bit on some of the Series 3 performance results. Ranked is feeling pretty consistent from season to season, but we will keep tuning things as needed!

  • Create a True Measure of Skill in Apex Legends
    As of April 23rd we have the following distribution among players who played more than 5 hours of Ranked (versus last Series):
    • 17.54% Bronze (3.9%)
    • 27.2% Silver (29.1%)
    • 33.72% Gold (35.3%)
    • 18.82% Platinum (23.6%)
    • 2.51% Diamond (7.1%)
    • 0.2% Master & Apex Predator (0.2%)
      Remember that Apex Predator is simply the top 500 per platform of players in the top pool. This second split seems to have left many more players in Bronze, even when filtering out players who played less than 5 hours. But the breakdown of higher tier players is feeling like a more appropriate skill distribution.
  • Reward competitive players for the time they invest in Apex Legends
    Last series we introduced the concept of limited time dive trails as cosmetic rewards. This continues to feel like the right approach, as the real reward for ranked play is the ranking you earn yourself. We’ll continue to track how dive trails are being used and report more next season.
  • Ensure competitive integrity through skill-based matchmaking
    RP based Matchmaking continues to create the high pressure climb near the top of each division. This is working as intended, and will persist.
  • Let top-tier Apex Legends players compete at the highest levels of skill
    Master Tier successfully let us keep only the best players in the world in the Apex Predator tier. We’re happy with the competition this drives and also the prestige that earning (and keeping) Apex Predator now connotes.
Series 3 Rewards
Here’s a preview of the Series 3 ranked rewards you’ll be earning when the Season changes.


What’s Not Changing in Series 4
Ranked Series Splits
We won’t see any changes to the ranked split system. Changing maps, and the soft RP reset both performed well and kept things interesting over the whole season. As with last season, we’ll change maps around midway through the Series. We’ll be starting with King’s Canyon, then moving to World’s Edge with the planned split reset on June 23rd.

Scoring, Entry RP Cost, Assists
These systems are all feeling pretty solid now, so we’ll be leaving them alone and keeping an eye on ladder progression throughout the next Series.



A Review of Loss Forgiveness
We’ve seen a lot of questions around Loss Forgiveness in the past couple seasons, so we wanted to take this opportunity to go into more detail about how it works.

As a quick summary, if you’re wondering if you’re eligible for loss forgiveness in a match, you can bring up the leave match menu before you’ve been eliminated. If it says this:

ranked-series-4-leave-match.jpg


you are free to leave.

If you see either of these however:

ranked-series-4-delay-trigger.jpg


ranked-series-4-respawns.jpg


you will get an abandon penalty if you choose to leave.

For more details on what grants loss forgiveness, here’s a breakdown of the rules involved:

Definitions
Loss Forgiveness: A state we grant you where any RP losses you might have are zeroed out. For example, in a Diamond match where you came in last place but had two kills, you would normally have a -28 adjustment to your RP (-48 from the Diamond entry cost, +20 for kills, for a net loss of -28). With loss forgiveness, however, you would have a net loss adjusted to 0. However, this will only apply if you stand to lose RP from the match – if you had five kills and loss forgiveness, your RP would still be net +2.

Abandon: Leaving a match before it is over for you, while you do not have loss forgiveness. "Before it is over for you" is defined as the player is still able to play, e.g. you are still alive, or you are dead but waiting to be respawned etc. A notable exception to this is if your banner has been picked up and you have not respawned within 2 and a half minutes, you will not be considered abandoning if you leave.

Abandon Penalty: The normal penalty for an abandon that isn't forgiven is 1. zeroing out all gains a player would have had in the match, 2. An additional penalty RP cost equal to the entry cost for the player. 3. A timer placed on you before you can start matchmaking again. Currently this is set to a flat 10 minutes.

Expected quit: Leaving the match through the game menus with the option "Leave match". Unexpected quits are everything else, e.g. game errors, leaving via console system menus, your Internet connection being disrupted, etc.

Granting of Loss Forgiveness
We grant players loss forgiveness:

  1. When their matchmade teammates abandon the game (i.e. if your party mates abandon you do not get loss forgiveness)
  2. When you get to the start of the drop sequence and you never had 3 teammates.
  3. When you have an unexpected quit. There are limits to how often we give this, see the next section for details.
Please note that there is a potential exception for point 2: If a player A joins the server, and player B joins player A's team, but before B finishes loading in player A disconnects. If a player C then joins player B's team, from the server's perspective players B and C have had a full squad, thus player A leaving doesn't necessarily give them loss forgiveness, especially if A was a party mate of B.

