Are you willing to get your next-gen gaming fix via "The Cloud" if local hardware becomes too expensive?

tenor.gif
 
Nop, already did one hefty upgrade (i7 14700 + 9070xt + 32gb a while ago) on my pc for the "long dram winter"

The trend during these hardware shortages is for manufacturers to hold back on releasing new products as it already happened before. I doubt that Sony or Microsoft (and even GPU manufacturers) would risk launching new (or competitive) products while the situation is like this.
 
Last edited:
No.

But "next-gen gaming" doesn't really mean anything for me. Most of my gaming time is spent on games from 1985-2013. If any new titles look interesting to me, I'll play them. But missing out on them doesn't bother me in the slightest.

There are enough games that I've never played on these systems to keep me happy for the rest of my life:
gFinlhwVdvQOAOUB.jpg
Is that your collection? Looks nice
 
YEP 100% already do that for a lot of games, Its only getting better. If there is a game that's not Competitive I 100% make sure I buy it on PC for Geforce Now. Cloud is the future
 
Im not touching cloud until its indistinguishable input lag wise and performance wise from local hardware, which as far as im aware, isnt the case at the moment.
 
Games could just be websites now. No need for platform holders. Eldenring2.com could just pop up one day and you go there and play it.

I'll take it on a case-by-case basis. Certainly not in a hurry to shell out money to stream any modern slop. Let's start with developers actually making something I want to play first. Then they can figure out how to put it behind a more annoying paywall.
 
  1. I'd rather graphics go backwards than give companies another vector to enshittify my life, through another service they'll inevitably raise the price of faster than inflation.
  2. Nearly every major video streaming service has risen their prices, and made you pay more to remove ads in the last few years.
  3. Video game streaming will be even more costly due to real-time rendering that it has to try to send to you with minimal latency loss.
  4. Video game graphics are hitting diminished returns, even with the highest-end GPUs generation to generation now. To move it further would just cost them more, so it will cost the customer more.
  5. Higher-budget games pushing graphics are decreasing in quality and innovation, so I want them less.
 
Last edited:
I mean, I have Gamepass, so that's half you question answered.

But no, cloud will always be an option for me and the rest of the consumers of the gaming market. Not the replacement.

If I could not get a PS6 or Magnus, I'll build a higher spec PC around that time, even if it's overpriced for OTS pc parts.

Native > cloud.
 
No, I'll just pay whatever it takes to keep playing locally or I'll just keep the hardware that I already have
That's what I plan on doing. Around 1000 games.

And those touting the small numbers against cloud gaming in this thread are having a hollow victory because something like 50 million people already game on the cloud, according to ai, and next gen it'll just keep going up while traditional console gaming is getting smaller by the minute.

I don't think I'll be big on game streaming either, but I'm not trying to kid myself into thinking I'm in the majority.
 
I'm not interested. Even local streaming over Ethernet isn't all that great and going through a cloud server will always be worse than that.

If push came to shove then I'd mostly just stop buying new games. There are already more games out than I have years left in my life to play.
 
I plan to quit playing games. I can't see myself playing games in 10 years. So probably upgrade my 2 pcs with New cpus and gpus in 2028 and quit game next decade.
 
Likely no. The experience would have to be 100% flawless and on par with local play - to even consider. Stadia had it's issues, even if the concept was way to early. The overall concept was impressive.

But I rather go back to 8/16/32 bit era or other retro systems, plenty of those games to keep me entertained. Cloud gaming is exactly where publishers want it to go. Bad for gamers and it might be bad for developers too. More power to the AI server farm owners.
 
Îťever.

I will stick to my massive backlog and retro games with my current hardware. And try to make sure i buy some used parts to be able to replace if something dies.

It should last me for my lifetime.
 
No, I don't do subscriptions for anything entertainment related anymore.

Happy to play past games on past hardware or via emulation. More then enough out there and wouldn't even scratch the surface before I'm in the ground.
 
If they can match the latency and quality of a native system, then yes.

But that's also basically physically impossible.
 
Already there OP. 90% xCloud, 1% GFN, and 9% Series S. Will add the white Xbox Ally into the mix eventually but still be mostly xCloud.

If brokies are lucky, then maybe Sony will use the PS6 Portable chip on a cheaper home console.
MLID thinks that Sony will do just that, based on the documents he read. For $299-$349 price point PSTV style home console with Canis. Problem is that Canis is meant to have 24 GB LPDDR5X RAM.
YEP 100% already do that for a lot of games, Its only getting better. If there is a game that's not Competitive I 100% make sure I buy it on PC for Geforce Now. Cloud is the future
Same, but with xCloud and Play Anywhere games.
That's what I plan on doing. Around 1000 games.

