From a console tech perspective there's no practical difference between xsex and PS5 (I'm not considering xses - thats last gen with lipstick).
Given the hollering about variable clocks and tflops deficits in the launch run up, that PS5 is comfortably matching or surpassing Xsex is a "win" of efficiency over brute force.
But that was easily predictable at the time … a surprising number of people didnt want to hear that message though.
Dualsense feels great, PS5 system software is basic but works and doesn't get in the way, and overall it feels like a premium product. PS5 still has exclusives from both 3rd and first parties which are a big draw.
Xsex bundled controller is plasticky and crappy feeling and the OS is painful to use and looks downright ugly at times. The quick resume feature is often slower than straight launching a game on PS5 so that was a waste.
But for now it's easier to say the tech side is a wash between PS5 and Xsex because controllers have to be tried and OS issues are alleviated by familiarity.
But anyway all the above is kind of irrelevant now because MS aren't in the console "war" anymore. They are a PC game publisher and platform provider (and the ActiBliz deal will make them nearly as big a mobile game presence as PC). In this context, the xsex is a budget box for people who "can't afford" a PC or just can't be bothered to fiddle with the PC's various compatibility problems. Xsex will become a tiny segment of the xbox division which will be all about producing and publishing software.
Sony may well end up going the same way and become a PC game maker with a console "on ramp" but they're not there yet.
As a result the xsex is basically irrelevant as a console - it's relevance is as a budget gaming PC. But, you can literally put together a real PC with Xsex power for the price of an Xsex - maybe even less these days - and play every game available on xsex and a gazzilion more that aren't including some made by MS themselves.
PS5 remains a "proper" console - so far its exclusive games are just that, exclusive. But who knows if it will stay that way this whole generation. So far, PC is getting remade PS last gen games only, but the leaks and gossip are swirling about PS5 games coming to PC.
The only "true" major console maker left is nintendo in terms of making custom hardware with games which remain exclusive. I'm sure no one is comparing the switch to the PS5 on power. But that portability factor is still compelling and the exclusives are still a reason to buy one.
So overall the console "war" is done for now - tech is a wash but in terms of marketplace, MS has chosen to fight in a different war and Sony aren't going that far yet. There are some holdouts in the xbox world who still don't seem to realise that "Xbox" is a gaming brand for Microsoft and not a single piece of hardware.
Xbox from a software publishing perspective (after the AB acquisition is complete) is more like EA these days - or maybe tencent is a closer comparison with the amount of mobile stuff. And much like those, they will chase sales on any platform that offers them.
Yes I'm saying those MS published games will come to PS and Nintendo consoles - on the condition that Sony sells enough (nintendo already have with switch). For Sony to sell enough they need to release compelling, fully exclusive games for PS such that they sell a lot of consoles.