sendit
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That isn’t a good indicator. People on gaf think 500 is too much for a console.195,000 went to scalpers. Seriously who on GAF even bought one?
That isn’t a good indicator. People on gaf think 500 is too much for a console.195,000 went to scalpers. Seriously who on GAF even bought one?
Yeah this doesn't seem that amazing even with the price. Not sure the lukewarm reviews are going to help propel this either, and there is the perennial issue of being able to sell a 3D display device to people who only have a 2D device to perceive it.200k Seems a lot less than what I was thinking they would sell. Probably below what they wanted to sell as well.
If there weren't so many Apple haters this would be selling better.
If there weren't so many Apple haters this would be selling better.
“Apple has cut its 2024 Vision Pro shipments to 400–450k units vs. 700–800k”
“demand in the US market has fallen sharply beyond expectations“
“Apple is reviewing and adjusting its head-mounted display (HMD) product roadmap, […] no new Vision Pro model in 2025
“Apple expects Vision Pro shipments to decline YoY in 2025.“
If there weren't so many Apple haters this would be selling better.
I was being facetious. I've never owned an apple product in my life. These clout chasers don't have that kind of money.As a proud Apple hater.
If there weren't so many Apple haters this would be selling better.
How did they push forward hand tracking and pass through? I haven't had a chance to try a vision pro but Quest 2 does half decent hand tracking and Quest 3 is pushing pass through.I hate apple. But I do like how they pushed forward the tech here especially hand tracking and passthrough. Here's hoping other companies get off their ass and match that along with better everything else. That's why I'm excited for what this was, not as an apple product but as a AR/Mobile PC minimum bar going forward.
Got ya all fixed up there.Apple stuff just sells, and they technically qualify as products.
If there weren't so many Apple haters this would be selling better.
By making more screens for 2025.This still doesn't make much sense, we had a report that Sony would only provide 450k screens for the first year - so how would they have shipped 700k?
Apple has cut its 2024 Vision Pro shipments to 400–450k units (vs. market consensus of 700–800k units or more).By making more screens for 2025.
Wasn't there reports of people returning it a lot? The headset died out from the conversation in a matter of days.
Why would people play games on it?What will people play on it though? Candy crush?
by all accounts the pass through is crystal clear with the use of micro-OLED and the hand tracking is very good.How did they push forward hand tracking and pass through? I haven't had a chance to try a vision pro but Quest 2 does half decent hand tracking and Quest 3 is pushing pass through.
So all they did was throw other peoples money at it. Nothing ingenious or novel, just top of the range parts, and then they passed the cost on to the customers.by all accounts the pass through is crystal clear with the use of micro-OLED and the hand tracking is very good.
ye but now people know that top of the line parts have been used and anything else has to match the quality if they make a pro version. Meta cant make a product with less specs in the coming years now without it looking like a downgradeSo all they did was throw other peoples money at it. Nothing ingenious or novel, just top of the range parts, and then they passed the cost on to the customers.
It doesn't need to. The Meta Quest 3 by default just does more than the Apple Vision.ye but now people know that top of the line parts have been used and anything else has to match the quality if they make a pro version. Meta cant make a product with less specs in the coming years now without it looking like a downgrade
It needs to, this isn't an area where enthusiasts will love half assed measures. A device that can cause motion sickness and something like a screendoor effect will scare people off more and more as we keep going.It doesn't need to. The Meta Quest 3 by default just does more than the Apple Vision.
If there weren't so many Apple haters this would be selling better.
That isn’t a good indicator. People on gaf think 500 is too much for a console.
This is changing for the younger generations and newer product iterations. The quest is very popular with kids. While not ubiquitous like consoles, it’s pretty common.The overwhelming vast majority of the population just does not care for VR. Most people (myself included) do not want to strap a contraption to their head. VR and AR headsets will always be a niche product and never mainstream no matter what futurists might tell you.
