Minsc
Gold Member
It’s not even a VR headset….
Right, and clearly part of the problem in not playing Alyx is also not being a VR headset despite being a VR headset.
It’s not even a VR headset….
Like anyone with a brain, of course it was going to sell poorly.
As a big fan of VR, this will only hurt the medium.
200,000?
In the US only?
At $3,499 per unit?
For alpha version?
Pretty good.
I hope you’re right. The Quest 3 might be my favorite gaming tech in my house right now.Nah, the Vision Pro is one of the best things to happen to the medium.
Thanks to its existence, Meta’s already added a lot of updates to the Quest line, and they’re signaling they’ll aim much higher with their next Quest with specs, display and pass through quality. They’ll also focus on making their headsets work better for professional use cases.
You can imagine other MetaOS headsets also pushing better specs.
Seriously, the Quest 3 is hella impressive for a piece of mobile tech. I cannot imagine the Vision Pro being worth the 7x cost multiplier minimum, and I say this as a guy who has had iPhones for most of the last decade (mostly because of bogo deals and it's what my gf wanted than because of any real brand loyalty).I hope you’re right. The Quest 3 might be my favorite gaming tech in my house right now.
Haha, same here. My wife wants Apple because of FaceTime, because it’s what she knows.Seriously, the Quest 3 is hella impressive for a piece of mobile tech. I cannot imagine the Vision Pro being worth the 7x cost multiplier minimum, and I say this as a guy who has had iPhones for most of the last decade (mostly because of bogo deals and it's what my gf wanted than because of any real brand loyalty).
Yep, that and it's easier to be in the same ecosystem because of family sharing for apps and the like so it's one of those things that just makes sense.Haha, same here. My wife wants Apple because of FaceTime, because it’s what she knows.
Yep easy to predict.Like anyone with a brain, of course it was going to sell poorly.
As a big fan of VR, this will only hurt the medium.
Like every other headset?As a big fan of VR, this will only hurt the medium.
It's insane when you realize the same price could easily buy you a Quest 3 and a high-end super powerful PC to use with it... to run absolutely amazing VR games of all kinds.Seriously, the Quest 3 is hella impressive for a piece of mobile tech. I cannot imagine the Vision Pro being worth the 7x cost multiplier minimum, and I say this as a guy who has had iPhones for most of the last decade (mostly because of bogo deals and it's what my gf wanted than because of any real brand loyalty).
Never thought about it like that.It's insane when you realize the same price could easily buy you a Quest 3 and a high-end super powerful PC to use with it... to run absolutely amazing VR games of all kinds.
Seriously, the Quest 3 is hella impressive for a piece of mobile tech. I cannot imagine the Vision Pro being worth the 7x cost multiplier minimum, and I say this as a guy who has had iPhones for most of the last decade (mostly because of bogo deals and it's what my gf wanted than because of any real brand loyalty).
As it stands currently, with no contant, minimal apps and support, and the high price tag for the privilege of being an early adopter it's 100% not worth it. At least if I compare a tv to a tv i've got literally 10s of thousands of options for content to use on them, so the quest vs vision isn't really a straight comparison to begin with. I'm sure some people feel fine with the money they spent, but I would 100% not be one of them.Would you say the cost multiplier between $500 75" no-name LCD to a $3500 77" G-Series OLED isn't worth it? Cause Vision Pro represents an even larger difference than that. Quest 3's displays are trash if you can look past the VR wow factor blinders and evaluate them on merit--gray as spoiled milk, muted color volume, and still very noticably low resolution. The problem is the device (and medium in general) doesn't have enough content and use cases to warrant the price premium that people are happy to pay for phones or TV's.
Would you say the cost multiplier between $500 75" no-name LCD to a $3500 77" G-Series OLED isn't worth it? Cause Vision Pro represents an even larger difference than that. Quest 3's displays are trash if you can look past the VR wow factor blinders and evaluate them on merit--gray as spoiled milk, muted color volume, and still very noticably low resolution. The problem is the device (and medium in general) doesn't have enough content and use cases to warrant the same price premiums people are happy to pay for phones or TV's. In other words the device itself is worth it and justifies the 7x multiplier, but simultaniously the lack content makes it not worth it.
P.S. I hate Apple as a company, have never and will never own a product from them, but Facebook's bargain basement headsets are garbage that have stagnated the VR industry for a decade at this point. The Vision Pro is a larger leap over the Quest 3 than the Quest 3 is over the decade old Oculus Dev Kit 2.
Would you say the cost multiplier between $500 75" no-name LCD to a $3500 77" G-Series OLED isn't worth it? Cause Vision Pro represents an even larger difference than that. Quest 3's displays are trash if you can look past the VR wow factor blinders and evaluate them on merit--gray as spoiled milk, muted color volume, and still very noticably low resolution. The problem is the device (and medium in general) doesn't have enough content and use cases to warrant the same price premiums people are happy to pay for phones or TV's. In other words the device itself is worth it and justifies the 7x multiplier, but simultaniously the lack content makes it not worth it.
P.S. I hate Apple as a company, have never and will never own a product from them, but Facebook's bargain basement headsets are garbage that have stagnated the VR industry for a decade at this point. The Vision Pro is a larger leap over the Quest 3 than the Quest 3 is over the decade old Oculus Dev Kit 2.
Depends on how much it cost in R&D, BOM, advertising, how many they gave away free to influencers etc.
It's near a billion dollars revenue in 8 weeks in just 30% of the world market.
Sure, maybe it's not as successful as they were hoping. But if they can improve the product in the next couple of years and get it down to $1,000 then I'd say there's a business here.
This isn't the Stadia people are looking for.
Yes, there's no way it's anywhere near profitable yet. But revenue is revenue: it's indicative of market potential.Depends on how much it cost in R&D, BOM, advertising, how many they gave away free to influencers etc.
The Apple Watch started out slowly too and was declared a failure at launch.Not impressive numbers for an Apple product.
The Apple Watch started out slowly too and was declared a failure at launch.
Going way, way back now, the original iPhone also sold below expectations and Apple actually lowered the price during the first year and offered refunds to people who bought at launch price.
Apple isn't the kind of company that gives up after the first 3 months though, maybe that's why they are so successful...
They obviously don't want to stay at that price forever. They can go cheaper as component price decreases. They'll be improving the product not stripping down.It’ll take a pretty steep price drop to bring it down to mass market adoption levels…and if they go cheaper with a new, stripped down model, it’ll be the exact opposite of what Apple Did with the watch and phone.
Interesting people are still comparing with Quest. I haven't seen any games at all on the thing yet (but I haven't been looking hard).
Vision Pro use cases are closer to a Mac or ipad than a games console.What else would they be comparing it with?