Apparently Kingdom Come Deliverance II's script will have over 2.2 million words

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Dragon Age Veilguard has 140,000 lines of dialogue and still took longer than this, makes you wonder what the hell was Bioware doing.
 
Quality over quantity right guys.
Right?
Oh that dig was for Dragon Age only.

Anyway, cant wait for the game.
If the first game serves as indication, we'll be getting both quantity and quality with this game.
 
Dan wrote a bit more:

The hundred scripts actually fit quite well. One of our quests can take almost as long as a regular movie, and there are a lot of quests.
If we were to take pure acting sequences in the game (cutscenes), they are about as long as three movies. But in the game, most of the dialogues are outside of these cutscenes, plus each character has so-called barks, that is, the kind of talking in the open world (greetings, shouts, conversations in the store, reactions to things in the world...). And of course we have plenty of other texts around - the main character's diary, the codex, tutorials, hints...
It is a lot. A person who can read quickly (300 words per minute), if he read for eight hours a day, he would read for 3 working weeks.
How many people wrote that? Almost twenty. What did I write? It is probably clear that only a small part. Most main quests are based on my concept and plot outline, then we brainstorm it together, then one of the designers gets to write it, and then as the "showrunner" of the game, I read everything, edit it and possibly rewrite it if I don't like it. 100% of cutscenes passed through my hands one way or another. For example, last summer I edited almost 100% of all the dialogue of the main characters in the game so that it all fits together, the characters behave consistently across quests and use a consistent manner of speaking.
Despite that, I still come across things in the game that I've never seen, because it's simply not within the power of one person to monitor all of this 🙂 But mostly they surprise me rather pleasantly 🙂
 
Except nobody is saying that.
Hope you understand what an 'implication' means.

Guess you forgot the early 2000's 'bigger, better, more badass' era, Skyrim having infinite quests, and Rockstar bragging how many words they've written and recorded.
 
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Era has the same thread and it goes exactly as you would expect.

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These people are beyond miserable. How can one's life be so sad that every waking thought you have is about white people and how much they oppress you and how evil they are? Is it a crime to just enjoy a historical RPG that strives for authenticity? I don't even like bringing politics into this, but this shit is utterly insane. This is the kind of behavior that gives catharsis to people when games like Concord and Dustborn fail.

Absolute madness.
 
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