It needs to, this isn't an area where enthusiasts will love half assed measures. A device that can cause motion sickness and something like a screendoor effect will scare people off more and more as we keep going.
The future of headsets lies in what apple just did. The features were shown and other developers just have to beat it and add on.
no, no im implying that freatures for vr need to get better and there are a lot of tech that needs to be pushed forward to solve it but its so niche that companies dont want to go all in other than meta and apple - valve. And with apple hopping on it increases that arms race for better tech to create - "THE headset" i didnt meant they cured motion sickness im saying its one of many issues taht plague the space.
Apple Vision doesn't solve motion sickness. It just doesn't any have applications that cause it. It has limited use cases. Meta Quest can provide both full AR and VR experiences. Apple Vision has limited applications for VR.
Additionally, you call having a battery dangling from the headset the future? We are talking about a device at fraction of a price (Quest 3) that simply does more.
The overwhelming vast majority of the population just does not care for VR. Most people (myself included) do not want to strap a contraption to their head. VR and AR headsets will always be a niche product and never mainstream no matter what futurists might tell you.
That's a self-serving argument tailored to support your own notion. It holds little value outside.
"General sentiment" is not a reliable metric without the necessary context. You shouldn't simply impose a broad value proposition in this case without taking everything into account. Because here's where VR is at right now: Given that this technology is in its early stages and constantly evolving, the initial support from early adopters is more critical than the general public's sentiment.
So whether a product is mainstream or niche does not always determine its success. For instance, products designed for left-handed individuals cater to a niche market as well, as only a fraction of the population is left-handed. Nevertheless, it's a segment which has plenty potential for good profit margins, and tangible value for its users.
Once, carrying a mobile phone felt as cumbersome as lugging around a suitcase (form factor was hilarious back in the day), and "most people" wouldn't want to. But here we are, now it's a sleek mature product that we can't imagine living without.
Edit: And btw, just to mention, the Quest alone sold what, 20-25 million..
Edit: Disclaimer: I have no interest in the Apple Vision Pro myself.
While a device strapped to your head is obviously more intrusive, people did say similar things about the iPad ("LOL giant iPhone", etc) and now people go everywhere with their goddamn iPads.The overwhelming vast majority of the population just does not care for VR. Most people (myself included) do not want to strap a contraption to their head. VR and AR headsets will always be a niche product and never mainstream no matter what futurists might tell you.
Just like the Amazon Kindle (another touted saviour of newspapers) at first glance, the iPad is a little underwhelming. Unlike the Kindle (when we at the Mirror were presented it, the Amazon rep told us to "please stop prodding the screen. You might break it") this is at least a thing of beauty. But I see shortcomings.
The reason my laptop has a lid is so the screen doesn't get wrecked after a couple of months – like the screen of my, er, iPhone. I can stick my iPhone in my pocket when I leave the house. Where does one stick the iPad? What do you do when it rains?
There are certain parts of the UK where it's not best advised to prance about with 500 quids worth of shiny new tech. No one ever mugged anyone for a copy of the Mirror. Also, should you drop your Mirror in a puddle, or leave it on the bus, you can replace it at any number of locations for just 45p.
One more gripe. All those lovely Apps we've built – the Guardian's brilliant newspaper one and our forthcoming MirrorFootball.co.uk app to name but two – will need redesigning. Great! Yet another format to develop.
Clearly a failed product as it cannot run Alyx. What's the point.
Imagine paying 4k for a headset, and 3k for a laptop and neither device can play the one thing in VR that everyone and their mother expects it to run.
It's called a veblen good.There's a fantastic book called "Alchemy" by Rory Sutherland who is one of the bosses at Ogilvy, one the most succesful marketing agencies on the planet.
He says that increasing the price will often drive sales because people think more expensive = higher value.
It’s not even a VR headset….Clearly a failed product as it cannot run Alyx. What's the point.
Imagine paying 4k for a headset, and 3k for a laptop and neither device can play the one thing in VR that everyone and their mother expects it to run.