I was looking at the DS release list..
Is the innovative nature of the DS restricting devs from doing certain types of older style games? Nintendo harps on and on about how the DS is innovative and how it will change how handheld games are to be played, so we have come to expect a certain amount of "innovation" or "creative usage of the touchscreen" in the games that are being released for the DS.
This mindset means that developers may only make games which make use of the DS features, by any means necessary. otherwise they may lose sales and suffer low score reviews as their "more classic style" games are seen has "unimaginative" titles that "could have been" done for the GBA instead, therefore selling less than other titles..
Will forced DS-specific features cheapen the DS brand in minds of gamers?
Is the innovative nature of the DS restricting devs from doing certain types of older style games? Nintendo harps on and on about how the DS is innovative and how it will change how handheld games are to be played, so we have come to expect a certain amount of "innovation" or "creative usage of the touchscreen" in the games that are being released for the DS.
This mindset means that developers may only make games which make use of the DS features, by any means necessary. otherwise they may lose sales and suffer low score reviews as their "more classic style" games are seen has "unimaginative" titles that "could have been" done for the GBA instead, therefore selling less than other titles..
Will forced DS-specific features cheapen the DS brand in minds of gamers?