Loss Forgiveness for Unexpected Quits
The first time in a Ranked Series a player gets an unexpected quit that might be considered an abandon (e.g. your Internet went out, etc), we give you loss forgiveness.

The second time onwards an unexpected quit occurs, we ask: has the player had an unexpected quit that might be considered an abandon in the past 24 hours?" If not, free loss forgiveness is granted. If the answer is yes however, we give loss forgiveness, but count that as a "used forgiveness abandon".

A player is limited to 3 used forgiveness abandons in a Series. Once the limit is used, all further unexpected quits that might be considered an abandon are treated as an abandon and penalized appropriately (Zeroed out RP gain, RP penalty, matchmaking penalty time). This also means we disregard the free abandon every 24 hour period mentioned above.

Every time a player gets a forgiven abandon, used or not, we display a message in the lobby:

ranked-series-4-abandon-forgiveness.jpg


When a player has hit 3 used forgiveness abandons, we display a different message:

ranked-series-4-confirmed-abandon-forgive.jpg


Example Scenarios
That was a very long explanation of loss forgiveness, but let’s try and simplify it by walking through some common examples:

Scenario 1: You partied up with your friend and went into Ranked. Your friend's internet went out in the middle of the match. What happens?

Answer: Party mates leaving do not give you loss forgiveness, hence if you leave immediately you will be given an abandon penalty.

Scenario 2: In scenario 1, after your friend disconnected, the third person in your group left immediately. What happens?

Answer: The third member on your squad was not in your party, his leaving gives you loss forgiveness.

Scenario 3: You joined into a ranked match by yourself but did not get any other teammates. You leave. What happens?

Answer: It depends on when you leave. Even past character selection we will try to find teammates for you. If you leave after the drop sequence has begun, you will be given loss forgiveness. If you leave before that however, you will be given an abandon penalty.



Introducing Reconnect
As we work on stability and systems like Loss Forgiveness that help make it more forgiving to play ranked and really focus on your climb, we wanted to offer even more ways to recover from crashes or internet outages. We’re happy to announce that reconnect is coming in Season 5. If you get disconnected due to internet weather, a quick brownout, or a crash in the game - you can now just restart and if the session is still ongoing you will reload right back into the session. We hope this helps get you back in the game quickly and easily to keep earning that RP. Expect more details in the final patch notes.



Final Words
We’ll continue to evaluate and improve Ranked Leagues, but we’re happy with the progress so far. A big thanks to all the players that grind the ladder and show us what high skill games of Apex Legends really look like.



Play Apex Legends for free* now on Xbox One, PlayStation 4, and Origin for PC.

Follow Apex Legends on Twitter and Instagram, subscribe to our YouTube channel, and check out our forums.

Sign up for our newsletter today to receive the latest Apex Legends news, updates, behind-the-scenes content, exclusive offers, and more (including other EA news, products, events, and promotions) by email.

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible. For more information, please refer to EA’s Online Service Updates at https://www.ea.com/service-updates.

*Applicable platform account and platform subscription (sold separately) may be required. A persistent internet connection and EA account required. Age restrictions apply. Includes in-game purchases.
 

Mista

Banned
When everything was taken from her, Loba Andrade learned how to take from everyone else. The Apex Games’ newest Legend is used to getting what she wants -- no matter how well it’s guarded. She tried to let her past go, but things have a way of catching up…


Another solid trailer. Everyone that is into the lore knew that loba was coming next after Rev’s trailer. I’m getting excited now and will start the new season strong
 
So since the leaks showed Crypto to Loba we don't know who is coming after this. That makes it even more interesting for the future. I had a dream the new weapon was another sniper and got MAD.
 
D

Deleted member 775630

Unconfirmed Member
Double post but I get the pass since Tessy does it on the regular. 👀👀

Trying to get 50 wins this season as Wattson and on 45 right now. Won three games today.



This was the first. Kill Leader vs Champion and I got him.

Nice one, wonder if the pathfinder had other weapons because I don't get why he was playing from that distance with that weapon. Tactically you did best, the pathfinder was pretty shit :pie_grinning_sweat:
 
GAH why do I always get a crash during the good games!? Top 5 in ranked, one kill and ... Freeze. Why couldn't it have crapped out during the 5 awful previous runs lol
 
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