And those touting the small numbers against cloud gaming in this thread are having a hollow victory because something like 50 million people already game on the cloud, according to ai, and next gen it'll just keep going up while traditional console gaming is getting smaller by the minute.

I don't think I'll be big on game streaming either, but I'm not trying to kid myself into thinking I'm in the majority.
People really underestimate how many Cloud Gamers there are. And Cloud only gamers are rising.
If they can match the latency and quality of a native system, then yes.

But that's also basically physically impossible.
Already done, kinda. Nvidia GFN with 5k stream and lower latency than consoles. Using Reflex tech. Obviously it won't match a similar PC natively and locally but it can beat the consoles.
 
There's a certain line where subscriptions just aren't worth it because they add up to an amount that could fund suitable local play. So, I guess if it was included in one of my existing subs. Otherwise, I upgraded all of my family's PCs and we are good for a long while.
 
Streaming wouldn't be the end of the world. But.

You are going to need a PS6 for like 10 games. Everything is going to come out on PS5 for a long time. Especially if hardware prices get crazy and for the long term. If you have a PS5 or similar performance pc, you are set on hardware.

And for the far future games that need a PS6 or similar performance pc, think about streaming those before buying expensive new hardware.

Right now, PS5's are $50 up. Consider that a warning shot if you are on old hardware right now. Same for the pc ram situation. That ram will cost you $200 too much but consider it a warning. Prices on all the other parts are okay rn.
 
Already done, kinda. Nvidia GFN with 5k stream and lower latency than consoles. Using Reflex tech. Obviously it won't match a similar PC natively and locally but it can beat the consoles.
1, That's extremely geographically dependent. If you don't live near an Nvidia data center then you'll have poorer results than someone who does.

2. That's ISP dependent. It's not just about speed, but also latency jitter, which is highly inconsistent across a majority of connections. Even the best possible internet connection will exhibit connection jitter (which leads to gameplay interruption). Until they're able to solve that issue on a wide scale, it will never match a PC nor console experience.
 
Like if you could buy PS6 / Xbox Next games and play them on older devices as longs as you have a premium subscription. (you will also have a license for the last generation to play locally)
I already have a modern PC so no. I don't hate cloud specially good GeForce Experience which is the best cloud service by far but I'm happy local gaming. I do play gaming streaming to a tablet but that's on my local network and it is incredible how well it works, I play competitive multiplayer games and it's issue free.
 
No. Rampocalypse will force devs to target 8GB video cards and last gen consoles until the world heals. I honestly don't care if graphics stagnate exactly as they exist right now. I'm cool with a 4090 until 2030ish if that's what it takes.
I'm curious if the PS6 will beat a 4090 at raster, RT/PT and AI throughput. Something tells me it might not exceed the 4090 in raster in the same way the PS5 couldn't beat the 2080ti and RTX Titan at raster despite those launching in 2018. Some of the rumors claim near 5080 performance but that's still slower than a 4090 at raster.
 
Luckily I built my pc just last year and got 32GB DDR5 ram for $129 before the shortages. So I am good for a few years.. My point being is eventually parts may become so expensive we may not have a choice and all have to go the cloud route if you want to play the newest games. AI is constantly going to eat up resources like Ram we are seeing now but eventually almost all consumer GPU's. Companies will shift focus like we are already seeing with Ram and start developing for AI corporations instead of consumers. Hell by 2030 most corporate and even many blue collar jobs will be taken by AI so these cocky assholes with money to burn are going to be poor like many of us.
 
Gaming is just competing with your entertainment time so if it becomes too expensive, some people will move to other forms.

already happened with mobile taking a big chunk of peoples "time to kill"time which has definitely taken from console gaming over the years.
 
My attempts at cloud gaming have been laggy with compression artifacts filled video streams. Even playing flight sim 2024 has been trying my patience. And I have a 1Gbs fiber op internet connection (fs2024 keeps saying i don't have enough bandwidth, fuck off). I can download almost any game in less than an hour, have a decent ping in multiplayer games. I dunno what's going on, but it unusable for me (xcloud at least) for me.
 
Modern gaming isn't good enough to care about physical games and local hardware anymore

I have what I want from the 70s, 80s, 90s and 2000s until 2020 at home I don't give a shit about 99% of games after that
 
Top Bottom